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runtime: fix stack cleanup on windows/amd64
In amd64 it is the caller who cleans the stack. R=alex.brainman, vcc.163, jp CC=golang-dev https://golang.org/cl/4966046
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@ -105,25 +105,21 @@ TEXT runtime·ctrlhandler(SB),7,$0
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POPQ SI
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POPQ BX
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POPQ BP
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MOVQ 0(SP), CX
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ADDQ $16, SP
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JMP CX
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RET
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TEXT runtime·callbackasm(SB),7,$0
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// TODO
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RET
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// void tstart(M *newm);
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TEXT runtime·tstart(SB),7,$0
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MOVQ newm+8(SP), CX // m
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// uint32 tstart_stdcall(M *newm);
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TEXT runtime·tstart_stdcall(SB),7,$0
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// CX contains first arg newm
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MOVQ m_g0(CX), DX // g
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MOVQ SP, DI // remember stack
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// Layout new m scheduler stack on os stack.
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MOVQ SP, AX
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MOVQ AX, g_stackbase(DX)
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SUBQ $(64*1024), AX // stack size
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SUBQ $(64*1024), AX // stack size
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MOVQ AX, g_stackguard(DX)
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// Set up tls.
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@ -135,32 +131,10 @@ TEXT runtime·tstart(SB),7,$0
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// Someday the convention will be D is always cleared.
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CLD
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PUSHQ DI // original stack
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CALL runtime·stackcheck(SB) // clobbers AX,CX
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CALL runtime·stackcheck(SB) // clobbers AX,CX
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CALL runtime·mstart(SB)
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POPQ DI // original stack
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MOVQ DI, SP
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RET
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// uint32 tstart_stdcall(M *newm);
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TEXT runtime·tstart_stdcall(SB),7,$0
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MOVQ CX, BX // stdcall first arg in RCX
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PUSHQ BX
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CALL runtime·tstart+0(SB)
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POPQ BX
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// Adjust stack for stdcall to return properly.
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MOVQ (SP), AX // save return address
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ADDQ $8, SP // remove single parameter
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MOVQ AX, (SP) // restore return address
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XORL AX, AX // return 0 == success
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RET
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TEXT runtime·notok(SB),7,$0
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@ -172,4 +146,3 @@ TEXT runtime·notok(SB),7,$0
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TEXT runtime·settls(SB),7,$0
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MOVQ DI, 0x58(GS)
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RET
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