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encoding/gob: Speedup map decoding by reducing the allocations.
The improvementis achieved in encoding/gob/decode.go decodeMap by allocate keyInstr and elemInstr only once and pass it to decodeIntoValue, instead of allocating a new instance on every loop cycle. name old time/op new time/op delta DecodeComplex128Slice-8 64.2µs ±10% 62.2µs ± 8% ~ (p=0.686 n=4+4) DecodeFloat64Slice-8 37.1µs ± 3% 36.5µs ± 5% ~ (p=0.343 n=4+4) DecodeInt32Slice-8 33.7µs ± 3% 32.7µs ± 4% ~ (p=0.200 n=4+4) DecodeStringSlice-8 59.7µs ± 5% 57.3µs ± 1% ~ (p=0.114 n=4+4) DecodeInterfaceSlice-8 543µs ± 7% 497µs ± 3% ~ (p=0.057 n=4+4) DecodeMap-8 3.78ms ± 8% 2.66ms ± 2% -29.69% (p=0.029 n=4+4) Updates #19525 Change-Id: Iec5fa4530de76f0a70da5de8a129a567b4aa096e Reviewed-on: https://go-review.googlesource.com/38317 Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org> Reviewed-by: Rob Pike <r@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
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@ -545,11 +545,16 @@ func TestEndToEnd(t *testing.T) {
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type T2 struct {
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T string
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}
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type T3 struct {
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X float64
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Z *int
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}
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s1 := "string1"
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s2 := "string2"
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type T1 struct {
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A, B, C int
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M map[string]*float64
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M2 map[int]T3
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EmptyMap map[string]int // to check that we receive a non-nil map.
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N *[3]float64
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Strs *[2]string
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@ -561,11 +566,14 @@ func TestEndToEnd(t *testing.T) {
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}
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pi := 3.14159
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e := 2.71828
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meaning := 42
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fingers := 5
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t1 := &T1{
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A: 17,
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B: 18,
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C: -5,
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M: map[string]*float64{"pi": &pi, "e": &e},
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M2: map[int]T3{4: T3{X: pi, Z: &meaning}, 10: T3{X: e, Z: &fingers}},
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EmptyMap: make(map[string]int),
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N: &[3]float64{1.5, 2.5, 3.5},
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Strs: &[2]string{s1, s2},
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@ -542,12 +542,12 @@ func (dec *Decoder) decodeArray(state *decoderState, value reflect.Value, elemOp
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}
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// decodeIntoValue is a helper for map decoding.
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func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, ovfl error) reflect.Value {
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instr := &decInstr{op, 0, nil, ovfl}
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func decodeIntoValue(state *decoderState, op decOp, isPtr bool, value reflect.Value, instr *decInstr) reflect.Value {
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v := value
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if isPtr {
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v = decAlloc(value)
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}
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op(instr, state, v)
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return value
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}
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@ -564,9 +564,11 @@ func (dec *Decoder) decodeMap(mtyp reflect.Type, state *decoderState, value refl
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n := int(state.decodeUint())
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keyIsPtr := mtyp.Key().Kind() == reflect.Ptr
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elemIsPtr := mtyp.Elem().Kind() == reflect.Ptr
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keyInstr := &decInstr{keyOp, 0, nil, ovfl}
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elemInstr := &decInstr{elemOp, 0, nil, ovfl}
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for i := 0; i < n; i++ {
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key := decodeIntoValue(state, keyOp, keyIsPtr, allocValue(mtyp.Key()), ovfl)
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elem := decodeIntoValue(state, elemOp, elemIsPtr, allocValue(mtyp.Elem()), ovfl)
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key := decodeIntoValue(state, keyOp, keyIsPtr, allocValue(mtyp.Key()), keyInstr)
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elem := decodeIntoValue(state, elemOp, elemIsPtr, allocValue(mtyp.Elem()), elemInstr)
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value.SetMapIndex(key, elem)
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}
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}
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@ -364,3 +364,28 @@ func BenchmarkDecodeInterfaceSlice(b *testing.B) {
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}
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}
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}
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func BenchmarkDecodeMap(b *testing.B) {
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count := 10000
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m := make(map[int]int, count)
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for i := 0; i < count; i++ {
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m[i] = i
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}
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var buf bytes.Buffer
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enc := NewEncoder(&buf)
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err := enc.Encode(m)
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if err != nil {
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b.Fatal(err)
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}
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bbuf := benchmarkBuf{data: buf.Bytes()}
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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rm := make(map[int]int, 0)
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bbuf.reset()
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dec := NewDecoder(&bbuf)
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err := dec.Decode(&rm)
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if err != nil {
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b.Fatal(i, err)
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}
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}
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}
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