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[dev.ssa] cmd/compile/internal/ssa: distribute multiplication into addition
* This is a very basic form of straight line strength reduction. * Removes one multiplication from a[b].c++; a[b+1].c++ * It increases pressure on the register allocator because CSE creates more copies of the multiplication sizeof(a[0])*b. Change-Id: I686a18e9c24cc6f8bdfa925713afed034f7d36d0 Reviewed-on: https://go-review.googlesource.com/20091 Run-TryBot: Alexandru Moșoi <alexandru@mosoi.ro> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
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@ -147,6 +147,11 @@
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(Xor16 x (Const16 <t> [c])) && x.Op != OpConst16 -> (Xor16 (Const16 <t> [c]) x)
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(Xor8 x (Const8 <t> [c])) && x.Op != OpConst8 -> (Xor8 (Const8 <t> [c]) x)
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// Distribute multiplication c * (d+x) -> c*d + c*x. Useful for:
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// a[i].b = ...; a[i+1].b = ...
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(Mul64 (Const64 <t> [c]) (Add64 <t> (Const64 <t> [d]) x)) -> (Add64 (Const64 <t> [c*d]) (Mul64 <t> (Const64 <t> [c]) x))
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(Mul32 (Const32 <t> [c]) (Add32 <t> (Const32 <t> [d]) x)) -> (Add32 (Const32 <t> [c*d]) (Mul32 <t> (Const32 <t> [c]) x))
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// rewrite shifts of 8/16/32 bit consts into 64 bit consts to reduce
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// the number of the other rewrite rules for const shifts
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(Lsh64x32 <t> x (Const32 [c])) -> (Lsh64x64 x (Const64 <t> [int64(uint32(c))]))
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@ -4044,6 +4044,41 @@ func rewriteValuegeneric_OpMul32(v *Value, config *Config) bool {
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v.AddArg(x)
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return true
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}
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// match: (Mul32 (Const32 <t> [c]) (Add32 <t> (Const32 <t> [d]) x))
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// cond:
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// result: (Add32 (Const32 <t> [c*d]) (Mul32 <t> (Const32 <t> [c]) x))
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for {
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if v.Args[0].Op != OpConst32 {
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break
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}
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t := v.Args[0].Type
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c := v.Args[0].AuxInt
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if v.Args[1].Op != OpAdd32 {
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break
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}
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if v.Args[1].Type != v.Args[0].Type {
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break
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}
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if v.Args[1].Args[0].Op != OpConst32 {
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break
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}
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if v.Args[1].Args[0].Type != v.Args[0].Type {
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break
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}
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d := v.Args[1].Args[0].AuxInt
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x := v.Args[1].Args[1]
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v.reset(OpAdd32)
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v0 := b.NewValue0(v.Line, OpConst32, t)
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v0.AuxInt = c * d
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v.AddArg(v0)
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v1 := b.NewValue0(v.Line, OpMul32, t)
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v2 := b.NewValue0(v.Line, OpConst32, t)
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v2.AuxInt = c
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v1.AddArg(v2)
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v1.AddArg(x)
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v.AddArg(v1)
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return true
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}
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// match: (Mul32 (Const32 [0]) _)
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// cond:
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// result: (Const32 [0])
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@ -4099,6 +4134,41 @@ func rewriteValuegeneric_OpMul64(v *Value, config *Config) bool {
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v.AddArg(x)
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return true
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}
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// match: (Mul64 (Const64 <t> [c]) (Add64 <t> (Const64 <t> [d]) x))
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// cond:
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// result: (Add64 (Const64 <t> [c*d]) (Mul64 <t> (Const64 <t> [c]) x))
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for {
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if v.Args[0].Op != OpConst64 {
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break
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}
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t := v.Args[0].Type
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c := v.Args[0].AuxInt
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if v.Args[1].Op != OpAdd64 {
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break
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}
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if v.Args[1].Type != v.Args[0].Type {
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break
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}
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if v.Args[1].Args[0].Op != OpConst64 {
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break
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}
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if v.Args[1].Args[0].Type != v.Args[0].Type {
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break
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}
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d := v.Args[1].Args[0].AuxInt
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x := v.Args[1].Args[1]
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v.reset(OpAdd64)
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v0 := b.NewValue0(v.Line, OpConst64, t)
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v0.AuxInt = c * d
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v.AddArg(v0)
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v1 := b.NewValue0(v.Line, OpMul64, t)
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v2 := b.NewValue0(v.Line, OpConst64, t)
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v2.AuxInt = c
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v1.AddArg(v2)
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v1.AddArg(x)
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v.AddArg(v1)
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return true
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}
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// match: (Mul64 (Const64 [0]) _)
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// cond:
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// result: (Const64 [0])
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