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go spec: specify constant conversions
This is not a language change. Added paragraphs specifying which conversions yield results that are constants. R=r, rsc, iant, ken CC=golang-dev https://golang.org/cl/4515176
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@ -528,7 +528,8 @@ A constant value is represented by an
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<a href="#Character_literals">character</a>, or
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<a href="#String_literals">string</a> literal,
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an identifier denoting a constant,
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a <a href="#Constant_expressions">constant expression</a>, or
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a <a href="#Constant_expressions">constant expression</a>,
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a <a href="#Conversions">conversion</a> with a result that is a constant, or
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the result value of some built-in functions such as
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<code>unsafe.Sizeof</code> applied to any value,
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<code>cap</code> or <code>len</code> applied to
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@ -3227,8 +3228,42 @@ If the type starts with an operator it must be parenthesized:
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</pre>
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<p>
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A value <code>x</code> can be converted to type <code>T</code> in any
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of these cases:
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A <a href="#Constants">constant</a> value <code>x</code> can be converted to
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type <code>T</code> in any of these cases:
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</p>
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<ul>
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<li>
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<code>x</code> is representable by a value of type <code>T</code>.
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</li>
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<li>
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<code>x</code> is an integer constant and <code>T</code> is a
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<a href="#String_types">string type</a>.
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The same rule as for non-constant <code>x</code> applies in this case
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(§<a href="#Conversions_to_and_from_a_string_type">Conversions to and from a string type</a>).
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</li>
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</ul>
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<p>
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Converting a constant yields a typed constant as result.
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</p>
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<pre>
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uint(iota) // iota value of type uint
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float32(2.718281828) // 2.718281828 of type float32
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complex128(1) // 1.0 + 0.0i of type complex128
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string('x') // "x" of type string
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string(0x266c) // "♬" of type string
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MyString("foo" + "bar") // "foobar" of type MyString
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string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant
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(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type
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int(1.2) // illegal: 1.2 cannot be represented as an int
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string(65.0) // illegal: 65.0 is not an integer constant
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</pre>
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<p>
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A non-constant value <code>x</code> can be converted to type <code>T</code>
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in any of these cases:
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</p>
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<ul>
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@ -3262,15 +3297,27 @@ of these cases:
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</ul>
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<p>
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Specific rules apply to conversions between numeric types or to and from
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a string type.
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Specific rules apply to (non-constant) conversions between numeric types or
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to and from a string type.
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These conversions may change the representation of <code>x</code>
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and incur a run-time cost.
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All other conversions only change the type but not the representation
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of <code>x</code>.
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</p>
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<p>
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There is no linguistic mechanism to convert between pointers and integers.
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The package <a href="#Package_unsafe"><code>unsafe</code></a>
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implements this functionality under
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restricted circumstances.
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</p>
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<h4>Conversions between numeric types</h4>
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<p>
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For the conversion of non-constant numeric values, the following rules apply:
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</p>
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<ol>
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<li>
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When converting between integer types, if the value is a signed integer, it is
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@ -3296,13 +3343,12 @@ of precision, but <code>float32(x + 0.1)</code> does not.
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</ol>
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<p>
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In all conversions involving floating-point or complex values,
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In all non-constant conversions involving floating-point or complex values,
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if the result type cannot represent the value the conversion
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succeeds but the result value is
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implementation-dependent.
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succeeds but the result value is implementation-dependent.
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</p>
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<h4>Conversions to and from a string type</h4>
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<h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4>
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<ol>
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<li>
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@ -3360,12 +3406,6 @@ If the string is empty, the result is <code>[]int(nil)</code>.
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</li>
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</ol>
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<p>
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There is no linguistic mechanism to convert between pointers and integers.
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The package <a href="#Package_unsafe"><code>unsafe</code></a>
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implements this functionality under
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restricted circumstances.
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</p>
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<h3 id="Constant_expressions">Constant expressions</h3>
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