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https://github.com/golang/go
synced 2024-11-26 06:17:57 -07:00
cmd/compile: fix failure to communicate between ABIinfo producer&consumer
ABI info producer and consumer had different ideas for register order for parameters. Includes a test, includes improvements to debugging output. Updates #44816. Change-Id: I4812976f7a6c08d6fc02aac1ec0544b1f141cca6 Reviewed-on: https://go-review.googlesource.com/c/go/+/299570 Trust: David Chase <drchase@google.com> Reviewed-by: Than McIntosh <thanm@google.com>
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@ -477,9 +477,9 @@ func (c *RegAmounts) regString(r RegIndex) string {
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return fmt.Sprintf("<?>%d", r)
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}
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// toString method renders an ABIParamAssignment in human-readable
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// ToString method renders an ABIParamAssignment in human-readable
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// form, suitable for debugging or unit testing.
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func (ri *ABIParamAssignment) toString(config *ABIConfig) string {
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func (ri *ABIParamAssignment) ToString(config *ABIConfig, extra bool) string {
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regs := "R{"
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offname := "spilloffset" // offset is for spill for register(s)
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if len(ri.Registers) == 0 {
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@ -487,19 +487,25 @@ func (ri *ABIParamAssignment) toString(config *ABIConfig) string {
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}
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for _, r := range ri.Registers {
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regs += " " + config.regAmounts.regString(r)
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if extra {
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regs += fmt.Sprintf("(%d)", r)
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}
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}
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if extra {
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regs += fmt.Sprintf(" | #I=%d, #F=%d", config.regAmounts.intRegs, config.regAmounts.floatRegs)
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}
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return fmt.Sprintf("%s } %s: %d typ: %v", regs, offname, ri.offset, ri.Type)
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}
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// toString method renders an ABIParamResultInfo in human-readable
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// String method renders an ABIParamResultInfo in human-readable
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// form, suitable for debugging or unit testing.
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func (ri *ABIParamResultInfo) String() string {
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res := ""
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for k, p := range ri.inparams {
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res += fmt.Sprintf("IN %d: %s\n", k, p.toString(ri.config))
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res += fmt.Sprintf("IN %d: %s\n", k, p.ToString(ri.config, false))
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}
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for k, r := range ri.outparams {
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res += fmt.Sprintf("OUT %d: %s\n", k, r.toString(ri.config))
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res += fmt.Sprintf("OUT %d: %s\n", k, r.ToString(ri.config, false))
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}
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res += fmt.Sprintf("offsetToSpillArea: %d spillAreaSize: %d",
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ri.offsetToSpillArea, ri.spillAreaSize)
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@ -537,25 +543,54 @@ func (state *assignState) stackSlot(t *types.Type) int64 {
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return rv
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}
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// allocateRegs returns a set of register indices for a parameter or result
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// allocateRegs returns an ordered list of register indices for a parameter or result
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// that we've just determined to be register-assignable. The number of registers
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// needed is assumed to be stored in state.pUsed.
