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cmd/cgo: add implementation comment
R=golang-dev, r, bradfitz, iant CC=golang-dev https://golang.org/cl/7407050
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@ -134,3 +134,266 @@ See "C? Go? Cgo!" for an introduction to using cgo:
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http://golang.org/doc/articles/c_go_cgo.html
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http://golang.org/doc/articles/c_go_cgo.html
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*/
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*/
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package main
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package main
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/*
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Implementation details.
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Cgo provides a way for Go programs to call C code linked into the same
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address space. This comment explains the operation of cgo.
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Cgo reads a set of Go source files and looks for statements saying
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import "C". If the import has a doc comment, that comment is
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taken as literal C code to be used as a preamble to any C code
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generated by cgo. A typical preamble #includes necessary definitions:
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// #include <stdio.h>
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import "C"
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For more details about the usage of cgo, see the documentation
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comment at the top of this file.
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Understanding C
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Cgo scans the Go source files that import "C" for uses of that
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package, such as C.puts. It collects all such identifiers. The next
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step is to determine each kind of name. In C.xxx the xxx might refer
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to a type, a function, a constant, or a global variable. Cgo must
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decide which.
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The obvious thing for cgo to do is to process the preamble, expanding
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#includes and processing the corresponding C code. That would require
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a full C parser and type checker that was also aware of any extensions
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known to the system compiler (for example, all the GNU C extensions) as
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well as the system-specific header locations and system-specific
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pre-#defined macros. This is certainly possible to do, but it is an
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enormous amount of work.
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Cgo takes a different approach. It determines the meaning of C
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identifiers not by parsing C code but by feeding carefully constructed
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programs into the system C compiler and interpreting the generated
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error messages, debug information, and object files. In practice,
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parsing these is significantly less work and more robust than parsing
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C source.
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Cgo first invokes gcc -E -dM on the preamble, in order to find out
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about simple #defines for constants and the like. These are recorded
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for later use.
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Next, cgo needs to identify the kinds for each identifier. For the
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identifiers C.foo and C.bar, cgo generates this C program:
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<preamble>
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void __cgo__f__(void) {
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#line 1 "cgo-test"
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foo;
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enum { _cgo_enum_0 = foo };
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bar;
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enum { _cgo_enum_1 = bar };
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}
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This program will not compile, but cgo can look at the error messages
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to infer the kind of each identifier. The line number given in the
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error tells cgo which identifier is involved.
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An error like "unexpected type name" or "useless type name in empty
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declaration" or "declaration does not declare anything" tells cgo that
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the identifier is a type.
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An error like "statement with no effect" or "expression result unused"
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tells cgo that the identifier is not a type, but not whether it is a
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constant, function, or global variable.
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An error like "not an integer constant" tells cgo that the identifier
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is not a constant. If it is also not a type, it must be a function or
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global variable. For now, those can be treated the same.
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Next, cgo must learn the details of each type, variable, function, or
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constant. It can do this by reading object files. If cgo has decided
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that t1 is a type, v2 and v3 are variables or functions, and c4, c5,
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and c6 are constants, it generates:
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<preamble>
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typeof(t1) *__cgo__1;
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typeof(v2) *__cgo__2;
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typeof(v3) *__cgo__3;
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typeof(c4) *__cgo__4;
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enum { __cgo_enum__4 = c4 };
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typeof(c5) *__cgo__5;
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enum { __cgo_enum__5 = c5 };
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typeof(c6) *__cgo__6;
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enum { __cgo_enum__6 = c6 };
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long long __cgo_debug_data[] = {
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0, // t1
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0, // v2
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0, // v3
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c4,
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c5,
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c6,
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1
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};
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and again invokes the system C compiler, to produce an object file
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containing debug information. Cgo parses the DWARF debug information
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for __cgo__N to learn the type of each identifier. (The types also
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distinguish functions from global variables.) If using a standard gcc,
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cgo can parse the DWARF debug information for the __cgo_enum__N to
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learn the identifier's value. The LLVM-based gcc on OS X emits
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incomplete DWARF information for enums; in that case cgo reads the
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constant values from the __cgo_debug_data from the object file's data
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segment.
