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go/types: simplify method set computation
After fixing #37081 we don't need to explicitly keep track of field collisions in the method set computation anymore; we only need to know which field (names) exists at each embedding level. Simplify the code by removing the dedicated fieldSet data type in favor of a simple string set. Follow-up on https://golang.org/cl/218617; separate CL to make it easier to identify a problem with these two changes, should there be one. Updates #37081. Change-Id: I5c259c63c75a148a42d5c3e1e4860e1ffe5631bd Reviewed-on: https://go-review.googlesource.com/c/go/+/218618 Reviewed-by: Alan Donovan <adonovan@google.com>
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@ -99,8 +99,8 @@ func NewMethodSet(T Type) *MethodSet {
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for len(current) > 0 {
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var next []embeddedType // embedded types found at current depth
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// field and method sets at current depth, allocated lazily
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var fset fieldSet
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// field and method sets at current depth, indexed by names (Id's), and allocated lazily
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var fset map[string]bool // we only care about the field names
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var mset methodSet
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for _, e := range current {
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@ -131,7 +131,10 @@ func NewMethodSet(T Type) *MethodSet {
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switch t := typ.(type) {
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case *Struct:
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for i, f := range t.fields {
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fset = fset.add(f, e.multiples)
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if fset == nil {
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fset = make(map[string]bool)
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}
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fset[f.Id()] = true
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// Embedded fields are always of the form T or *T where
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// T is a type name. If typ appeared multiple times at
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@ -156,7 +159,7 @@ func NewMethodSet(T Type) *MethodSet {
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for k, m := range mset {
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if _, found := base[k]; !found {
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// Fields collide with methods of the same name at this depth.
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if _, found := fset[k]; found {
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if fset[k] {
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m = nil // collision
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}
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if base == nil {
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@ -166,9 +169,8 @@ func NewMethodSet(T Type) *MethodSet {
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}
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}
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// Add all fields at this depth as collisions (since they will hide any
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// method further down) to base if no entries with matching names exist
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// already.
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// Add all (remaining) fields at this depth as collisions (since they will
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// hide any method further down) if no entries with matching names exist already.
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for k := range fset {
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if _, found := base[k]; !found {
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if base == nil {
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@ -205,30 +207,6 @@ func NewMethodSet(T Type) *MethodSet {
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return &MethodSet{list}
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}
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// A fieldSet is a set of fields and name collisions.
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// A collision indicates that multiple fields with the
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// same unique id appeared.
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type fieldSet map[string]*Var // a nil entry indicates a name collision
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// Add adds field f to the field set s.
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// If multiples is set, f appears multiple times
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// and is treated as a collision.
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func (s fieldSet) add(f *Var, multiples bool) fieldSet {
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if s == nil {
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s = make(fieldSet)
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}
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key := f.Id()
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// if f is not in the set, add it
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if !multiples {
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if _, found := s[key]; !found {
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s[key] = f
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return s
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}
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}
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s[key] = nil // collision
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return s
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}
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// A methodSet is a set of methods and name collisions.
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// A collision indicates that multiple methods with the
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// same unique id, or a field with that id appeared.
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