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runtime: zero upper bit of Y registers in asyncPreempt on darwin/amd64
Apparently, the signal handling code path in darwin kernel leaves the upper bits of Y registers in a dirty state, which causes many SSE operations (128-bit and narrower) become much slower. Clear the upper bits to get to a clean state. We do it at the entry of asyncPreempt, which is immediately following exiting from the kernel's signal handling code, if we actually injected a call. It does not cover other exits where we don't inject a call, e.g. failed preemption, profiling signal, or other async signals. But it does cover an important use case of async signals, preempting a tight numerical loop, which we introduced in this cycle. Running the benchmark in issue #37174: name old time/op new time/op delta Fast-8 90.0ns ± 1% 46.8ns ± 3% -47.97% (p=0.000 n=10+10) Slow-8 188ns ± 5% 49ns ± 1% -73.82% (p=0.000 n=10+9) There is no more slowdown due to preemption signals. For #37174. Change-Id: I8b83d083fade1cabbda09b4bc25ccbadafaf7605 Reviewed-on: https://go-review.googlesource.com/c/go/+/219131 Run-TryBot: Cherry Zhang <cherryyz@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Keith Randall <khr@golang.org>
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@ -244,6 +244,15 @@ func genAMD64() {
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// TODO: MXCSR register?
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// Apparently, the signal handling code path in darwin kernel leaves
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// the upper bits of Y registers in a dirty state, which causes
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// many SSE operations (128-bit and narrower) become much slower.
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// Clear the upper bits to get to a clean state. See issue #37174.
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// It is safe here as Go code don't use the upper bits of Y registers.
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p("#ifdef GOOS_darwin")
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p("VZEROUPPER")
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p("#endif")
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p("PUSHQ BP")
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p("MOVQ SP, BP")
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p("// Save flags before clobbering them")
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@ -4,6 +4,9 @@
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#include "textflag.h"
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TEXT ·asyncPreempt(SB),NOSPLIT|NOFRAME,$0-0
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#ifdef GOOS_darwin
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VZEROUPPER
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#endif
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PUSHQ BP
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MOVQ SP, BP
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// Save flags before clobbering them
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