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func (state *assignState) allocateRegs() []RegIndex {
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regs := []RegIndex{}
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// integer
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for r := state.rUsed.intRegs; r < state.rUsed.intRegs+state.pUsed.intRegs; r++ {
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regs = append(regs, RegIndex(r))
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func (state *assignState) allocateRegs(regs []RegIndex, t *types.Type) []RegIndex {
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if t.Width == 0 {
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return regs
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}
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state.rUsed.intRegs += state.pUsed.intRegs
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// floating
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for r := state.rUsed.floatRegs; r < state.rUsed.floatRegs+state.pUsed.floatRegs; r++ {
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regs = append(regs, RegIndex(r+state.rTotal.intRegs))
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ri := state.rUsed.intRegs
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rf := state.rUsed.floatRegs
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if t.IsScalar() || t.IsPtrShaped() {
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if t.IsComplex() {
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regs = append(regs, RegIndex(rf+state.rTotal.intRegs), RegIndex(rf+1+state.rTotal.intRegs))
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rf += 2
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} else if t.IsFloat() {
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regs = append(regs, RegIndex(rf+state.rTotal.intRegs))
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rf += 1
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} else {
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n := (int(t.Size()) + types.RegSize - 1) / types.RegSize
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for i := 0; i < n; i++ { // looking ahead to really big integers
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regs = append(regs, RegIndex(ri))
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ri += 1
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}
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}
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state.rUsed.intRegs = ri
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state.rUsed.floatRegs = rf
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return regs
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} else {
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typ := t.Kind()
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switch typ {
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case types.TARRAY:
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for i := int64(0); i < t.NumElem(); i++ {
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regs = state.allocateRegs(regs, t.Elem())
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}
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return regs
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case types.TSTRUCT:
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for _, f := range t.FieldSlice() {
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regs = state.allocateRegs(regs, f.Type)
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}
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return regs
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case types.TSLICE:
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return state.allocateRegs(regs, synthSlice)
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case types.TSTRING:
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return state.allocateRegs(regs, synthString)
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case types.TINTER:
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return state.allocateRegs(regs, synthIface)
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}
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}
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state.rUsed.floatRegs += state.pUsed.floatRegs
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return regs
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panic(fmt.Errorf("Was not expecting type %s", t))
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}
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// regAllocate creates a register ABIParamAssignment object for a param
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@ -571,7 +606,7 @@ func (state *assignState) regAllocate(t *types.Type, name types.Object, isReturn
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return ABIParamAssignment{
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Type: t,
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Name: name,
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Registers: state.allocateRegs(),
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Registers: state.allocateRegs([]RegIndex{}, t),
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offset: int32(spillLoc),
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}
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}
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@ -303,7 +303,7 @@ func (x *expandState) rewriteSelect(leaf *Value, selector *Value, offset int64,
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if x.debug {
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x.indent(3)
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defer x.indent(-3)
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x.Printf("rewriteSelect(%s, %s, %d)\n", leaf.LongString(), selector.LongString(), offset)
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x.Printf("rewriteSelect(%s; %s; memOff=%d; regOff=%d)\n", leaf.LongString(), selector.LongString(), offset, regOffset)
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}
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var locs []LocalSlot
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leafType := leaf.Type
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@ -581,7 +581,13 @@ func (x *expandState) decomposeArg(pos src.XPos, b *Block, source, mem *Value, t
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rts, offs := pa.RegisterTypesAndOffsets()
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last := loadRegOffset + x.regWidth(t)
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if offs[loadRegOffset] != 0 {
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panic(fmt.Errorf("offset %d of requested register %d should be zero", offs[loadRegOffset], loadRegOffset))
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// Document the problem before panicking.
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for i := 0; i < len(rts); i++ {
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rt := rts[i]
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off := offs[i]
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fmt.Printf("rt=%s, off=%d, rt.Width=%d, rt.Align=%d\n", rt.String(), off, rt.Width, rt.Align)
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}
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panic(fmt.Errorf("offset %d of requested register %d should be zero, source=%s", offs[loadRegOffset], loadRegOffset, source.LongString()))
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}
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for i := loadRegOffset; i < last; i++ {
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rt := rts[i]
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@ -704,7 +710,7 @@ func storeOneArg(x *expandState, pos src.XPos, b *Block, source, mem *Value, t *
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if x.debug {
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x.indent(3)
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defer x.indent(-3)
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fmt.Printf("storeOneArg(%s; %s; %s; aO=%d; sO=%d; lrO=%d; %s)\n", source.LongString(), mem.String(), t.String(), argOffset, storeOffset, loadRegOffset, storeRc.String())
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x.Printf("storeOneArg(%s; %s; %s; aO=%d; sO=%d; lrO=%d; %s)\n", source.LongString(), mem.String(), t.String(), argOffset, storeOffset, loadRegOffset, storeRc.String())
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}
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w := x.commonArgs[selKey{source, argOffset, t.Width, t}]
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@ -1388,14 +1394,8 @@ func (x *expandState) rewriteArgToMemOrRegs(v *Value) *Value {
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}
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case 1:
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r := pa.Registers[0]
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i := x.f.ABISelf.FloatIndexFor(r)
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// TODO seems like this has implications for debugging. How does this affect the location?
