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mirror of https://github.com/golang/go synced 2024-11-25 00:07:56 -07:00

remove loop rotate

This commit is contained in:
Yi Yang 2024-06-25 11:22:34 +08:00
parent 1e61a84559
commit 2611f3d9aa
2 changed files with 15 additions and 20 deletions

View File

@ -508,7 +508,8 @@ var passes = [...]pass{
{name: "late nilcheck", fn: nilcheckelim2},
{name: "flagalloc", fn: flagalloc, required: true}, // allocate flags register
{name: "regalloc", fn: regalloc, required: true}, // allocate int & float registers + stack slots
{name: "trim", fn: trim}, // remove empty blocks
{name: "loop rotate", fn: loopRotate},
{name: "trim", fn: trim}, // remove empty blocks
}
// Double-check phase ordering constraints.
@ -576,6 +577,8 @@ var passOrder = [...]constraint{
{"schedule", "flagalloc"},
// regalloc needs flags to be allocated first.
{"flagalloc", "regalloc"},
// loopRotate will confuse regalloc.
{"regalloc", "loop rotate"},
// trim needs regalloc to be done first.
{"regalloc", "trim"},
// memcombine works better if fuse happens first, to help merge stores.

View File

@ -256,7 +256,7 @@ func (g *chainGraph) getChain(b *Block) *chain {
// mergeChain merges the "from" chain into the "to" chain. The from chain is
// removed then.
func (g *chainGraph) mergeChain(to, from *chain) {
func (g *chainGraph) mergeChain(from, to *chain) {
for _, block := range from.blocks {
g.b2chain[block.ID] = to
}
@ -321,28 +321,20 @@ func greedyBlockOrder(fn *Func) []*Block {
// If the weights are the same, then keep the original order, this
// ensures that adjacent edges are accessed sequentially, which has
// a noticeable impact on performance
return e1.weight >= e2.weight
return e1.weight > e2.weight
})
// Merge proper chains until no more chains can be merged
for _, edge := range graph.edges {
src := graph.getChain(edge.src)
dst := graph.getChain(edge.dst)
if src == dst {
// Loop detected, "rotate" the loop from [..,header,body,latch] to
// [..,body,latch,header]
for idx, block := range src.blocks {
if block == edge.dst && block.Kind != BlockPlain /*already rotated?*/ {
c := append(src.blocks[0:idx], src.blocks[idx+1:]...)
c = append(c, block)
src.blocks = c
break
}
c1 := graph.getChain(edge.src)
c2 := graph.getChain(edge.dst)
// [c1] edge [c2] ? Then merge c1 into c2 and remove entire c1 then
if c1 != c2 && (edge.dst == c2.first() && edge.src == c1.last()) {
if fn.pass.debug > 2 {
fmt.Printf("process %v merge %v to %v\n",
edge, c2.blocks, c1.blocks)
}
continue
}
if edge.dst == dst.first() && edge.src == src.last() {
graph.mergeChain(src, dst)
graph.mergeChain(c2, c1)
}
}
i := 0
@ -413,7 +405,7 @@ func greedyBlockOrder(fn *Func) []*Block {
}
if len(blockOrder) != len(fn.Blocks) {
graph.print()
fn.Fatalf("miss blocks in final order")
fn.Fatalf("miss blocks in final order: %v %v", blockOrder, fn.Blocks)
}
if entryChain := graph.getChain(fn.Entry); entryChain != graph.chains[0] ||
entryChain.first() != fn.Entry {