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bytes: rely on runtime.growslice for growing
Rather than naively making a slice of capacity 2*c+n, rely on the append(..., make(...)) pattern to allocate a slice that aligns up to the closest size class. Performance: name old time/op new time/op delta BufferWriteBlock/N4096 3.03µs ± 6% 2.04µs ± 6% -32.60% (p=0.000 n=10+10) BufferWriteBlock/N65536 47.8µs ± 6% 28.1µs ± 2% -41.32% (p=0.000 n=9+8) BufferWriteBlock/N1048576 844µs ± 7% 510µs ± 5% -39.59% (p=0.000 n=8+9) name old alloc/op new alloc/op delta BufferWriteBlock/N4096 12.3kB ± 0% 7.2kB ± 0% -41.67% (p=0.000 n=10+10) BufferWriteBlock/N65536 258kB ± 0% 130kB ± 0% -49.60% (p=0.000 n=10+10) BufferWriteBlock/N1048576 4.19MB ± 0% 2.10MB ± 0% -49.98% (p=0.000 n=10+8) name old allocs/op new allocs/op delta BufferWriteBlock/N4096 3.00 ± 0% 3.00 ± 0% ~ (all equal) BufferWriteBlock/N65536 7.00 ± 0% 7.00 ± 0% ~ (all equal) BufferWriteBlock/N1048576 11.0 ± 0% 11.0 ± 0% ~ (all equal) The performance is faster since the growth rate is capped at 2x, while previously it could grow by amounts potentially much greater than 2x, leading to significant amounts of memory waste and extra copying. Credit goes to Martin Möhrmann for suggesting the append(b, make([]T, n)...) pattern. Fixes #42984 Updates #51462 Change-Id: I7b23f75dddbf53f8b8b93485bb1a1fff9649b96b Reviewed-on: https://go-review.googlesource.com/c/go/+/349994 Trust: Joseph Tsai <joetsai@digital-static.net> Trust: Josh Bleecher Snyder <josharian@gmail.com> Reviewed-by: Bryan Mills <bcmills@google.com> Reviewed-by: Ian Lance Taylor <iant@golang.org> Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
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@ -138,10 +138,8 @@ func (b *Buffer) grow(n int) int {
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} else if c > maxInt-c-n {
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panic(ErrTooLarge)
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} else {
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// Not enough space anywhere, we need to allocate.
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buf := makeSlice(2*c + n)
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copy(buf, b.buf[b.off:])
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b.buf = buf
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// Add b.off to account for b.buf[:b.off] being sliced off the front.
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b.buf = growSlice(b.buf[b.off:], b.off+n)
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}
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// Restore b.off and len(b.buf).
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b.off = 0
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@ -217,16 +215,31 @@ func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) {
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}
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}
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// makeSlice allocates a slice of size n. If the allocation fails, it panics
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// with ErrTooLarge.
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func makeSlice(n int) []byte {
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// If the make fails, give a known error.
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// growSlice grows b by n, preserving the original content of b.
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// If the allocation fails, it panics with ErrTooLarge.
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func growSlice(b []byte, n int) []byte {
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defer func() {
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if recover() != nil {
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panic(ErrTooLarge)
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}
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}()
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return make([]byte, n)
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// TODO(http://golang.org/issue/51462): We should rely on the append-make
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// pattern so that the compiler can call runtime.growslice. For example:
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// return append(b, make([]byte, n)...)
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// This avoids unnecessary zero-ing of the first len(b) bytes of the
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// allocated slice, but this pattern causes b to escape onto the heap.
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//
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// Instead use the append-make pattern with a nil slice to ensure that
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// we allocate buffers rounded up to the closest size class.
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c := len(b) + n // ensure enough space for n elements
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if c < 2*cap(b) {
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// The growth rate has historically always been 2x. In the future,
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// we could rely purely on append to determine the growth rate.
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c = 2 * cap(b)
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}
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b2 := append([]byte(nil), make([]byte, c)...)
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copy(b2, b)
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return b2[:len(b)]
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}
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// WriteTo writes data to w until the buffer is drained or an error occurs.
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@ -672,3 +672,18 @@ func BenchmarkBufferFullSmallReads(b *testing.B) {
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}
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}
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}
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func BenchmarkBufferWriteBlock(b *testing.B) {
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block := make([]byte, 1024)
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for _, n := range []int{1 << 12, 1 << 16, 1 << 20} {
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b.Run(fmt.Sprintf("N%d", n), func(b *testing.B) {
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b.ReportAllocs()
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for i := 0; i < b.N; i++ {
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var bb Buffer
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for bb.Len() < n {
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bb.Write(block)
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}
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}
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})
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}
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}
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