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mirror of https://github.com/golang/go synced 2024-11-19 15:14:45 -07:00

runtime: don't start new threads from locked threads

Applications that need to manipulate kernel thread state are currently
on thin ice in Go: they can use LockOSThread to prevent other
goroutines from running on the manipulated thread, but Go may clone
this manipulated state into a new thread that's put into the runtime's
thread pool along with other threads.

Fix this by never starting a new thread from a locked thread or a
thread that may have been started by C. Instead, the runtime starts a
"template thread" with a known-good state. If it then needs to start a
new thread but doesn't know that the current thread is in a good
state, it forwards the thread creation to the template thread.

Fixes #20676.

Change-Id: I798137a56e04b7723d55997e9c5c085d1d910643
Reviewed-on: https://go-review.googlesource.com/46033
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Austin Clements 2017-06-15 10:51:15 -04:00
parent 9a9780a20d
commit 2595fe7fb6
2 changed files with 115 additions and 3 deletions

View File

@ -173,6 +173,9 @@ func main() {
if _cgo_notify_runtime_init_done == nil {
throw("_cgo_notify_runtime_init_done missing")
}
// Start the template thread in case we enter Go from
// a C-created thread and need to create a new thread.
startTemplateThread()
cgocall(_cgo_notify_runtime_init_done, nil)
}
@ -1630,6 +1633,27 @@ func unlockextra(mp *m) {
// around exec'ing while creating/destroying threads. See issue #19546.
var execLock rwmutex
// newmHandoff contains a list of m structures that need new OS threads.
// This is used by newm in situations where newm itself can't safely
// start an OS thread.
var newmHandoff struct {
lock mutex
// newm points to a list of M structures that need new OS
// threads. The list is linked through m.schedlink.
newm muintptr
// waiting indicates that wake needs to be notified when an m
// is put on the list.
waiting bool
wake note
// haveTemplateThread indicates that the templateThread has
// been started. This is not protected by lock. Use cas to set
// to 1.
haveTemplateThread uint32
}
// Create a new m. It will start off with a call to fn, or else the scheduler.
// fn needs to be static and not a heap allocated closure.
// May run with m.p==nil, so write barriers are not allowed.
@ -1638,6 +1662,33 @@ func newm(fn func(), _p_ *p) {
mp := allocm(_p_, fn)
mp.nextp.set(_p_)
mp.sigmask = initSigmask
if gp := getg(); gp != nil && gp.m != nil && (gp.m.lockedExt != 0 || gp.m.incgo) {
// We're on a locked M or a thread that may have been
// started by C. The kernel state of this thread may
// be strange (the user may have locked it for that
// purpose). We don't want to clone that into another
// thread. Instead, ask a known-good thread to create
// the thread for us.
//
// TODO: This may be unnecessary on Windows, which
// doesn't model thread creation off fork.
lock(&newmHandoff.lock)
if newmHandoff.haveTemplateThread == 0 {
throw("on a locked thread with no template thread")
}
mp.schedlink = newmHandoff.newm
newmHandoff.newm.set(mp)
if newmHandoff.waiting {
newmHandoff.waiting = false
notewakeup(&newmHandoff.wake)
}
unlock(&newmHandoff.lock)
return
}
newm1(mp)
}
func newm1(mp *m) {
if iscgo {
var ts cgothreadstart
if _cgo_thread_start == nil {
@ -1659,6 +1710,56 @@ func newm(fn func(), _p_ *p) {
execLock.runlock()
}
// startTemplateThread starts the template thread if it is not already
// running.
//
// The calling thread must itself be in a known-good state.
func startTemplateThread() {
if !atomic.Cas(&newmHandoff.haveTemplateThread, 0, 1) {
return
}
newm(templateThread, nil)
}
// tmeplateThread is a thread in a known-good state that exists solely
// to start new threads in known-good states when the calling thread
// may not be a a good state.
//
// Many programs never need this, so templateThread is started lazily
// when we first enter a state that might lead to running on a thread
// in an unknown state.
//
// templateThread runs on an M without a P, so it must not have write
// barriers.
//
//go:nowritebarrierrec
func templateThread() {
lock(&sched.lock)
sched.nmsys++
checkdead()
unlock(&sched.lock)
for {
lock(&newmHandoff.lock)
for newmHandoff.newm != 0 {
newm := newmHandoff.newm.ptr()
newmHandoff.newm = 0
unlock(&newmHandoff.lock)
for newm != nil {
next := newm.schedlink.ptr()
newm.schedlink = 0
newm1(newm)
newm = next
}
lock(&newmHandoff.lock)
}
newmHandoff.waiting = true
noteclear(&newmHandoff.wake)
unlock(&newmHandoff.lock)
notesleep(&newmHandoff.wake)
}
}
// Stops execution of the current m until new work is available.
// Returns with acquired P.
func stopm() {
@ -3176,6 +3277,12 @@ func dolockOSThread() {
// until the calling goroutine exits or has made as many calls to
// UnlockOSThread as to LockOSThread.
func LockOSThread() {
if atomic.Load(&newmHandoff.haveTemplateThread) == 0 {
// If we need to start a new thread from the locked
// thread, we need the template thread. Start it now
// while we're in a known-good state.
startTemplateThread()
}
_g_ := getg()
_g_.m.lockedExt++
if _g_.m.lockedExt == 0 {
@ -3790,13 +3897,12 @@ func checkdead() {
return
}
// -1 for sysmon
run := sched.mcount - sched.nmidle - sched.nmidlelocked - 1
run := sched.mcount - sched.nmidle - sched.nmidlelocked - sched.nmsys
if run > 0 {
return
}
if run < 0 {
print("runtime: checkdead: nmidle=", sched.nmidle, " nmidlelocked=", sched.nmidlelocked, " mcount=", sched.mcount, "\n")
print("runtime: checkdead: nmidle=", sched.nmidle, " nmidlelocked=", sched.nmidlelocked, " mcount=", sched.mcount, " nmsys=", sched.nmsys, "\n")
throw("checkdead: inconsistent counts")
}
@ -3859,6 +3965,11 @@ var forcegcperiod int64 = 2 * 60 * 1e9
//
//go:nowritebarrierrec
func sysmon() {
lock(&sched.lock)
sched.nmsys++
checkdead()
unlock(&sched.lock)
// If a heap span goes unused for 5 minutes after a garbage collection,
// we hand it back to the operating system.
scavengelimit := int64(5 * 60 * 1e9)

View File

@ -533,6 +533,7 @@ type schedt struct {
nmidlelocked int32 // number of locked m's waiting for work
mcount int32 // number of m's that have been created
maxmcount int32 // maximum number of m's allowed (or die)
nmsys int32 // number of system m's not counted for deadlock
ngsys uint32 // number of system goroutines; updated atomically