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[dev.garbage] runtime: eliminate heapBits.hasPointers
This is no longer necessary now that we can more efficiently consult the span's noscan bit. Change-Id: Id0b00b278533660973f45eb6efa5b00f373d58af Reviewed-on: https://go-review.googlesource.com/23701 Reviewed-by: Rick Hudson <rlh@golang.org>
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@ -505,17 +505,6 @@ func (h heapBits) isPointer() bool {
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return h.bits()&bitPointer != 0
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}
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// hasPointers reports whether the given object has any pointers.
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// It must be told how large the object at h is for efficiency.
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// h must describe the initial word of the object.
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func (h heapBits) hasPointers(size uintptr) bool {
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// TODO: Use span.noScan instead of the heap bitmap.
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if size == sys.PtrSize { // 1-word objects are always pointers
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return true
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}
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return (*h.bitp>>h.shift)&bitMarked != 0
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}
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// isCheckmarked reports whether the heap bits have the checkmarked bit set.
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// It must be told how large the object at h is, because the encoding of the
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// checkmark bit varies by size.
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@ -1227,7 +1227,7 @@ func greyobject(obj, base, off uintptr, hbits heapBits, span *mspan, gcw *gcWork
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atomic.Or8(mbits.bytep, mbits.mask)
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// If this is a noscan object, fast-track it to black
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// instead of greying it.
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if !hbits.hasPointers(span.elemsize) {
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if span.spanclass.noscan() {
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gcw.bytesMarked += uint64(span.elemsize)
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return
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}
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