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runtime: define darwin/arm64's address space as 33 bits

On iOS, the address space is not 48 bits as one might believe, since
it's arm64 hardware. In fact, all pointers are truncated to 33 bits, and
the OS only gives applications access to the range [1<<32, 2<<32).

While today this has no effect on the Go runtime, future changes which
care about address space size need this to be correct.

Updates #35112.

Change-Id: Id518a2298080f7e3d31cf7d909506a37748cc49a
Reviewed-on: https://go-review.googlesource.com/c/go/+/205758
Run-TryBot: Michael Knyszek <mknyszek@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
This commit is contained in:
Michael Anthony Knyszek 2019-11-06 23:56:03 +00:00 committed by Michael Knyszek
parent e3a7d6c297
commit 198f0452b0

View File

@ -206,8 +206,16 @@ const (
// mips32 only has access to the low 2GB of virtual memory, so // mips32 only has access to the low 2GB of virtual memory, so
// we further limit it to 31 bits. // we further limit it to 31 bits.
// //
// On darwin/arm64, although 64-bit pointers are presumably
// available, pointers are truncated to 33 bits. Furthermore,
// only the top 4 GiB of the address space are actually available
// to the application, but we allow the whole 33 bits anyway for
// simplicity.
// TODO(mknyszek): Consider limiting it to 32 bits and using
// arenaBaseOffset to offset into the top 4 GiB.
//
// WebAssembly currently has a limit of 4GB linear memory. // WebAssembly currently has a limit of 4GB linear memory.
heapAddrBits = (_64bit*(1-sys.GoarchWasm)*(1-sys.GoosAix))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) + 60*sys.GoosAix heapAddrBits = (_64bit*(1-sys.GoarchWasm)*(1-sys.GoosAix)*(1-sys.GoosDarwin*sys.GoarchArm64))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) + 60*sys.GoosAix + 33*sys.GoosDarwin*sys.GoarchArm64
// maxAlloc is the maximum size of an allocation. On 64-bit, // maxAlloc is the maximum size of an allocation. On 64-bit,
// it's theoretically possible to allocate 1<<heapAddrBits bytes. On // it's theoretically possible to allocate 1<<heapAddrBits bytes. On