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time: Sleep through interruptions

R=rsc
CC=golang-dev
https://golang.org/cl/202043
This commit is contained in:
Christopher Wedgwood 2010-02-04 13:09:02 -08:00 committed by Russ Cox
parent b655fa8d1d
commit 1e66428d59
2 changed files with 39 additions and 2 deletions

View File

@ -11,5 +11,16 @@ import (
// Sleep pauses the current goroutine for at least ns nanoseconds. Higher resolution
// sleeping may be provided by syscall.Nanosleep on some operating systems.
// Sleep returns os.EINTR if interrupted.
func Sleep(ns int64) os.Error { return os.NewSyscallError("sleep", syscall.Sleep(ns)) }
func Sleep(ns int64) os.Error {
// TODO(cw): use monotonic-time once it's available
t := Nanoseconds()
end := t + ns
for t < end {
errno := syscall.Sleep(end - t)
if errno != 0 && errno != syscall.EINTR {
return os.NewSyscallError("sleep", errno)
}
t = Nanoseconds()
}
return nil
}

View File

@ -0,0 +1,26 @@
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package time_test
import (
"os"
"syscall"
"testing"
. "time"
)
func TestSleep(t *testing.T) {
const delay = int64(100e6)
go func() {
Sleep(delay / 2)
syscall.Kill(os.Getpid(), syscall.SIGCHLD)
}()
start := Nanoseconds()
Sleep(delay)
duration := Nanoseconds() - start
if duration < delay {
t.Fatalf("Sleep(%d) slept for only %d ns", delay, duration)
}
}