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Add ReadRune and WriteRune to bytes.Buffer
The comments mention bufio's WriteRune, which should come next. R=rsc CC=golang-dev https://golang.org/cl/245041
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@ -9,6 +9,7 @@ package bytes
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import (
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"io"
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"os"
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"utf8"
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)
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// Copy from string to byte array at offset doff. Assume there's room.
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@ -22,10 +23,10 @@ func copyString(dst []byte, doff int, str string) {
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// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
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// The zero value for Buffer is an empty buffer ready to use.
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type Buffer struct {
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buf []byte // contents are the bytes buf[off : len(buf)]
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off int // read at &buf[off], write at &buf[len(buf)]
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oneByte [1]byte // avoid allocation of slice on each WriteByte
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bootstrap [64]byte // memory to hold first slice; helps small buffers (Printf) avoid allocation.
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buf []byte // contents are the bytes buf[off : len(buf)]
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off int // read at &buf[off], write at &buf[len(buf)]
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runeBytes [utf8.UTFMax]byte // avoid allocation of slice on each WriteByte or Rune
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bootstrap [64]byte // memory to hold first slice; helps small buffers (Printf) avoid allocation.
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}
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// Bytes returns a slice of the contents of the unread portion of the buffer;
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@ -176,11 +177,25 @@ func (b *Buffer) WriteTo(w io.Writer) (n int64, err os.Error) {
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// The returned error is always nil, but is included
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// to match bufio.Writer's WriteByte.
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func (b *Buffer) WriteByte(c byte) os.Error {
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b.oneByte[0] = c
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b.Write(&b.oneByte)
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b.runeBytes[0] = c
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b.Write(b.runeBytes[0:1])
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return nil
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}
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// WriteRune appends the UTF-8 encoding of Unicode
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// code point r to the buffer, returning its length and
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// an error, which is always nil but is included
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// to match bufio.Writer's WriteRune.
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func (b *Buffer) WriteRune(r int) (n int, err os.Error) {
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if r < utf8.RuneSelf {
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b.WriteByte(byte(r))
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return 1, nil
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}
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n = utf8.EncodeRune(r, &b.runeBytes)
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b.Write(b.runeBytes[0:n])
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return n, nil
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}
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// Read reads the next len(p) bytes from the buffer or until the buffer
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// is drained. The return value n is the number of bytes read. If the
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// buffer has no data to return, err is os.EOF even if len(p) is zero;
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@ -217,6 +232,27 @@ func (b *Buffer) ReadByte() (c byte, err os.Error) {
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return c, nil
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}
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// ReadRune reads and returns the next UTF-8-encoded
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// Unicode code point from the buffer.
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// If no bytes are available, the error returned is os.EOF.
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// If the bytes are an erroneous UTF-8 encoding, it
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// consumes one byte and returns U+FFFD, 1.
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func (b *Buffer) ReadRune() (r int, size int, err os.Error) {
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if b.off >= len(b.buf) {
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// Buffer is empty, reset to recover space.
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b.Truncate(0)
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return 0, 0, os.EOF
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}
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c := b.buf[b.off]
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if c < utf8.RuneSelf {
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b.off++
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return int(c), 1, nil
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}
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r, n := utf8.DecodeRune(b.buf[b.off:])
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b.off += n
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return r, n, nil
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}
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// NewBuffer creates and initializes a new Buffer using buf as its initial
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// contents. It is intended to prepare a Buffer to read existing data. It
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// can also be used to to size the internal buffer for writing. To do that,
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@ -8,6 +8,7 @@ import (
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. "bytes"
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"rand"
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"testing"
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"utf8"
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)
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@ -262,3 +263,37 @@ func TestWriteTo(t *testing.T) {
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empty(t, "TestReadFrom (2)", &b, s, make([]byte, len(data)))
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}
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}
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func TestRuneIO(t *testing.T) {
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const NRune = 1000
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// Built a test array while we write the data
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b := make([]byte, utf8.UTFMax*NRune)
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var buf Buffer
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n := 0
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for r := 0; r < NRune; r++ {
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size := utf8.EncodeRune(r, b[n:])
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nbytes, err := buf.WriteRune(r)
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if err != nil {
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t.Fatalf("WriteRune(0x%x) error: %s", r, err)
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}
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if nbytes != size {
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t.Fatalf("WriteRune(0x%x) expected %d, got %d", size, nbytes)
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}
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n += size
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}
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b = b[0:n]
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// Check the resulting bytes
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if !Equal(buf.Bytes(), b) {
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t.Fatalf("incorrect result from WriteRune: %q not %q", buf.Bytes(), b)
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}
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// Read it back with ReadRune
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for r := 0; r < NRune; r++ {
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size := utf8.EncodeRune(r, b)
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nr, nbytes, err := buf.ReadRune()
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if nr != r || nbytes != size || err != nil {
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t.Fatalf("ReadRune(0x%x) got 0x%x,%d not 0x%x,%d (err=%s)", r, nr, nbytes, r, size, err)
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}
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}
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}
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