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encoding: require unique alphabet for base32 and base64
In order for decoding to faithfully reproduce the encoded input, the symbols must be unique (i.e., provide a bijective mapping). Thus, reject duplicate symbols in NewEncoding. As a minor optimization, modify WithPadding to use the decodeMap to quickly check whether the padding character is used in O(1) instead of O(32) or O(64). Change-Id: I5631f6ff9335c35d59d020dc0e307e3520786fbc Reviewed-on: https://go-review.googlesource.com/c/go/+/520335 Reviewed-by: Dmitri Shuralyov <dmitshur@google.com> Auto-Submit: Joseph Tsai <joetsai@digital-static.net> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@google.com> Run-TryBot: Joseph Tsai <joetsai@digital-static.net>
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@ -20,8 +20,8 @@ import (
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// introduced for SASL GSSAPI and standardized in RFC 4648.
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// The alternate "base32hex" encoding is used in DNSSEC.
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type Encoding struct {
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encode [32]byte
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decodeMap [256]byte
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encode [32]byte // mapping of symbol index to symbol byte value
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decodeMap [256]uint8 // mapping of symbol byte value to symbol index
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padChar rune
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}
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@ -45,14 +45,19 @@ const (
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" +
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" +
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff"
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invalidIndex = '\xff'
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)
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const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"
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const encodeHex = "0123456789ABCDEFGHIJKLMNOPQRSTUV"
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// NewEncoding returns a new Encoding defined by the given alphabet,
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// which must be a 32-byte string. The alphabet is treated as sequence
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// of byte values without any special treatment for multi-byte UTF-8.
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// NewEncoding returns a new padded Encoding defined by the given alphabet,
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// which must be a 32-byte string that contains unique byte values and
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// does not contain the padding character or CR / LF ('\r', '\n').
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// The alphabet is treated as a sequence of byte values
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// without any special treatment for multi-byte UTF-8.
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// The resulting Encoding uses the default padding character ('='),
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// which may be changed or disabled via WithPadding.
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func NewEncoding(encoder string) *Encoding {
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if len(encoder) != 32 {
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panic("encoding alphabet is not 32-bytes long")
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@ -64,7 +69,16 @@ func NewEncoding(encoder string) *Encoding {
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copy(e.decodeMap[:], decodeMapInitialize)
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for i := 0; i < len(encoder); i++ {
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e.decodeMap[encoder[i]] = byte(i)
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// Note: While we document that the alphabet cannot contain
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// the padding character, we do not enforce it since we do not know
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// if the caller intends to switch the padding from StdPadding later.
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switch {
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case encoder[i] == '\n' || encoder[i] == '\r':
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panic("encoding alphabet contains newline character")
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case e.decodeMap[encoder[i]] != invalidIndex:
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panic("encoding alphabet includes duplicate symbols")
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}
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e.decodeMap[encoder[i]] = uint8(i)
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}
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return e
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}
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@ -85,16 +99,12 @@ var HexEncoding = NewEncoding(encodeHex)
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// Padding characters above '\x7f' are encoded as their exact byte value
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// rather than using the UTF-8 representation of the codepoint.
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func (enc Encoding) WithPadding(padding rune) *Encoding {
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if padding < NoPadding || padding == '\r' || padding == '\n' || padding > 0xff {
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switch {
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case padding < NoPadding || padding == '\r' || padding == '\n' || padding > 0xff:
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panic("invalid padding")
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}
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for i := 0; i < len(enc.encode); i++ {
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if rune(enc.encode[i]) == padding {
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case padding != NoPadding && enc.decodeMap[byte(padding)] != invalidIndex:
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panic("padding contained in alphabet")
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}
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}
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enc.padChar = padding
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return &enc
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}
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@ -22,8 +22,8 @@ import (
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// (RFC 1421). RFC 4648 also defines an alternate encoding, which is
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// the standard encoding with - and _ substituted for + and /.
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type Encoding struct {
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encode [64]byte
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decodeMap [256]byte
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encode [64]byte // mapping of symbol index to symbol byte value
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decodeMap [256]uint8 // mapping of symbol byte value to symbol index
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padChar rune
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strict bool
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}
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@ -48,14 +48,16 @@ const (
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" +
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff" +
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"\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff\xff"
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invalidIndex = '\xff'
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)
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const encodeStd = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
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const encodeURL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"
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// NewEncoding returns a new padded Encoding defined by the given alphabet,
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// which must be a 64-byte string that does not contain the padding character
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// or CR / LF ('\r', '\n'). The alphabet is treated as sequence of byte values
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// which must be a 64-byte string that contains unique byte values and
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// does not contain the padding character or CR / LF ('\r', '\n').
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// The alphabet is treated as a sequence of byte values
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// without any special treatment for multi-byte UTF-8.
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// The resulting Encoding uses the default padding character ('='),
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// which may be changed or disabled via WithPadding.
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@ -63,11 +65,6 @@ func NewEncoding(encoder string) *Encoding {
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if len(encoder) != 64 {
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panic("encoding alphabet is not 64-bytes long")
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}
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for i := 0; i < len(encoder); i++ {
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if encoder[i] == '\n' || encoder[i] == '\r' {
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panic("encoding alphabet contains newline character")
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}
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}
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e := new(Encoding)
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e.padChar = StdPadding
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@ -75,7 +72,16 @@ func NewEncoding(encoder string) *Encoding {
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copy(e.decodeMap[:], decodeMapInitialize)
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for i := 0; i < len(encoder); i++ {
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e.decodeMap[encoder[i]] = byte(i)
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// Note: While we document that the alphabet cannot contain
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// the padding character, we do not enforce it since we do not know
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// if the caller intends to switch the padding from StdPadding later.
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switch {
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case encoder[i] == '\n' || encoder[i] == '\r':
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panic("encoding alphabet contains newline character")
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case e.decodeMap[encoder[i]] != invalidIndex:
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panic("encoding alphabet includes duplicate symbols")
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}
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e.decodeMap[encoder[i]] = uint8(i)
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}
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return e
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}
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@ -88,16 +94,12 @@ func NewEncoding(encoder string) *Encoding {
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// Padding characters above '\x7f' are encoded as their exact byte value
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// rather than using the UTF-8 representation of the codepoint.
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func (enc Encoding) WithPadding(padding rune) *Encoding {
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if padding < NoPadding || padding == '\r' || padding == '\n' || padding > 0xff {
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switch {
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case padding < NoPadding || padding == '\r' || padding == '\n' || padding > 0xff:
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panic("invalid padding")
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}
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for i := 0; i < len(enc.encode); i++ {
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if rune(enc.encode[i]) == padding {
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case padding != NoPadding && enc.decodeMap[byte(padding)] != invalidIndex:
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panic("padding contained in alphabet")
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}
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}
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enc.padChar = padding
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return &enc
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}
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