mirror of
https://github.com/golang/go
synced 2024-11-12 03:50:21 -07:00
runtime: eliminate rendundant loads gcPercent
The previous change was an automated change that made gcPercent a type-safe atomic variable. However, that introduced a lot of redundant formal atomic loads of the variable. Remove them by only loading once in each case, and reusing the value. Change-Id: I49647135f423574f94506d456d1cc390150fad02 Reviewed-on: https://go-review.googlesource.com/c/go/+/357795 Trust: Michael Knyszek <mknyszek@google.com> Reviewed-by: Michael Pratt <mpratt@google.com>
This commit is contained in:
parent
2f71c86370
commit
09e8de70c2
@ -966,8 +966,8 @@ func (c *gcControllerState) commit(triggerRatio float64) {
|
||||
// has grown by GOGC/100 over where it started the last cycle,
|
||||
// plus additional runway for non-heap sources of GC work.
|
||||
goal := ^uint64(0)
|
||||
if c.gcPercent.Load() >= 0 {
|
||||
goal = c.heapMarked + (c.heapMarked+atomic.Load64(&c.stackScan)+atomic.Load64(&c.globalsScan))*uint64(c.gcPercent.Load())/100
|
||||
if gcPercent := c.gcPercent.Load(); gcPercent >= 0 {
|
||||
goal = c.heapMarked + (c.heapMarked+atomic.Load64(&c.stackScan)+atomic.Load64(&c.globalsScan))*uint64(gcPercent)/100
|
||||
}
|
||||
|
||||
// Don't trigger below the minimum heap size.
|
||||
@ -1081,17 +1081,19 @@ func (c *gcControllerState) commit(triggerRatio float64) {
|
||||
//
|
||||
// For !goexperiment.PacerRedesign.
|
||||
func (c *gcControllerState) oldCommit(triggerRatio float64) {
|
||||
gcPercent := c.gcPercent.Load()
|
||||
|
||||
// Compute the next GC goal, which is when the allocated heap
|
||||
// has grown by GOGC/100 over the heap marked by the last
|
||||
// cycle.
|
||||
goal := ^uint64(0)
|
||||
if c.gcPercent.Load() >= 0 {
|
||||
goal = c.heapMarked + c.heapMarked*uint64(c.gcPercent.Load())/100
|
||||
if gcPercent >= 0 {
|
||||
goal = c.heapMarked + c.heapMarked*uint64(gcPercent)/100
|
||||
}
|
||||
|
||||
// Set the trigger ratio, capped to reasonable bounds.
|
||||
if c.gcPercent.Load() >= 0 {
|
||||
scalingFactor := float64(c.gcPercent.Load()) / 100
|
||||
if gcPercent >= 0 {
|
||||
scalingFactor := float64(gcPercent) / 100
|
||||
// Ensure there's always a little margin so that the
|
||||
// mutator assist ratio isn't infinity.
|
||||
maxTriggerRatio := 0.95 * scalingFactor
|
||||
@ -1131,7 +1133,7 @@ func (c *gcControllerState) oldCommit(triggerRatio float64) {
|
||||
// We trigger the next GC cycle when the allocated heap has
|
||||
// grown by the trigger ratio over the marked heap size.
|
||||
trigger := ^uint64(0)
|
||||
if c.gcPercent.Load() >= 0 {
|
||||
if gcPercent >= 0 {
|
||||
trigger = uint64(float64(c.heapMarked) * (1 + triggerRatio))
|
||||
// Don't trigger below the minimum heap size.
|
||||
minTrigger := c.heapMinimum
|
||||
@ -1211,9 +1213,8 @@ func (c *gcControllerState) setGCPercent(in int32) int32 {
|
||||
if in < 0 {
|
||||
in = -1
|
||||
}
|
||||
// Write it atomically so readers like revise() can read it safely.
|
||||
c.heapMinimum = defaultHeapMinimum * uint64(in) / 100
|
||||
c.gcPercent.Store(in)
|
||||
c.heapMinimum = defaultHeapMinimum * uint64(c.gcPercent.Load()) / 100
|
||||
// Update pacing in response to gcPercent change.
|
||||
c.commit(c.triggerRatio)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user