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net: extend the workaround to DialTCP to try to get arm building again.
Awfulness by the bucket that we hope Fixes #3057. R=golang-dev, mikioh.mikioh, dsymonds, r, rsc CC=golang-dev https://golang.org/cl/5687060
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@ -117,10 +117,6 @@ func internetSocket(net string, laddr, raddr sockaddr, sotype, proto int, mode s
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if ra, oserr = raddr.sockaddr(family); oserr != nil {
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goto Error
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}
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if ra == nil {
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// TODO(r): part of selfConnect debugging
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panic("ra nil when raddr non-nil")
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}
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}
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fd, oserr = socket(net, family, sotype, proto, la, ra, toAddr)
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if oserr != nil {
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@ -29,8 +29,7 @@ func sockaddrToTCP(sa syscall.Sockaddr) Addr {
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return &TCPAddr{sa.Addr[0:], sa.Port}
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default:
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if sa != nil {
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// TODO(r): Diagnose when we will turn a non-nil sockaddr into a nil.
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// Part of diagnosing the selfConnect bug.
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// Diagnose when we will turn a non-nil sockaddr into a nil.
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panic(fmt.Sprintf("unexpected type in sockaddrToTCP: %T", sa))
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}
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}
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@ -237,13 +236,6 @@ func DialTCP(net string, laddr, raddr *TCPAddr) (*TCPConn, error) {
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fd, err := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)
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checkRaddr := func(s string) {
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if err == nil && fd.raddr == nil {
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panic("nil raddr in DialTCP: " + s)
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}
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}
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checkRaddr("early")
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// TCP has a rarely used mechanism called a 'simultaneous connection' in
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// which Dial("tcp", addr1, addr2) run on the machine at addr1 can
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// connect to a simultaneous Dial("tcp", addr2, addr1) run on the machine
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@ -264,7 +256,6 @@ func DialTCP(net string, laddr, raddr *TCPAddr) (*TCPConn, error) {
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for i := 0; i < 2 && err == nil && laddr == nil && selfConnect(fd); i++ {
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fd.Close()
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fd, err = internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_STREAM, 0, "dial", sockaddrToTCP)
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checkRaddr("after close")
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}
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if err != nil {
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@ -274,6 +265,17 @@ func DialTCP(net string, laddr, raddr *TCPAddr) (*TCPConn, error) {
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}
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func selfConnect(fd *netFD) bool {
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// The socket constructor can return an fd with raddr nil under certain
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// unknown conditions. The errors in the calls there to Getpeername
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// are discarded, but we can't catch the problem there because those
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// calls are sometimes legally erroneous with a "socket not connected".
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// Since this code (selfConnect) is already trying to work around
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// a problem, we make sure if this happens we recognize trouble and
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// ask the DialTCP routine to try again.
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// TODO: try to understand what's really going on.
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if fd.laddr == nil || fd.raddr == nil {
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return true
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}
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l := fd.laddr.(*TCPAddr)
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r := fd.raddr.(*TCPAddr)
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return l.Port == r.Port && l.IP.Equal(r.IP)
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