mirror of
https://github.com/golang/go
synced 2024-11-18 03:04:45 -07:00
cmd/compile: clean up debug info generation logging
Remove the unexpected function, which is a lot less relevant now that the generation basically can't detect invalid states, and make sure no logging appears without -d locationlists=2. Updates #25404 Change-Id: If3522df5a7397f2e7b43cb808936e319132132b6 Reviewed-on: https://go-review.googlesource.com/114007 Run-TryBot: Heschi Kreinick <heschi@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
This commit is contained in:
parent
1a5d0f83c9
commit
391a963bba
@ -153,14 +153,6 @@ var BlockEnd = &Value{
|
||||
// RegisterSet is a bitmap of registers, indexed by Register.num.
|
||||
type RegisterSet uint64
|
||||
|
||||
// unexpected is used to indicate an inconsistency or bug in the debug info
|
||||
// generation process. These are not fixable by users. At time of writing,
|
||||
// changing this to a Fprintf(os.Stderr) and running make.bash generates
|
||||
// thousands of warnings.
|
||||
func (s *debugState) unexpected(v *Value, msg string, args ...interface{}) {
|
||||
s.f.Logf("debug info generation: "+fmt.Sprint(v)+": "+msg, args...)
|
||||
}
|
||||
|
||||
func (s *debugState) logf(msg string, args ...interface{}) {
|
||||
s.f.Logf(msg, args...)
|
||||
}
|
||||
@ -344,6 +336,10 @@ func BuildFuncDebug(ctxt *obj.Link, f *Func, loggingEnabled bool, stackOffset fu
|
||||
state.stackOffset = stackOffset
|
||||
state.ctxt = ctxt
|
||||
|
||||
if state.loggingEnabled {
|
||||
state.logf("Generating location lists for function %q\n", f.Name)
|
||||
}
|
||||
|
||||
if state.varParts == nil {
|
||||
state.varParts = make(map[GCNode][]SlotID)
|
||||
} else {
|
||||
@ -478,7 +474,9 @@ func (state *debugState) liveness() []*BlockDebug {
|
||||
case OpStoreReg:
|
||||
source = a.Args[0]
|
||||
default:
|
||||
state.unexpected(v, "load with unexpected source op: %v (%v)\n", a.Op, a)
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: load with unexpected source op: %v (%v)\n", v, a.Op, a)
|
||||
}
|
||||
}
|
||||
}
|
||||
// Update valueNames with the source so that later steps
|
||||
@ -649,7 +647,7 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
|
||||
|
||||
for _, slot := range locs.registers[reg] {
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: %v clobbered out of %v\n", v.ID, state.slots[slot], &state.registers[reg])
|
||||
state.logf("at %v: %v clobbered out of %v\n", v, state.slots[slot], &state.registers[reg])
|
||||
}
|
||||
|
||||
last := locs.slots[slot]
|
||||
@ -679,9 +677,9 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
|
||||
setSlot(slotID, VarLoc{0, stackOffset})
|
||||
if state.loggingEnabled {
|
||||
if v.Op == OpVarDef {
|
||||
state.logf("at %v: stack-only var %v now live\n", v.ID, state.slots[slotID])
|
||||
state.logf("at %v: stack-only var %v now live\n", v, state.slots[slotID])
|
||||
} else {
|
||||
state.logf("at %v: stack-only var %v now dead\n", v.ID, state.slots[slotID])
|
||||
state.logf("at %v: stack-only var %v now dead\n", v, state.slots[slotID])
|
||||
}
|
||||
}
|
||||
|
||||
@ -690,9 +688,9 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
|
||||
stackOffset := state.stackOffset(home)<<1 | 1
|
||||
for _, slot := range vSlots {
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: arg %v now on stack in location %v\n", v.ID, state.slots[slot], home)
|
||||
state.logf("at %v: arg %v now on stack in location %v\n", v, state.slots[slot], home)
|
||||
if last := locs.slots[slot]; !last.absent() {
|
||||
state.unexpected(v, "Arg op on already-live slot %v", state.slots[slot])
|
||||
state.logf("at %v: unexpected arg op on already-live slot %v\n", v, state.slots[slot])
|
||||
}
|
||||
}
|
||||
|
||||
@ -705,13 +703,15 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
|
||||
for _, slot := range vSlots {
|
||||
last := locs.slots[slot]
|
||||
if last.absent() {
|
||||
state.unexpected(v, "spill of unnamed register %s\n", vReg)
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: unexpected spill of unnamed register %s\n", v, vReg)
|
||||
}
|
||||
break
|
||||
}
|
||||
|
||||
setSlot(slot, VarLoc{last.Registers, StackOffset(stackOffset)})
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: %v spilled to stack location %v\n", v.ID, state.slots[slot], home)
|
||||
state.logf("at %v: %v spilled to stack location %v\n", v, state.slots[slot], home)
|
||||
}
|
||||
}
|
||||
|
||||
@ -737,7 +737,7 @@ func (state *debugState) processValue(v *Value, vSlots []SlotID, vReg *Register)
|
||||
locs.registers[vReg.num] = append(locs.registers[vReg.num], vSlots...)
|
||||
for _, slot := range vSlots {
|
||||
if state.loggingEnabled {
|
||||
state.logf("at %v: %v now in %s\n", v.ID, state.slots[slot], vReg)
|
||||
state.logf("at %v: %v now in %s\n", v, state.slots[slot], vReg)
|
||||
}
|
||||
|
||||
last := locs.slots[slot]
|
||||
@ -865,12 +865,12 @@ func (state *debugState) buildLocationLists(blockLocs []*BlockDebug) {
|
||||
for varID := range state.lists {
|
||||
state.writePendingEntry(VarID(varID), state.f.Blocks[len(state.f.Blocks)-1].ID, BlockEnd.ID)
|
||||
list := state.lists[varID]
|
||||
if len(list) == 0 {
|
||||
state.logf("\t%v : empty list\n", state.vars[varID])
|
||||
}
|
||||
|
||||
if state.loggingEnabled {
|
||||
state.logf("\t%v : %q\n", state.vars[varID], hex.EncodeToString(state.lists[varID]))
|
||||
if len(list) == 0 {
|
||||
state.logf("\t%v : empty list\n", state.vars[varID])
|
||||
} else {
|
||||
state.logf("\t%v : %q\n", state.vars[varID], hex.EncodeToString(state.lists[varID]))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user