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nil in DeepEqual
R=r DELTA=13 (5 added, 6 deleted, 2 changed) OCL=34337 CL=34343
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107d404378
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@ -378,6 +378,8 @@ var deepEqualTests = []DeepEqualTest {
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DeepEqualTest{ map[int]string{ 1:"one", 2:"txo" }, map[int]string{ 2:"two", 1:"one" }, false },
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DeepEqualTest{ map[int]string{ 1:"one", }, map[int]string{ 2:"two", 1:"one" }, false },
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DeepEqualTest{ map[int]string{ 2:"two", 1:"one" }, map[int]string{ 1:"one", }, false },
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DeepEqualTest{ nil, 1, false },
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DeepEqualTest{ 1, nil, false },
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// Mismatched types
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DeepEqualTest{ 1, 1.0, false },
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@ -22,11 +22,8 @@ type visit struct {
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// comparisons that have already been seen, which allows short circuiting on
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// recursive types.
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func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) bool {
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if v1 == nil {
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return v2 == nil
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}
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if v2 == nil {
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return false
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if v1 == nil || v2 == nil {
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return v1 == v2
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}
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if v1.Type() != v2.Type() {
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return false;
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@ -126,11 +123,11 @@ func deepValueEqual(v1, v2 Value, visited map[uintptr]*visit, depth int) bool {
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// but will scan members of arrays, slices, and fields of structs. It correctly
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// handles recursive types.
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func DeepEqual(a1, a2 interface{}) bool {
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if a1 == nil || a2 == nil {
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return a1 == a2;
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}
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v1 := NewValue(a1);
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v2 := NewValue(a2);
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if v1 == nil {
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return v1 == v2;
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}
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if v1.Type() != v2.Type() {
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return false;
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}
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