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cmd/compile: report type loop for invalid recursive types
Similar to how we report initialization loops in initorder.go and type alias loops in typecheck.go, this CL updates align.go to warn about invalid recursive types. The code is based on the loop code from initorder.go, with minimal changes to adapt from detecting variable/function initialization loops to detecting type declaration loops. Thanks to Cuong Manh Le for investigating this, helping come up with test cases, and exploring solutions. Fixes #41575 Updates #41669. Change-Id: Idb2cb8c5e1d645e62900e178fcb50af33e1700a1 Reviewed-on: https://go-review.googlesource.com/c/go/+/258177 Run-TryBot: Matthew Dempsky <mdempsky@google.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Robert Griesemer <gri@golang.org> Reviewed-by: Cuong Manh Le <cuong.manhle.vn@gmail.com> Trust: Matthew Dempsky <mdempsky@google.com> Trust: Cuong Manh Le <cuong.manhle.vn@gmail.com>
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@ -5,7 +5,9 @@
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package gc
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import (
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"bytes"
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"cmd/compile/internal/types"
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"fmt"
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"sort"
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)
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@ -173,6 +175,91 @@ func widstruct(errtype *types.Type, t *types.Type, o int64, flag int) int64 {
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return o
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}
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// findTypeLoop searches for an invalid type declaration loop involving
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// type t and reports whether one is found. If so, path contains the
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// loop.
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//
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// path points to a slice used for tracking the sequence of types
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// visited. Using a pointer to a slice allows the slice capacity to
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// grow and limit reallocations.
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func findTypeLoop(t *types.Type, path *[]*types.Type) bool {
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// We implement a simple DFS loop-finding algorithm. This
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// could be faster, but type cycles are rare.
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if t.Sym != nil {
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// Declared type. Check for loops and otherwise
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// recurse on the type expression used in the type
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// declaration.
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for i, x := range *path {
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if x == t {
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*path = (*path)[i:]
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return true
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}
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}
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*path = append(*path, t)
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if findTypeLoop(asNode(t.Nod).Name.Param.Ntype.Type, path) {
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return true
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}
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*path = (*path)[:len(*path)-1]
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} else {
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// Anonymous type. Recurse on contained types.
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switch t.Etype {
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case TARRAY:
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if findTypeLoop(t.Elem(), path) {
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return true
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}
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case TSTRUCT:
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for _, f := range t.Fields().Slice() {
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if findTypeLoop(f.Type, path) {
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return true
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}
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}
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case TINTER:
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for _, m := range t.Methods().Slice() {
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if m.Type.IsInterface() { // embedded interface
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if findTypeLoop(m.Type, path) {
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return true
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}
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}
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}
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}
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}
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return false
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}
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func reportTypeLoop(t *types.Type) {
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if t.Broke() {
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return
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}
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var l []*types.Type
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if !findTypeLoop(t, &l) {
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Fatalf("failed to find type loop for: %v", t)
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}
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// Rotate loop so that the earliest type declaration is first.
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i := 0
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for j, t := range l[1:] {
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if typePos(t).Before(typePos(l[i])) {
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i = j + 1
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}
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}
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l = append(l[i:], l[:i]...)
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var msg bytes.Buffer
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fmt.Fprintf(&msg, "invalid recursive type %v\n", l[0])
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for _, t := range l {
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fmt.Fprintf(&msg, "\t%v: %v refers to\n", linestr(typePos(t)), t)
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t.SetBroke(true)
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}
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fmt.Fprintf(&msg, "\t%v: %v", linestr(typePos(l[0])), l[0])
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yyerrorl(typePos(l[0]), msg.String())
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}
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// dowidth calculates and stores the size and alignment for t.
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// If sizeCalculationDisabled is set, and the size/alignment
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// have not already been calculated, it calls Fatal.
