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reflect.DeepEqual: don't panic comparing functions
Functions are equal iff they are both nil. Fixes #3122. R=golang-dev, dsymonds, rsc CC=golang-dev https://golang.org/cl/5693057
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@ -629,6 +629,13 @@ type DeepEqualTest struct {
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eq bool
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}
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// Simple functions for DeepEqual tests.
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var (
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fn1 func() // nil.
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fn2 func() // nil.
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fn3 = func() { fn1() } // Not nil.
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)
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var deepEqualTests = []DeepEqualTest{
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// Equalities
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{1, 1, true},
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@ -641,6 +648,7 @@ var deepEqualTests = []DeepEqualTest{
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{Basic{1, 0.5}, Basic{1, 0.5}, true},
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{error(nil), error(nil), true},
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{map[int]string{1: "one", 2: "two"}, map[int]string{2: "two", 1: "one"}, true},
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{fn1, fn2, true},
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// Inequalities
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{1, 2, false},
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@ -658,6 +666,8 @@ var deepEqualTests = []DeepEqualTest{
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{map[int]string{2: "two", 1: "one"}, map[int]string{1: "one"}, false},
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{nil, 1, false},
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{1, nil, false},
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{fn1, fn3, false},
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{fn3, fn3, false},
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// Nil vs empty: not the same.
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{[]int{}, []int(nil), false},
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@ -108,6 +108,12 @@ func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) (b bool
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}
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}
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return true
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case Func:
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if v1.IsNil() && v2.IsNil() {
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return true
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}
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// Can't do better than this:
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return false
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default:
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// Normal equality suffices
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return valueInterface(v1, false) == valueInterface(v2, false)
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@ -117,8 +123,8 @@ func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) (b bool
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}
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// DeepEqual tests for deep equality. It uses normal == equality where possible
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// but will scan members of arrays, slices, and fields of structs. It correctly
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// handles recursive types.
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// but will scan members of arrays, slices, maps, and fields of structs. It correctly
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// handles recursive types. Functions are equal only if they are both nil.
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func DeepEqual(a1, a2 interface{}) bool {
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if a1 == nil || a2 == nil {
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return a1 == a2
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