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if i >= 0 { // float PR
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v.Op = OpArgFloatReg
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} else {
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v.Op = OpArgIntReg
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i = int64(r)
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}
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var i int64
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v.Op, i = ArgOpAndRegisterFor(r, x.f.ABISelf)
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v.Aux = &AuxNameOffset{v.Aux.(*ir.Name), 0}
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v.AuxInt = i
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@ -1409,6 +1409,11 @@ func (x *expandState) rewriteArgToMemOrRegs(v *Value) *Value {
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// or rewrites it into a copy of the appropriate OpArgXXX. The actual OpArgXXX is determined by combining baseArg (an OpArg)
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// with offset, regOffset, and t to determine which portion of it to reference (either all or a part, in memory or in registers).
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func (x *expandState) newArgToMemOrRegs(baseArg, toReplace *Value, offset int64, regOffset Abi1RO, t *types.Type, pos src.XPos) *Value {
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if x.debug {
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x.indent(3)
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defer x.indent(-3)
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x.Printf("newArgToMemOrRegs(base=%s; toReplace=%s; t=%s; memOff=%d; regOff=%d)\n", baseArg.String(), toReplace.LongString(), t, offset, regOffset)
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}
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key := selKey{baseArg, offset, t.Width, t}
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w := x.commonArgs[key]
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if w != nil {
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@ -1432,28 +1437,27 @@ func (x *expandState) newArgToMemOrRegs(baseArg, toReplace *Value, offset int64,
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toReplace.Aux = aux
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toReplace.AuxInt = auxInt
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toReplace.Type = t
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x.commonArgs[key] = toReplace
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return toReplace
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w = toReplace
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} else {
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w := baseArg.Block.NewValue0IA(pos, OpArg, t, auxInt, aux)
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x.commonArgs[key] = w
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if x.debug {
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x.Printf("---new %s\n", w.LongString())
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}
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if toReplace != nil {
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toReplace.copyOf(w)
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}
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return w
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w = baseArg.Block.NewValue0IA(pos, OpArg, t, auxInt, aux)
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}
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x.commonArgs[key] = w
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if toReplace != nil {
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toReplace.copyOf(w)
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}
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if x.debug {
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x.Printf("-->%s\n", w.LongString())
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}
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return w
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}
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// Arg is in registers
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r := pa.Registers[regOffset]
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auxInt := x.f.ABISelf.FloatIndexFor(r)
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op := OpArgFloatReg
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// TODO seems like this has implications for debugging. How does this affect the location?
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if auxInt < 0 { // int (not float) parameter register
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op = OpArgIntReg
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auxInt = int64(r)
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op, auxInt := ArgOpAndRegisterFor(r, x.f.ABISelf)
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if op == OpArgIntReg && t.IsFloat() || op == OpArgFloatReg && t.IsInteger() {
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fmt.Printf("pa=%v\nx.f.OwnAux.abiInfo=%s\n",
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pa.ToString(x.f.ABISelf, true),
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x.f.OwnAux.abiInfo.String())
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panic(fmt.Errorf("Op/Type mismatch, op=%s, type=%s", op.String(), t.String()))
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}
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aux := &AuxNameOffset{baseArg.Aux.(*ir.Name), baseArg.AuxInt + offset}
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if toReplace != nil && toReplace.Block == baseArg.Block {
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@ -1461,24 +1465,23 @@ func (x *expandState) newArgToMemOrRegs(baseArg, toReplace *Value, offset int64,
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toReplace.Aux = aux
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toReplace.AuxInt = auxInt
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toReplace.Type = t
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x.commonArgs[key] = toReplace
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return toReplace
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w = toReplace
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} else {
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w := baseArg.Block.NewValue0IA(pos, op, t, auxInt, aux)
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if x.debug {
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x.Printf("---new %s\n", w.LongString())
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}
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x.commonArgs[key] = w
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if toReplace != nil {
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toReplace.copyOf(w)
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}
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return w
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w = baseArg.Block.NewValue0IA(pos, op, t, auxInt, aux)
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}
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x.commonArgs[key] = w
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if toReplace != nil {
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toReplace.copyOf(w)
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}
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if x.debug {
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x.Printf("-->%s\n", w.LongString())
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}
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return w
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}
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// argOpAndRegisterFor converts an abi register index into an ssa Op and corresponding
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// arg register index.
