1
0
mirror of https://github.com/golang/go synced 2024-11-11 20:20:23 -07:00

cmd/compile: generate load without DS relocation for go.string on ppc64le

Due to some recent optimizations related to the compare
instruction, DS-form load instructions started to be used
to load 8-byte go.strings. This can cause link time errors
if the go.string is not aligned to 4 bytes.

For DS-form instructions, the value in the offset field must
be a multiple of 4. If the offset is known at the time the
rules are processed, a DS-form load will not be chosen. But for
go.strings, the offset is not known at that time, but a
relocation is generated indicating that the linker should fill
in the DS relocation. When the linker tries to fill in the
relocation, if the offset is not aligned properly, a link error
will occur.

To fix this, when loading a go.string using MOVDload, the full
address of the go.string is generated and loaded into the base
register. Then the go.string is loaded with a 0 offset field.

Added a testcase that reproduces this problem.

Fixes #24799

Change-Id: I6a154e8e1cba64eae290be0fbcb608b75884ecdd
Reviewed-on: https://go-review.googlesource.com/107855
Run-TryBot: Lynn Boger <laboger@linux.vnet.ibm.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
This commit is contained in:
Lynn Boger 2018-04-18 12:35:34 -04:00
parent be88d117bd
commit 30311e8860
2 changed files with 95 additions and 1 deletions

View File

@ -11,6 +11,7 @@ import (
"cmd/internal/obj"
"cmd/internal/obj/ppc64"
"math"
"strings"
)
// iselOp encodes mapping of comparison operations onto ISEL operands
@ -680,7 +681,42 @@ func ssaGenValue(s *gc.SSAGenState, v *ssa.Value) {
p.To.Reg = v.Reg()
p.To.Type = obj.TYPE_REG
case ssa.OpPPC64MOVDload, ssa.OpPPC64MOVWload, ssa.OpPPC64MOVHload, ssa.OpPPC64MOVWZload, ssa.OpPPC64MOVBZload, ssa.OpPPC64MOVHZload:
case ssa.OpPPC64MOVDload:
// MOVDload uses a DS instruction which requires the offset value of the data to be a multiple of 4.
// For offsets known at compile time, a MOVDload won't be selected, but in the case of a go.string,
// the offset is not known until link time. If the load of a go.string uses relocation for the
// offset field of the instruction, and if the offset is not aligned to 4, then a link error will occur.
// To avoid this problem, the full address of the go.string is computed and loaded into the base register,
// and that base register is used for the MOVDload using a 0 offset. This problem can only occur with
// go.string types because other types will have proper alignment.
gostring := false
switch n := v.Aux.(type) {
case *obj.LSym:
gostring = strings.HasPrefix(n.Name, "go.string.")
}
if gostring {
// Generate full addr of the go.string const
// including AuxInt
p := s.Prog(ppc64.AMOVD)
p.From.Type = obj.TYPE_ADDR
p.From.Reg = v.Args[0].Reg()
gc.AddAux(&p.From, v)
p.To.Type = obj.TYPE_REG
p.To.Reg = v.Reg()
// Load go.string using 0 offset
p = s.Prog(v.Op.Asm())
p.From.Type = obj.TYPE_MEM
p.From.Reg = v.Reg()
p.To.Type = obj.TYPE_REG
p.To.Reg = v.Reg()
break
}
// Not a go.string, generate a normal load
fallthrough
case ssa.OpPPC64MOVWload, ssa.OpPPC64MOVHload, ssa.OpPPC64MOVWZload, ssa.OpPPC64MOVBZload, ssa.OpPPC64MOVHZload:
p := s.Prog(v.Op.Asm())
p.From.Type = obj.TYPE_MEM
p.From.Reg = v.Args[0].Reg()

View File

@ -0,0 +1,58 @@
// run
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Loads of 8 byte go.strings cannot use DS relocation
// in case the alignment is not a multiple of 4.
package main
import (
"fmt"
)
type Level string
// The following are all go.strings. A link time error can
// occur if an 8 byte load is used to load a go.string that is
// not aligned to 4 bytes due to the type of relocation that
// is generated for the instruction. A fix was made to avoid
// generating an instruction with DS relocation for go.strings
// since their alignment is not known until link time.
// This problem only affects go.string since other types have
// correct alignment.
const (
LevelBad Level = "badvals"
LevelNone Level = "No"
LevelMetadata Level = "Metadata"
LevelRequest Level = "Request"
LevelRequestResponse Level = "RequestResponse"
)
func ordLevel(l Level) int {
switch l {
case LevelMetadata:
return 1
case LevelRequest:
return 2
case LevelRequestResponse:
return 3
default:
return 0
}
}
//go:noinline
func test(l Level) {
if ordLevel(l) < ordLevel(LevelMetadata) {
fmt.Printf("OK\n")
}
}
func main() {
test(LevelMetadata)
}