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runtime: use cgo runtime functions to call windows syscalls

R=rsc
CC=golang-dev, jp, vcc.163
https://golang.org/cl/4926042
This commit is contained in:
Alex Brainman 2011-08-27 23:17:00 +10:00
parent a88994f804
commit 2a80882601
7 changed files with 88 additions and 87 deletions

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@ -94,7 +94,7 @@ runtime·cgocall(void (*fn)(void*), void *arg)
{
Defer d;
if(!runtime·iscgo)
if(!runtime·iscgo && !Windows)
runtime·throw("cgocall unavailable");
if(fn == 0)

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@ -96,6 +96,7 @@ awk '
/^aggr G$/ { aggr="g" }
/^aggr M$/ { aggr = "m" }
/^aggr Gobuf$/ { aggr = "gobuf" }
/^aggr WinCall$/ { aggr = "wincall" }
/^}/ { aggr = "" }
# Gobuf 24 sched;

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@ -70,6 +70,7 @@ typedef struct Hmap Hmap;
typedef struct Hchan Hchan;
typedef struct Complex64 Complex64;
typedef struct Complex128 Complex128;
typedef struct WinCall WinCall;
/*
* per-cpu declaration.
@ -250,11 +251,6 @@ struct M
uint32 freglo[16]; // D[i] lsb and F[i]
uint32 freghi[16]; // D[i] msb and F[i+16]
uint32 fflag; // floating point compare flags
#ifdef __WINDOWS__
#ifdef _64BIT
void* gostack;
#endif
#endif
};
struct Stktop
@ -306,6 +302,15 @@ struct Func
int32 locals; // number of 32-bit locals
};
struct WinCall
{
void (*fn)(void*);
uintptr n; // number of parameters
void* args; // parameters
uintptr r; // return value
uintptr err; // error number
};
#ifdef __WINDOWS__
enum {
Windows = 1

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@ -4,44 +4,34 @@
#include "386/asm.h"
// void *stdcall_raw(void *fn, int32 count, uintptr *args)
TEXT runtime·stdcall_raw(SB),7,$0
// Copy arguments from stack.
MOVL fn+0(FP), AX
MOVL count+4(FP), CX // words
MOVL args+8(FP), BP
// void runtime·asmstdcall(void *c);
TEXT runtime·asmstdcall(SB),7,$0
MOVL c+0(FP), DX
// Switch to m->g0 if needed.
get_tls(DI)
MOVL m(DI), DX
MOVL m_g0(DX), SI
CMPL g(DI), SI
MOVL SP, BX
JEQ 2(PC)
MOVL (g_sched+gobuf_sp)(SI), SP
PUSHL BX
PUSHL g(DI)
MOVL SI, g(DI)
// SetLastError(0).
MOVL $0, 0x34(FS)
// Copy args to new stack.
// Copy args to the stack.
MOVL wincall_n(DX), CX // words
MOVL CX, BX
SALL $2, BX
SUBL BX, SP // room for args
MOVL SP, DI
MOVL BP, SI
MOVL wincall_args(DX), SI
CLD
REP; MOVSL
// Call stdcall function.
MOVL wincall_fn(DX), AX
CALL AX
// Restore original SP, g.
get_tls(DI)
POPL g(DI)
POPL SP
// Return result.
MOVL c+0(FP), DX
MOVL AX, wincall_r(DX)
// Someday the convention will be D is always cleared.
CLD
// GetLastError().
MOVL 0x34(FS), BX
MOVL BX, wincall_err(DX)
RET

