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to improve the chances for compatibility, open a window of unused ids
and specify a lowest id granted to users. R=rsc CC=golang-dev https://golang.org/cl/186081
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@ -37,6 +37,7 @@ type typeId int32
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var nextId typeId // incremented for each new type we build
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var typeLock sync.Mutex // set while building a type
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const firstUserId = 64 // lowest id number granted to user
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type gobType interface {
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id() typeId
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@ -101,6 +102,7 @@ var tString = bootstrapType("string", "", 6)
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var tWireType = mustGetTypeInfo(reflect.Typeof(wireType{})).id
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func init() {
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// Some magic numbers to make sure there are no surprises.
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checkId(7, tWireType)
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checkId(9, mustGetTypeInfo(reflect.Typeof(commonType{})).id)
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checkId(11, mustGetTypeInfo(reflect.Typeof(structType{})).id)
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@ -109,6 +111,12 @@ func init() {
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for k, v := range idToType {
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builtinIdToType[k] = v
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}
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// Move the id space upwards to allow for growth in the predefined world
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// without breaking existing files.
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if nextId > firstUserId {
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panicln("nextId too large:", nextId)
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}
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nextId = firstUserId
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}
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// Array type
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