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wasm: allocate an approximately right number of locals for functions

Currently, WASM binary writer requests 16 int registers (locals) and
16 float registers for every function regardless of how many locals the
function uses.

This change counts the number of used registers and requests a number
of locals matching the highest register index. The change has no effect
on performance and neglectable binary size improvement, but it makes
WASM code more readable and easy to analyze.
This commit is contained in:
Denys Smirnov 2018-10-19 19:17:50 +03:00
parent be0f3c286b
commit 184634fa91

View File

@ -705,11 +705,42 @@ func regAddr(reg int16) obj.Addr {
return obj.Addr{Type: obj.TYPE_REG, Reg: reg}
}
// countRegisters returns the number of integer and float registers used by s.
// It does so by looking for the maximum I* and R* registers.
func countRegisters(s *obj.LSym) (numI, numF int16) {
for p := s.Func.Text; p != nil; p = p.Link {
var reg int16
switch p.As {
case AGet:
reg = p.From.Reg
case ASet:
reg = p.To.Reg
case ATee:
reg = p.To.Reg
default:
continue
}
if reg >= REG_R0 && reg <= REG_R15 {
if n := reg - REG_R0 + 1; numI < n {
numI = n
}
} else if reg >= REG_F0 && reg <= REG_F15 {
if n := reg - REG_F0 + 1; numF < n {
numF = n
}
}
}
return
}
func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
w := new(bytes.Buffer)
numI, numF := countRegisters(s)
// Function starts with declaration of locals: numbers and types.
switch s.Name {
// memchr and memcmp don't use the normal Go calling convention and need i32 variables.
case "memchr":
writeUleb128(w, 1) // number of sets of locals
writeUleb128(w, 3) // number of locals
@ -719,11 +750,23 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
writeUleb128(w, 2) // number of locals
w.WriteByte(0x7F) // i32
default:
writeUleb128(w, 2) // number of sets of locals
writeUleb128(w, 16) // number of locals
w.WriteByte(0x7E) // i64
writeUleb128(w, 16) // number of locals
w.WriteByte(0x7C) // f64
numTypes := 0
if numI > 0 {
numTypes++
}
if numF > 0 {
numTypes++
}
writeUleb128(w, uint64(numTypes))
if numI > 0 {
writeUleb128(w, uint64(numI)) // number of locals
w.WriteByte(0x7E) // i64
}
if numF > 0 {
writeUleb128(w, uint64(numF)) // number of locals
w.WriteByte(0x7C) // f64
}
}
for p := s.Func.Text; p != nil; p = p.Link {
@ -737,9 +780,12 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
case reg >= REG_PC_F && reg <= REG_RUN:
w.WriteByte(0x23) // get_global
writeUleb128(w, uint64(reg-REG_PC_F))
case reg >= REG_R0 && reg <= REG_F15:
w.WriteByte(0x20) // get_local
case reg >= REG_R0 && reg <= REG_R15:
w.WriteByte(0x20) // get_local (i64)
writeUleb128(w, uint64(reg-REG_R0))
case reg >= REG_F0 && reg <= REG_F15:
w.WriteByte(0x20) // get_local (f64)
writeUleb128(w, uint64(numI+(reg-REG_F0)))
default:
panic("bad Get: invalid register")
}
@ -761,7 +807,11 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
} else {
w.WriteByte(0x21) // set_local
}
writeUleb128(w, uint64(reg-REG_R0))
if reg <= REG_R15 {
writeUleb128(w, uint64(reg-REG_R0))
} else {
writeUleb128(w, uint64(numI+(reg-REG_F0)))
}
default:
panic("bad Set: invalid register")
}
@ -773,9 +823,12 @@ func assemble(ctxt *obj.Link, s *obj.LSym, newprog obj.ProgAlloc) {
}
reg := p.To.Reg
switch {
case reg >= REG_R0 && reg <= REG_F15:
w.WriteByte(0x22) // tee_local
case reg >= REG_R0 && reg <= REG_R15:
w.WriteByte(0x22) // tee_local (i64)
writeUleb128(w, uint64(reg-REG_R0))
case reg >= REG_F0 && reg <= REG_F15:
w.WriteByte(0x22) // tee_local (f64)
writeUleb128(w, uint64(numI+(reg-REG_F0)))
default:
panic("bad Tee: invalid register")
}