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runtime: flush on every write barrier while debugging
Currently, we flush the write barrier buffer on every write barrier once throwOnGCWork is set, but not during the mark completion algorithm itself. As seen in recent failures like https://build.golang.org/log/317369853b803b4ee762b27653f367e1aa445ac1 by the time we actually catch a late gcWork put, the write barrier buffer is full-size again. As a result, we're probably not catching the actual problematic write barrier, which is probably somewhere in the buffer. Fix this by using the gcWork pause generation to also keep the write barrier buffer small between the mark completion flushes it and when mark completion is done. For #27993. Change-Id: I77618169441d42a7d562fb2a998cfaa89891edb2 Reviewed-on: https://go-review.googlesource.com/c/154638 Run-TryBot: Austin Clements <austin@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Russ Cox <rsc@golang.org> Reviewed-by: Michael Knyszek <mknyszek@google.com>
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@ -1434,6 +1434,7 @@ top:
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if debugCachedWork {
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b := &_p_.wbBuf
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b.end = uintptr(unsafe.Pointer(&b.buf[wbBufEntryPointers]))
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b.debugGen = gcWorkPauseGen
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}
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// Flush the gcWork, since this may create global work
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// and set the flushedWork flag.
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@ -23,6 +23,7 @@
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package runtime
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import (
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"runtime/internal/atomic"
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"runtime/internal/sys"
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"unsafe"
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)
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@ -56,6 +57,12 @@ type wbBuf struct {
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// on. This must be a multiple of wbBufEntryPointers because
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// the write barrier only checks for overflow once per entry.
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buf [wbBufEntryPointers * wbBufEntries]uintptr
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// debugGen causes the write barrier buffer to flush after
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// every write barrier if equal to gcWorkPauseGen. This is for
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// debugging #27993. This is only set if debugCachedWork is
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// set.
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debugGen uint32
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}
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const (
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@ -79,7 +86,7 @@ const (
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func (b *wbBuf) reset() {
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start := uintptr(unsafe.Pointer(&b.buf[0]))
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b.next = start
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if writeBarrier.cgo || (debugCachedWork && throwOnGCWork) {
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if writeBarrier.cgo || (debugCachedWork && (throwOnGCWork || b.debugGen == atomic.Load(&gcWorkPauseGen))) {
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// Effectively disable the buffer by forcing a flush
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// on every barrier.
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b.end = uintptr(unsafe.Pointer(&b.buf[wbBufEntryPointers]))
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