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net/http: document Request.Header and Request.Close more
Updates #14227 Change-Id: If39f11471ecd307c9483f64e73f9c89fe906ae71 Reviewed-on: https://go-review.googlesource.com/19222 Reviewed-by: Andrew Gerrand <adg@golang.org> Reviewed-by: Russ Cox <rsc@golang.org>
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@ -99,30 +99,37 @@ type Request struct {
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ProtoMajor int // 1
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ProtoMinor int // 0
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// A header maps request lines to their values.
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// If the header says
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// Header contains the request header fields either received
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// by the server or to be sent by the client.
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//
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// If a server received a request with header lines,
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//
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// Host: example.com
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// accept-encoding: gzip, deflate
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// Accept-Language: en-us
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// Connection: keep-alive
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// fOO: Bar
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// foo: two
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//
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// then
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//
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// Header = map[string][]string{
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// "Accept-Encoding": {"gzip, deflate"},
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// "Accept-Language": {"en-us"},
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// "Connection": {"keep-alive"},
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// "Foo": {"Bar", "two"},
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// }
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//
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// HTTP defines that header names are case-insensitive.
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// The request parser implements this by canonicalizing the
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// name, making the first character and any characters
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// following a hyphen uppercase and the rest lowercase.
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// For incoming requests, the Host header is promoted to the
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// Request.Host field and removed from the Header map.
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//
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// For client requests certain headers are automatically
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// added and may override values in Header.
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// HTTP defines that header names are case-insensitive. The
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// request parser implements this by using CanonicalHeaderKey,
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// making the first character and any characters following a
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// hyphen uppercase and the rest lowercase.
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//
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// See the documentation for the Request.Write method.
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// For client requests, certain headers such as Content-Length
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// and Connection are automatically written when needed and
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// values in Header may be ignored. See the documentation
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// for the Request.Write method.
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Header Header
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// Body is the request's body.
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@ -152,8 +159,15 @@ type Request struct {
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TransferEncoding []string
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// Close indicates whether to close the connection after
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// replying to this request (for servers) or after sending
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// the request (for clients).
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// replying to this request (for servers) or after sending this
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// request and reading its response (for clients).
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//
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// For server requests, the HTTP server handles this automatically
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// and this field is not needed by Handlers.
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//
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// The client requests, setting this field prevents re-use of
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// TCP connections between requests to the same hosts, as if
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// Transport.DisableKeepAlives were set.
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Close bool
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// For server requests Host specifies the host on which the
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