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@ -4,46 +4,57 @@
#include "amd64/asm.h"
// void *stdcall_raw(void *fn, uintptr nargs, void *args)
TEXT runtime·stdcall_raw(SB),7,$8
MOVQ fn+0(FP), AX
MOVQ nargs+8(FP), CX
MOVQ args+16(FP), R11
#define maxargs 12
// Switch to m->g0 if needed.
get_tls(DI)
MOVQ m(DI), DX
MOVQ g(DI), SI
MOVQ SI, 0(SP) // save g
MOVQ SP, m_gostack(DX) // save SP
MOVQ m_g0(DX), SI
CMPQ g(DI), SI
JEQ 3(PC)
MOVQ (g_sched+gobuf_sp)(SI), SP
ANDQ $~15, SP
MOVQ SI, g(DI)
// void runtime·asmstdcall(void *c);
TEXT runtime·asmstdcall(SB),7,$0
// asmcgocall will put first argument into CX.
PUSHQ CX // save for later
MOVQ wincall_fn(CX), AX
MOVQ wincall_args(CX), SI
MOVQ wincall_n(CX), CX
SUBQ $0x60, SP
// SetLastError(0).
MOVQ 0x30(GS), DI
MOVL $0, 0x68(DI)
// Copy args to new stack.
SUBQ $(maxargs*8), SP // room for args
// Fast version, do not store args on the stack.
CMPL CX, $4
JLE loadregs
// Check we have enough room for args.
CMPL CX, $maxargs
JLE 2(PC)
INT $3 // not enough room -> crash
// Copy args to the stack.
MOVQ SP, DI
MOVQ R11, SI
CLD
REP; MOVSQ
MOVQ 0(R11), CX
MOVQ 8(R11), DX
MOVQ 16(R11), R8
MOVQ 24(R11), R9
MOVQ SP, SI
loadregs:
// Load first 4 args into correspondent registers.
MOVQ 0(SI), CX
MOVQ 8(SI), DX
MOVQ 16(SI), R8
MOVQ 24(SI), R9
// Call stdcall function.
CALL AX
// Restore original SP, g.
get_tls(DI)
MOVQ m(DI), DX
MOVQ m_gostack(DX), SP // restore SP
MOVQ 0(SP), SI // restore g
MOVQ SI, g(DI)
ADDQ $(maxargs*8), SP
// Return result.
POPQ CX
MOVQ AX, wincall_r(CX)
// GetLastError().
MOVQ 0x30(GS), DI
MOVL 0x68(DI), AX
MOVQ AX, wincall_err(CX)
RET
@ -70,7 +81,7 @@ TEXT runtime·ctrlhandler(SB),7,$0
MOVQ SP, BX
// setup dummy m, g
SUBQ $(m_gostack+8), SP // at least space for m_gostack
SUBQ $(m_fflag+4), SP // at least space for m_fflag
LEAQ m_tls(SP), CX
MOVQ CX, 0x58(GS)
MOVQ SP, m(CX)

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@ -10,7 +10,7 @@ extern void *runtime·GetProcAddress;
#pragma varargck countpos runtime·stdcall 2
#pragma varargck type runtime·stdcall void*
#pragma varargck type runtime·stdcall uintptr
void *runtime·stdcall_raw(void *fn, uintptr nargs, void *args);
void runtime·asmstdcall(void *c);
void *runtime·stdcall(void *fn, int32 count, ...);
uintptr runtime·syscall(void *fn, uintptr nargs, void *args, uintptr *err);

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@ -6,6 +6,7 @@
#include "type.h"
#include "defs.h"
#include "os.h"
#include "cgocall.h"
#pragma dynimport runtime·CloseHandle CloseHandle "kernel32.dll"
#pragma dynimport runtime·CreateEvent CreateEventA "kernel32.dll"
@ -221,34 +222,27 @@ runtime·gettime(int64 *sec, int32 *usec)
void *
runtime·stdcall(void *fn, int32 count, ...)
{
return runtime·stdcall_raw(fn, count, (uintptr*)&count + 1);
WinCall c;
c.fn = fn;
c.n = count;
c.args = (uintptr*)&count + 1;
runtime·asmcgocall(runtime·asmstdcall, &c);
return (void*)c.r;
}
uintptr
runtime·syscall(void *fn, uintptr nargs, void *args, uintptr *err)
{
G *oldlock;
uintptr ret;
WinCall c;
/*
* Lock g to m to ensure we stay on the same stack if we do a callback.
*/
oldlock = m->lockedg;
m->lockedg = g;
g->lockedm = m;
runtime·entersyscall();
runtime·setlasterror(0);
ret = (uintptr)runtime·stdcall_raw(fn, nargs, args);
c.fn = fn;
c.n = nargs;
c.args = args;
runtime·cgocall(runtime·asmstdcall, &c);
if(err)
*err = runtime·getlasterror();
runtime·exitsyscall();
m->lockedg = oldlock;
if(oldlock == nil)
g->lockedm = nil;
return ret;
*err = c.err;
return c.r;
}
uint32