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go spec: clarify rules for shifts
Note: This is not a spec change. The spec was not clear on the result type of constant shift expressions. Made it more explicit and added additional examples. Also: Remove paragraph on send expressions (they are statements, now). Fixes #1708. R=rsc, r, iant, r CC=golang-dev https://golang.org/cl/4517074
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@ -1,5 +1,5 @@
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<!-- title The Go Programming Language Specification -->
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<!-- subtitle Version of May 15, 2011 -->
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<!-- subtitle Version of May 23, 2011 -->
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<!--
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TODO
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@ -10,7 +10,6 @@ TODO
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[ ] clarify what a field name is in struct declarations
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(struct{T} vs struct {T T} vs struct {t T})
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[ ] need explicit language about the result type of operations
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[ ] may want to have some examples for the types of shift operations
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[ ] should string(1<<s) and float32(1<<s) be valid?
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[ ] should probably write something about evaluation order of statements even
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though obvious
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@ -2702,42 +2701,34 @@ unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" .
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<p>
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Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>.
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For other binary operators, the operand types must be <a href="#Type_identity">identical</a>
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unless the operation involves channels, shifts, or untyped <a href="#Constants">constants</a>.
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unless the operation involves shifts or untyped <a href="#Constants">constants</a>.
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For operations involving constants only, see the section on
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<a href="#Constant_expressions">constant expressions</a>.
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</p>
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<p>
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In a channel send, the first operand is always a channel and the second
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must be a value <a href="#Assignability">assignable</a>
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to the channel's element type.
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</p>
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<p>
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Except for shift operations,
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if one operand is an untyped <a href="#Constants">constant</a>
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Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a>
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and the other operand is not, the constant is <a href="#Conversions">converted</a>
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to the type of the other operand.
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</p>
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<p>
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The right operand in a shift operation must have unsigned integer type
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The right operand in a shift expression must have unsigned integer type
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or be an untyped constant that can be converted to unsigned integer type.
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</p>
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<p>
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If the left operand of a non-constant shift operation is an untyped constant,
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the type of constant is what it would be if the shift operation were replaced by
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the left operand alone.
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If the left operand of a non-constant shift expression is an untyped constant,
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the type of the constant is what it would be if the shift expression were
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replaced by its left operand alone.
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</p>
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<pre>
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var s uint = 33
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var i = 1<<s // 1 has type int
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var j = int32(1<<s) // 1 has type int32; j == 0
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var u = uint64(1<<s) // 1 has type uint64; u == 1<<33
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var f = float32(1<<s) // illegal: 1 has type float32, cannot shift
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var g = float32(1<<33) // legal; 1<<33 is a constant shift operation; g == 1<<33
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var i = 1<<s // 1 has type int
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var j int32 = 1<<s // 1 has type int32; j == 0
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var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
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var m int = 1.0<<s // legal: 1.0 has type int
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var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
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var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
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var w int64 = 1.0<<33 // legal: 1.0<<33 is a constant shift expression
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</pre>
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<h3 id="Operator_precedence">Operator precedence</h3>
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@ -2869,8 +2860,8 @@ be replaced by a bitwise "and" operation:
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<p>
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The shift operators shift the left operand by the shift count specified by the
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right operand. They implement arithmetic shifts if the left operand is a signed
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integer and logical shifts if it is an unsigned integer. The shift count must
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be an unsigned integer. There is no upper limit on the shift count. Shifts behave
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integer and logical shifts if it is an unsigned integer.
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There is no upper limit on the shift count. Shifts behave
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as if the left operand is shifted <code>n</code> times by 1 for a shift
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count of <code>n</code>.
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As a result, <code>x << 1</code> is the same as <code>x*2</code>
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@ -3382,21 +3373,35 @@ respectively. Except for shift operations, if the operands of a binary operation
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are an untyped integer constant and an untyped floating-point constant,
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the integer constant is converted to an untyped floating-point constant
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(relevant for <code>/</code> and <code>%</code>).
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Similarly,
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untyped integer or floating-point constants may be used as operands
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Similarly, untyped integer or floating-point constants may be used as operands
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wherever it is legal to use an operand of complex type;
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the integer or floating point constant is converted to a
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complex constant with a zero imaginary part.
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</p>
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<p>
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Applying an operator to untyped constants results in an untyped
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A constant <a href="#Comparison_operators">comparison</a> always yields
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a constant of type <code>bool</code>. If the left operand of a constant
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<a href="#Operators">shift expression</a> is an untyped constant, the
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result is an integer constant; otherwise it is a constant of the same
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type as the left operand, which must be of integer type
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(§<a href="#Arithmetic_operators">Arithmetic operators</a>).
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Applying all other operators to untyped constants results in an untyped
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constant of the same kind (that is, a boolean, integer, floating-point,
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complex, or string constant), except for
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<a href="#Comparison_operators">comparison operators</a>, which result in
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a constant of type <code>bool</code>.
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complex, or string constant).
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</p>
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<pre>
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const a = 2 + 3.0 // a == 5.0 (floating-point constant)
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const b = 15 / 4 // b == 3 (integer constant)
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const c = 15 / 4.0 // c == 3.75 (floating-point constant)
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const d = 1 << 3.0 // d == 8 (integer constant)
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const e = 1.0 << 3 // e == 8 (integer constant)
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const f = int32(1) << 33 // f == 0 (type int32)
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const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant)
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const h = "foo" > "bar" // h == true (type bool)
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</pre>
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<p>
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Imaginary literals are untyped complex constants (with zero real part)
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and may be combined in binary
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