1
0
mirror of https://github.com/golang/go synced 2024-11-14 06:50:21 -07:00

Revert "sync: improve sync.Pool object stealing"

This reverts CL 303949.

Reason for revert: broke linux-arm-aws TryBots.

Change-Id: Ib44949df70520cdabff857846be0d2221403d2f4
Reviewed-on: https://go-review.googlesource.com/c/go/+/313630
Trust: Bryan C. Mills <bcmills@google.com>
Run-TryBot: Bryan C. Mills <bcmills@google.com>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
This commit is contained in:
Bryan C. Mills 2021-04-26 18:32:28 +00:00
parent c430313992
commit 0d1280c685
2 changed files with 10 additions and 111 deletions

View File

@ -70,57 +70,6 @@ type poolLocal struct {
pad [128 - unsafe.Sizeof(poolLocalInternal{})%128]byte pad [128 - unsafe.Sizeof(poolLocalInternal{})%128]byte
} }
// The randomOrder and randomEnum are copied from runtime/proc.go
type randomOrder struct {
count uint32
coprimes []uint32
}
type randomEnum struct {
i uint32
count uint32
pos uint32
inc uint32
}
func (ord *randomOrder) reset(count uint32) {
ord.count = count
ord.coprimes = ord.coprimes[:0]
for i := uint32(1); i <= count; i++ {
if gcd(i, count) == 1 {
ord.coprimes = append(ord.coprimes, i)
}
}
}
func (ord *randomOrder) start(i uint32) randomEnum {
return randomEnum{
count: ord.count,
pos: i % ord.count,
inc: ord.coprimes[i%uint32(len(ord.coprimes))],
}
}
func (enum *randomEnum) done() bool {
return enum.i == enum.count
}
func (enum *randomEnum) next() {
enum.i++
enum.pos = (enum.pos + enum.inc) % enum.count
}
func (enum *randomEnum) position() uint32 {
return enum.pos
}
func gcd(a, b uint32) uint32 {
for b != 0 {
a, b = b, a%b
}
return a
}
// from runtime // from runtime
func fastrand() uint32 func fastrand() uint32
@ -204,53 +153,29 @@ func (p *Pool) Get() interface{} {
func (p *Pool) getSlow(pid int) interface{} { func (p *Pool) getSlow(pid int) interface{} {
// See the comment in pin regarding ordering of the loads. // See the comment in pin regarding ordering of the loads.
size := runtime_LoadAcquintptr(&p.localSize) // load-acquire size := runtime_LoadAcquintptr(&p.localSize) // load-acquire
// Load pOrder atomically to prevent possible races
order := (*randomOrder)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&pOrder)))) // load-consume
// Pin function always returns non-zero localSize, and it will remain so until runtime_procUnpin
// is called. This invariant is maintained by pin ensuring that locals is always big enough to
// account for the current P and that poolCleanup can never execute concurrently with a pinned P
// due to disabled preemtion.
// So, we can remove this condition which protects from division by zero in loop's body,
// but we leave it here just to be sure there is no any possibility for error
if size != 0 {
locals := p.local // load-consume locals := p.local // load-consume
// Try to steal one element from other procs. // Try to steal one element from other procs.
for rndp := order.start(fastrand()); !rndp.done(); rndp.next() { for i := 0; i < int(size); i++ {
i := int(rndp.position())
// While pOrder is limited to returning indexes within the range of Ps,
// locals may be smaller either because it was reset or because of a race
// with pinSlow. Hence, we must still mod the local index by size.
l := indexLocal(locals, (pid+i+1)%int(size)) l := indexLocal(locals, (pid+i+1)%int(size))
if x, _ := l.shared.popTail(); x != nil { if x, _ := l.shared.popTail(); x != nil {
return x return x
} }
} }
}
// Try the victim cache. We do this after attempting to steal // Try the victim cache. We do this after attempting to steal
// from all primary caches because we want objects in the // from all primary caches because we want objects in the
// victim cache to age out if at all possible. // victim cache to age out if at all possible.
size = atomic.LoadUintptr(&p.victimSize) size = atomic.LoadUintptr(&p.victimSize)
// We also have to ensure that victim cache is big enough to account current P
// and size is not equal to zero (protects from division by zero) similar as pin
// function do
if uintptr(pid) >= size { if uintptr(pid) >= size {
return nil return nil
} }
locals := p.victim locals = p.victim
l := indexLocal(locals, pid) l := indexLocal(locals, pid)
// Check private cache
if x := l.private; x != nil { if x := l.private; x != nil {
l.private = nil l.private = nil
return x return x
} }
for i := 0; i < int(size); i++ {
// Try to fetch from the tail of other P queues
for rndp := order.start(fastrand()); !rndp.done(); rndp.next() {
i := int(rndp.position())
l := indexLocal(locals, (pid+i)%int(size)) l := indexLocal(locals, (pid+i)%int(size))
if x, _ := l.shared.popTail(); x != nil { if x, _ := l.shared.popTail(); x != nil {
return x return x
@ -299,12 +224,8 @@ func (p *Pool) pinSlow() (*poolLocal, int) {
} }
// If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one. // If GOMAXPROCS changes between GCs, we re-allocate the array and lose the old one.
size := runtime.GOMAXPROCS(0) size := runtime.GOMAXPROCS(0)
// Set count of Ps for random ordering
order := &randomOrder{}
order.reset(uint32(size))
local := make([]poolLocal, size) local := make([]poolLocal, size)
atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release atomic.StorePointer(&p.local, unsafe.Pointer(&local[0])) // store-release
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&pOrder)), unsafe.Pointer(order)) // store-release
runtime_StoreReluintptr(&p.localSize, uintptr(size)) // store-release runtime_StoreReluintptr(&p.localSize, uintptr(size)) // store-release
return &local[pid], pid return &local[pid], pid
} }
@ -346,10 +267,6 @@ var (
// oldPools is the set of pools that may have non-empty victim // oldPools is the set of pools that may have non-empty victim
// caches. Protected by STW. // caches. Protected by STW.
oldPools []*Pool oldPools []*Pool
// pOrder is a random order of Ps used for stealing. Writes
// are protected by allPoolsMu. Reads are atomic.
pOrder *randomOrder
) )
func init() { func init() {

View File

@ -271,24 +271,6 @@ func BenchmarkPoolOverflow(b *testing.B) {
}) })
} }
// Simulate object starvation in order to force Ps to steal objects
// from other Ps.
func BenchmarkPoolStarvation(b *testing.B) {
var p Pool
count := 100
count_starved := count - (count / runtime.GOMAXPROCS(0))
b.RunParallel(func(pb *testing.PB) {
for pb.Next() {
for b := 0; b < count_starved; b++ {
p.Put(1)
}
for b := 0; b < count; b++ {
p.Get()
}
}
})
}
var globalSink interface{} var globalSink interface{}
func BenchmarkPoolSTW(b *testing.B) { func BenchmarkPoolSTW(b *testing.B) {