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synced 2024-11-21 20:44:39 -07:00
bufio: Write and WriteString cleanup
Write never writes less than the buffer size and WriteString takes advantage of the copy built-in to improve write efficiency. R=rsc, ality, rog CC=golang-dev https://golang.org/cl/4344060
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@ -415,38 +415,27 @@ func (b *Writer) Buffered() int { return b.n }
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// If nn < len(p), it also returns an error explaining
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// why the write is short.
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func (b *Writer) Write(p []byte) (nn int, err os.Error) {
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if b.err != nil {
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return 0, b.err
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}
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nn = 0
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for len(p) > 0 {
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n := b.Available()
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if n <= 0 {
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if b.Flush(); b.err != nil {
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break
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}
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n = b.Available()
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}
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if b.Buffered() == 0 && len(p) >= len(b.buf) {
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for len(p) > b.Available() && b.err == nil {
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var n int
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if b.Buffered() == 0 {
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// Large write, empty buffer.
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// Write directly from p to avoid copy.
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n, b.err = b.wr.Write(p)
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nn += n
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p = p[n:]
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if b.err != nil {
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break
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}
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continue
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} else {
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n = copy(b.buf[b.n:], p)
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b.n += n
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b.Flush()
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}
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if n > len(p) {
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n = len(p)
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}
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copy(b.buf[b.n:b.n+n], p[0:n])
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b.n += n
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nn += n
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p = p[n:]
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}
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return nn, b.err
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if b.err != nil {
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return nn, b.err
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}
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n := copy(b.buf[b.n:], p)
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b.n += n
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nn += n
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return nn, nil
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}
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// WriteByte writes a single byte.
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@ -496,24 +485,21 @@ func (b *Writer) WriteRune(rune int) (size int, err os.Error) {
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// If the count is less than len(s), it also returns an error explaining
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// why the write is short.
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func (b *Writer) WriteString(s string) (int, os.Error) {
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nn := 0
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for len(s) > b.Available() && b.err == nil {
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n := copy(b.buf[b.n:], s)
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b.n += n
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nn += n
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s = s[n:]
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b.Flush()
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}
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if b.err != nil {
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return 0, b.err
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return nn, b.err
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}
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// Common case, worth making fast.
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if b.Available() >= len(s) || len(b.buf) >= len(s) && b.Flush() == nil {
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for i := 0; i < len(s); i++ { // loop over bytes, not runes.
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b.buf[b.n] = s[i]
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b.n++
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}
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return len(s), nil
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}
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for i := 0; i < len(s); i++ { // loop over bytes, not runes.
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b.WriteByte(s[i])
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if b.err != nil {
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return i, b.err
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}
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}
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return len(s), nil
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n := copy(b.buf[b.n:], s)
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b.n += n
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nn += n
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return nn, nil
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}
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// buffered input and output
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