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@ -192,11 +279,7 @@ func dowidth(t *types.Type) {
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}
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if t.Width == -2 {
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if !t.Broke() {
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t.SetBroke(true)
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yyerrorl(asNode(t.Nod).Pos, "invalid recursive type %v", t)
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}
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reportTypeLoop(t)
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t.Width = 0
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t.Align = 1
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return
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@ -308,10 +391,7 @@ func dowidth(t *types.Type) {
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checkwidth(t.Key())
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case TFORW: // should have been filled in
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if !t.Broke() {
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t.SetBroke(true)
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yyerror("invalid recursive type %v", t)
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}
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reportTypeLoop(t)
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w = 1 // anything will do
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case TANY:
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@ -1921,3 +1921,13 @@ func ifaceData(pos src.XPos, n *Node, t *types.Type) *Node {
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ind.SetBounded(true)
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return ind
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}
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// typePos returns the position associated with t.
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// This is where t was declared or where it appeared as a type expression.
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func typePos(t *types.Type) src.XPos {
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n := asNode(t.Nod)
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if n == nil || !n.Pos.IsKnown() {
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Fatalf("bad type: %v", t)
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}
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return n.Pos
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}
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@ -6,22 +6,22 @@
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package main
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type I1 interface { I2 } // ERROR "interface"
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type I1 interface{ I2 } // ERROR "interface"
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type I2 int
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type I3 interface { int } // ERROR "interface"
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type I3 interface{ int } // ERROR "interface"
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type S struct {
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x interface{ S } // ERROR "interface"
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x interface{ S } // ERROR "interface"
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}
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type I4 interface { // GC_ERROR "invalid recursive type"
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I4 // GCCGO_ERROR "interface"
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type I4 interface { // GC_ERROR "invalid recursive type I4\n\tLINE: I4 refers to\n\tLINE: I4$"
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I4 // GCCGO_ERROR "interface"
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}
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type I5 interface { // GC_ERROR "invalid recursive type"
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I6 // GCCGO_ERROR "interface"
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type I5 interface { // GC_ERROR "invalid recursive type I5\n\tLINE: I5 refers to\n\tLINE+4: I6 refers to\n\tLINE: I5$"
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I6 // GCCGO_ERROR "interface"
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}
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type I6 interface {
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I5 // GCCGO_ERROR "interface"
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I5 // GCCGO_ERROR "interface"
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}
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@ -9,8 +9,8 @@
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package p
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type a struct{ b }
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type b struct{ a } // ERROR "invalid recursive type"
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type a struct{ b } // ERROR "invalid recursive type"
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type b struct{ a }
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var x interface{}
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@ -10,6 +10,7 @@ type I1 = interface {
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I2
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}
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type I2 interface { // ERROR "invalid recursive type"
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// BAD: type loop should mention I1; see also #41669
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type I2 interface { // ERROR "invalid recursive type I2\n\tLINE: I2 refers to\n\tLINE: I2$"
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I1
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}
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36
test/fixedbugs/issue41575.go
Normal file
36
test/fixedbugs/issue41575.go
Normal file
@ -0,0 +1,36 @@
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// errorcheck
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// Copyright 2020 The Go Authors. All rights reserved. Use of this
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// source code is governed by a BSD-style license that can be found in
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// the LICENSE file.
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package p
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type T1 struct { // ERROR "invalid recursive type T1\n\tLINE: T1 refers to\n\tLINE+4: T2 refers to\n\tLINE: T1$"
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f2 T2
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}
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type T2 struct {
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f1 T1
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}
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type a b
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type b c // ERROR "invalid recursive type b\n\tLINE: b refers to\n\tLINE+1: c refers to\n\tLINE: b$"
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type c b
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type d e
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type e f
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type f f // ERROR "invalid recursive type f\n\tLINE: f refers to\n\tLINE: f$"
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type g struct { // ERROR "invalid recursive type g\n\tLINE: g refers to\n\tLINE: g$"
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h struct {
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g
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}
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}
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type w x
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type x y // ERROR "invalid recursive type x\n\tLINE: x refers to\n\tLINE+1: y refers to\n\tLINE+2: z refers to\n\tLINE: x$"
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type y struct{ z }
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type z [10]x
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type w2 w // refer to the type loop again
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