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// TODO could call this in at least two places earlier in this file.
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func ArgOpAndRegisterFor(r abi.RegIndex, abiConfig *abi.ABIConfig) (Op, int64) {
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i := abiConfig.FloatIndexFor(r)
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if i >= 0 { // float PR
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@ -198,12 +198,12 @@ func (v *Value) auxString() string {
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if v.Aux != nil {
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return fmt.Sprintf(" {%v}", v.Aux)
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}
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case auxSymOff, auxCallOff, auxTypSize:
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case auxSymOff, auxCallOff, auxTypSize, auxNameOffsetInt8:
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s := ""
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if v.Aux != nil {
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s = fmt.Sprintf(" {%v}", v.Aux)
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}
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if v.AuxInt != 0 {
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if v.AuxInt != 0 || opcodeTable[v.Op].auxType == auxNameOffsetInt8 {
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s += fmt.Sprintf(" [%v]", v.AuxInt)
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}
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return s
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@ -170,9 +170,9 @@ func TestABIUtilsStruct2(t *testing.T) {
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exp := makeExpectedDump(`
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IN 0: R{ I0 } spilloffset: 0 typ: struct { int64; struct {} }
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IN 1: R{ I1 } spilloffset: 16 typ: struct { int64; struct {} }
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IN 2: R{ I2 F0 } spilloffset: 32 typ: struct { float64; struct { int64; struct {} }; struct {} }
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OUT 0: R{ I0 F0 } spilloffset: -1 typ: struct { float64; struct { int64; struct {} }; struct {} }
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OUT 1: R{ I1 F1 } spilloffset: -1 typ: struct { float64; struct { int64; struct {} }; struct {} }
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IN 2: R{ F0 I2 } spilloffset: 32 typ: struct { float64; struct { int64; struct {} }; struct {} }
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OUT 0: R{ F0 I0 } spilloffset: -1 typ: struct { float64; struct { int64; struct {} }; struct {} }
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OUT 1: R{ F1 I1 } spilloffset: -1 typ: struct { float64; struct { int64; struct {} }; struct {} }
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offsetToSpillArea: 0 spillAreaSize: 64
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`)
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@ -5306,7 +5306,7 @@ bad:
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}
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}
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ctxt.Diag("invalid instruction: %v", p)
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ctxt.Diag("%s: invalid instruction: %v", cursym.Name, p)
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}
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// byteswapreg returns a byte-addressable register (AX, BX, CX, DX)
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37
test/abi/s_sif_sif.go
Normal file
37
test/abi/s_sif_sif.go
Normal file
@ -0,0 +1,37 @@
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// run
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//go:build !wasm
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// +build !wasm
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// Copyright 2021 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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// Test ensures that abi information producer and consumer agree about the
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// order of registers for inputs. T's registers should be I0, F0, I1, F1.
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import "fmt"
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type P struct {
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a int8
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x float64
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}
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type T struct {
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d, e P
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}
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//go:registerparams
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//go:noinline
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func G(t T) float64 {
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return float64(t.d.a+t.e.a) + t.d.x + t.e.x
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}
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func main() {
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x := G(T{P{10, 20}, P{30, 40}})
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if x != 100.0 {
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fmt.Printf("FAIL, Expected 100, got %f\n", x)
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}
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}
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