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faq: add entry about nil interfaces vs. nil pointers

Fixes #2778.

R=bradfitz, rsc, iant, adg
CC=golang-dev
https://golang.org/cl/5672078
This commit is contained in:
Rob Pike 2012-02-17 16:27:17 +11:00
parent 57eb06fe93
commit 1e0f97ac65

View File

@ -680,6 +680,85 @@ for i, v := range t {
}
</pre>
<h3 id="nil_error">
Why is my nil error value not equal to nil?
</h3>
<p>
Under the covers, interfaces are implemented as two elements, a type and a value.
The value, called the interface's dynamic value,
is an arbitrary concrete value and the type is that of the value.
For the <code>int</code> value 3, an interface value contains,
schematically, (<code>int</code>, <code>3</code>).
</p>
<p>
An interface value is <code>nil</code> only if the inner value and type are both unset,
(<code>nil</code>, <code>nil</code>).
In particular, a <code>nil</code> interface will always hold a <code>nil</code> type.
If we store a pointer of type <code>*int</code> inside
an interface value, the inner type will be <code>*int</code> regardless of the value of the pointer:
(<code>*int</code>, <code>nil</code>).
Such an interface value will therefore be non-<code>nil</code>
<em>even when the pointer inside is</em> <code>nil</code>.
</p>
<p>
This situation can be confusing, and often arises when a <code>nil</code> value is
stored inside an interface value such as an <code>error</code> return:
</p>
<pre>
func returnsError() error {
var p *MyError = nil
if bad() {
p = ErrBad
}
return p // Will always return a non-nil error.
}
</pre>
<p>
If all goes well, the function returns a <code>nil</code> <code>p</code>,
so the return value is an <code>error</code> interface
value holding (<code>*MyError</code>, <code>nil</code>).
This means that if the caller compares the returned error to <code>nil</code>,
it will always look as if there was an error even if nothing bad happened.
To return a proper <code>nil</code> <code>error</code> to the caller,
the function must return an explicit <code>nil</code>:
</p>
<pre>
func returnsError() error {
if bad() {
return ErrBad
}
return nil
}
</pre>
<p>
It's a good idea for functions
that return errors always to use the <code>error</code> type in
their signature (as we did above) rather than a concrete type such
as <code>*MyError</code>, to help guarantee the error is
created correctly. As an example,
<a href="/pkg/os/#Open"><code>os.Open</code></a>
returns an <code>error</code> even though, if not <code>nil</code>,
it's always of concrete type
<a href="/pkg/os/#PathError"><code>*os.PathError</code></a>.
</p>
<p>
Similar situations to those described here can arise whenever interfaces are used.
Just keep in mind that if any concrete value
has been stored in the interface, the interface will not be <code>nil</code>.
For more information, see
<a href="http://blog.golang.org/2011/09/laws-of-reflection.html">this blog post</a>.
</p>
<h3 id="unions">
Why are there no untagged unions, as in C?</h3>