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mirror of https://github.com/golang/go synced 2024-11-13 17:30:24 -07:00

fmt: replace channel cache with slice.

Simpler concept, and it turns a queue into a stack.
Speeds up benchmarks noticeably.

Before:
fmt_test.BenchmarkSprintfEmpty	10000000	       282 ns/op
fmt_test.BenchmarkSprintfString	 2000000	       910 ns/op
fmt_test.BenchmarkSprintfInt	 5000000	       723 ns/op
fmt_test.BenchmarkSprintfIntInt	 1000000	      1071 ns/op
fmt_test.BenchmarkSprintfPrefixedInt	 1000000	      1108 ns/op
fmt_test.BenchmarkScanInts	    1000	   2239510 ns/op
fmt_test.BenchmarkScanRecursiveInt	    1000	   2365432 ns/op

After:
fmt_test.BenchmarkSprintfEmpty	10000000	       232 ns/op
fmt_test.BenchmarkSprintfString	 2000000	       837 ns/op
fmt_test.BenchmarkSprintfInt	 5000000	       590 ns/op
fmt_test.BenchmarkSprintfIntInt	 2000000	       910 ns/op
fmt_test.BenchmarkSprintfPrefixedInt	 2000000	       996 ns/op
fmt_test.BenchmarkScanInts	    1000	   2210715 ns/op
fmt_test.BenchmarkScanRecursiveInt	    1000	   2367800 ns/op

R=rsc, r
CC=golang-dev
https://golang.org/cl/5151044
This commit is contained in:
Rob Pike 2011-09-29 11:23:06 -07:00
parent 1a13f9b810
commit 12ad9b4315

View File

@ -9,6 +9,7 @@ import (
"io"
"os"
"reflect"
"sync"
"unicode"
"utf8"
)
@ -78,34 +79,37 @@ type pp struct {
}
// A cache holds a set of reusable objects.
// The buffered channel holds the currently available objects.
// The slice is a stack (LIFO).
// If more are needed, the cache creates them by calling new.
type cache struct {
saved chan interface{}
mu sync.Mutex
saved []interface{}
new func() interface{}
}
func (c *cache) put(x interface{}) {
select {
case c.saved <- x:
// saved in cache
default:
// discard
c.mu.Lock()
if len(c.saved) < cap(c.saved) {
c.saved = append(c.saved, x)
}
c.mu.Unlock()
}
func (c *cache) get() interface{} {
select {
case x := <-c.saved:
return x // reused from cache
default:
c.mu.Lock()
n := len(c.saved)
if n == 0 {
c.mu.Unlock()
return c.new()
}
panic("not reached")
x := c.saved[n-1]
c.saved = c.saved[0 : n-1]
c.mu.Unlock()
return x
}
func newCache(f func() interface{}) *cache {
return &cache{make(chan interface{}, 100), f}
return &cache{saved: make([]interface{}, 0, 100), new: f}
}
var ppFree = newCache(func() interface{} { return new(pp) })