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runtime: flush idle time to sched.idleTime on limiter event consumption

This was an oversight, which might cause accounted-for idle time to be
lost. Noticed this while working on #60276.

Change-Id: Ic743785d6dc82555e660f2c9b6aaa9dedef56ed8
Reviewed-on: https://go-review.googlesource.com/c/go/+/496117
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
This commit is contained in:
Michael Anthony Knyszek 2023-05-18 17:19:37 +00:00 committed by Michael Knyszek
parent 78df00dd6f
commit 24617a068c

View File

@ -212,6 +212,7 @@ func (l *gcCPULimiterState) updateLocked(now int64) {
fallthrough
case limiterEventIdle:
idleTime += duration
sched.idleTime.Add(duration)
case limiterEventMarkAssist:
fallthrough
case limiterEventScavengeAssist: