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cmd/compile/internal/types2: remove need for instance (struct)
instance was only used to hold the instantiation position for lazy instantiation (and encode the fact that we have a lazy instantiation). Just use a (pointer to a) syntax.Pos instead. We could use a syntax.Pos (no pointer) and rely on the fact that we have a known position (or fake position, if need be) to indicate lazy instantiation. But using a pointer leads to a smaller Named struct. Change-Id: I441a839a125f453ad6c501de1ce499b72a2f67a4 Reviewed-on: https://go-review.googlesource.com/c/go/+/345177 Trust: Robert Griesemer <gri@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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@ -136,7 +136,7 @@ func (check *Checker) instance(pos syntax.Pos, typ Type, targs []Type) Type {
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tname := NewTypeName(pos, t.obj.pkg, t.obj.name, nil)
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named := check.newNamed(tname, t, nil, nil, nil) // methods and tparams are set when named is loaded
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named.targs = NewTypeList(targs)
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named.instance = &instance{pos}
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named.instPos = &pos
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if check != nil {
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check.typMap[h] = named
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}
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@ -17,7 +17,7 @@ type Named struct {
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orig *Named // original, uninstantiated type
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fromRHS Type // type (on RHS of declaration) this *Named type is derived from (for cycle reporting)
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underlying Type // possibly a *Named during setup; never a *Named once set up completely
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instance *instance // position information for lazy instantiation, or nil
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instPos *syntax.Pos // position information for lazy instantiation, or nil
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tparams *TParamList // type parameters, or nil
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targs *TypeList // type arguments (after instantiation), or nil
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methods []*Func // methods declared for this type (not the method set of this type); signatures are type-checked lazily
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@ -240,24 +240,16 @@ func (n *Named) setUnderlying(typ Type) {
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}
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}
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// instance holds position information for use in lazy instantiation.
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//
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// TODO(rfindley): instance is probably unnecessary now. See if it can be
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// eliminated.
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type instance struct {
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pos syntax.Pos // position of type instantiation; for error reporting only
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}
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// expand ensures that the underlying type of n is instantiated.
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// The underlying type will be Typ[Invalid] if there was an error.
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func (n *Named) expand(typMap map[string]*Named) *Named {
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if n.instance != nil {
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if n.instPos != nil {
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// n must be loaded before instantiation, in order to have accurate
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// tparams. This is done implicitly by the call to n.TParams, but making it
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// explicit is harmless: load is idempotent.
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n.load()
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var u Type
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if n.check.validateTArgLen(n.instance.pos, n.tparams.Len(), n.targs.Len()) {
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if n.check.validateTArgLen(*n.instPos, n.tparams.Len(), n.targs.Len()) {
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if typMap == nil {
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if n.check != nil {
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typMap = n.check.typMap
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@ -270,13 +262,13 @@ func (n *Named) expand(typMap map[string]*Named) *Named {
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typMap = map[string]*Named{h: n}
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}
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}
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u = n.check.subst(n.instance.pos, n.orig.underlying, makeSubstMap(n.TParams().list(), n.targs.list()), typMap)
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u = n.check.subst(*n.instPos, n.orig.underlying, makeSubstMap(n.TParams().list(), n.targs.list()), typMap)
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} else {
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u = Typ[Invalid]
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}
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n.underlying = u
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n.fromRHS = u
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n.instance = nil
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n.instPos = nil
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}
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return n
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}
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@ -195,7 +195,7 @@ func writeType(buf *bytes.Buffer, typ Type, qf Qualifier, visited []Type) {
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}
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case *Named:
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if t.instance != nil {
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if t.instPos != nil {
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buf.WriteByte(instanceMarker)
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}
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writeTypeName(buf, t.obj, qf)
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