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mirror of https://github.com/golang/go synced 2024-11-25 08:57:58 -07:00

fix dumb bug: must write out default values inside arrays and slices

Fixes #459.

R=rsc, imkrasin, sonia
CC=golang-dev
https://golang.org/cl/181073
This commit is contained in:
Rob Pike 2009-12-29 07:41:53 +11:00
parent b6adb3272f
commit 33311a7945
2 changed files with 45 additions and 19 deletions

View File

@ -21,7 +21,8 @@ const uint64Size = unsafe.Sizeof(uint64(0))
// 0 terminates the structure.
type encoderState struct {
b *bytes.Buffer
err os.Error // error encountered during encoding;
err os.Error // error encountered during encoding.
inArray bool // encoding an array element
fieldnum int // the last field number written.
buf [1 + uint64Size]byte // buffer used by the encoder; here to avoid allocation.
}
@ -102,15 +103,19 @@ func encIndirect(p unsafe.Pointer, indir int) unsafe.Pointer {
func encBool(i *encInstr, state *encoderState, p unsafe.Pointer) {
b := *(*bool)(p)
if b {
if b || state.inArray {
state.update(i)
if b {
encodeUint(state, 1)
} else {
encodeUint(state, 0)
}
}
}
func encInt(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := int64(*(*int)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeInt(state, v)
}
@ -118,7 +123,7 @@ func encInt(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUint(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := uint64(*(*uint)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -126,7 +131,7 @@ func encUint(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encInt8(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := int64(*(*int8)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeInt(state, v)
}
@ -134,7 +139,7 @@ func encInt8(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUint8(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := uint64(*(*uint8)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -142,7 +147,7 @@ func encUint8(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encInt16(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := int64(*(*int16)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeInt(state, v)
}
@ -150,7 +155,7 @@ func encInt16(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUint16(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := uint64(*(*uint16)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -158,7 +163,7 @@ func encUint16(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encInt32(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := int64(*(*int32)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeInt(state, v)
}
@ -166,7 +171,7 @@ func encInt32(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUint32(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := uint64(*(*uint32)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -174,7 +179,7 @@ func encUint32(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encInt64(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := *(*int64)(p)
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeInt(state, v)
}
@ -182,7 +187,7 @@ func encInt64(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUint64(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := *(*uint64)(p)
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -190,7 +195,7 @@ func encUint64(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encUintptr(i *encInstr, state *encoderState, p unsafe.Pointer) {
v := uint64(*(*uintptr)(p))
if v != 0 {
if v != 0 || state.inArray {
state.update(i)
encodeUint(state, v)
}
@ -214,7 +219,7 @@ func floatBits(f float64) uint64 {
func encFloat(i *encInstr, state *encoderState, p unsafe.Pointer) {
f := float(*(*float)(p))
if f != 0 {
if f != 0 || state.inArray {
v := floatBits(float64(f))
state.update(i)
encodeUint(state, v)
@ -223,7 +228,7 @@ func encFloat(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encFloat32(i *encInstr, state *encoderState, p unsafe.Pointer) {
f := float32(*(*float32)(p))
if f != 0 {
if f != 0 || state.inArray {
v := floatBits(float64(f))
state.update(i)
encodeUint(state, v)
@ -232,7 +237,7 @@ func encFloat32(i *encInstr, state *encoderState, p unsafe.Pointer) {
func encFloat64(i *encInstr, state *encoderState, p unsafe.Pointer) {
f := *(*float64)(p)
if f != 0 {
if f != 0 || state.inArray {
state.update(i)
v := floatBits(f)
encodeUint(state, v)
@ -242,7 +247,7 @@ func encFloat64(i *encInstr, state *encoderState, p unsafe.Pointer) {
// Byte arrays are encoded as an unsigned count followed by the raw bytes.
func encUint8Array(i *encInstr, state *encoderState, p unsafe.Pointer) {
b := *(*[]byte)(p)
if len(b) > 0 {
if len(b) > 0 || state.inArray {
state.update(i)
encodeUint(state, uint64(len(b)))
state.b.Write(b)
@ -252,7 +257,7 @@ func encUint8Array(i *encInstr, state *encoderState, p unsafe.Pointer) {
// Strings are encoded as an unsigned count followed by the raw bytes.
func encString(i *encInstr, state *encoderState, p unsafe.Pointer) {
s := *(*string)(p)
if len(s) > 0 {
if len(s) > 0 || state.inArray {
state.update(i)
encodeUint(state, uint64(len(s)))
io.WriteString(state.b, s)
@ -296,6 +301,7 @@ func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, length i
state := new(encoderState)
state.b = b
state.fieldnum = -1
state.inArray = true
encodeUint(state, uint64(length))
for i := 0; i < length && state.err == nil; i++ {
elemp := p

View File

@ -254,3 +254,23 @@ func TestArray(t *testing.T) {
t.Error("should fail with mismatched array sizes")
}
}
// Regression test for bug: must send zero values inside arrays
func TestDefaultsInArray(t *testing.T) {
type Type7 struct {
b []bool
i []int
s []string
f []float
}
t7 := Type7{
[]bool{false, false, true},
[]int{0, 0, 1},
[]string{"hi", "", "there"},
[]float{0, 0, 1},
}
var t7p Type7
if err := encAndDec(t7, &t7p); err != nil {
t.Error(err)
}
}