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At this point cgo knows the meaning of each C.xxx well enough to start
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the translation process.
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Translating Go
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[The rest of this comment refers to 6g and 6c, the Go and C compilers
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that are part of the amd64 port of the gc Go toolchain. Everything here
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applies to another architecture's compilers as well.]
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Given the input Go files x.go and y.go, cgo generates these source
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files:
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x.cgo1.go # for 6g
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y.cgo1.go # for 6g
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_cgo_gotypes.go # for 6g
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_cgo_defun.c # for 6c
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x.cgo2.c # for gcc
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y.cgo2.c # for gcc
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_cgo_export.c # for gcc
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_cgo_main.c # for gcc
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The file x.cgo1.go is a copy of x.go with the import "C" removed and
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references to C.xxx replaced with names like _Cfunc_xxx or _Ctype_xxx.
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The definitions of those identifiers, written as Go functions, types,
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or variables, are provided in _cgo_gotypes.go.
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Here is a _cgo_gotypes.go containing definitions for C.flush (provided
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in the preamble) and C.puts (from stdio):
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type _Ctype_char int8
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type _Ctype_int int32
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type _Ctype_void [0]byte
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func _Cfunc_CString(string) *_Ctype_char
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func _Cfunc_flush() _Ctype_void
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func _Cfunc_puts(*_Ctype_char) _Ctype_int
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For functions, cgo only writes an external declaration in the Go
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output. The implementation is in a combination of C for 6c (meaning
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any gc-toolchain compiler) and C for gcc.
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The 6c file contains the definitions of the functions. They all have
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similar bodies that invoke runtime·cgocall to make a switch from the
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Go runtime world to the system C (GCC-based) world.
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For example, here is the definition of _Cfunc_puts:
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void _cgo_be59f0f25121_Cfunc_puts(void*);
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void
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·_Cfunc_puts(struct{uint8 x[1];}p)
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{
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runtime·cgocall(_cgo_be59f0f25121_Cfunc_puts, &p);
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}
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The hexadecimal number is a hash of cgo's input, chosen to be
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deterministic yet unlikely to collide with other uses. The actual
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function _cgo_be59f0f25121_Cfunc_flush is implemented in a C source
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file compiled by gcc, the file x.cgo2.c:
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void
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_cgo_be59f0f25121_Cfunc_puts(void *v)
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{
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struct {
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char* p0;
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int r;
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char __pad12[4];
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} __attribute__((__packed__)) *a = v;
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a->r = puts((void*)a->p0);
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}
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It extracts the arguments from the pointer to _Cfunc_puts's argument
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frame, invokes the system C function (in this case, puts), stores the
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result in the frame, and returns.
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Linking
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Once the _cgo_export.c and *.cgo2.c files have been compiled with gcc,
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they need to be linked into the final binary, along with the libraries
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they might depend on (in the case of puts, stdio). 6l has been
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extended to understand basic ELF files, but it does not understand ELF
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in the full complexity that modern C libraries embrace, so it cannot
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in general generate direct references to the system libraries.
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Instead, the build process generates an object file using dynamic
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linkage to the desired libraries. The main function is provided by
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_cgo_main.c:
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int main() { return 0; }
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void crosscall2(void(*fn)(void*, int), void *a, int c) { }
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void _cgo_allocate(void *a, int c) { }
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void _cgo_panic(void *a, int c) { }
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The extra functions here are stubs to satisfy the references in the C
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code generated for gcc. The build process links this stub, along with
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_cgo_export.c and *.cgo2.c, into a dynamic executable and then lets
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cgo examine the executable. Cgo records the list of shared library
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references and resolved names and writes them into a new file
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_cgo_import.c, which looks like:
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#pragma dynlinker "/lib64/ld-linux-x86-64.so.2"
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#pragma dynimport puts puts#GLIBC_2.2.5 "libc.so.6"
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#pragma dynimport __libc_start_main __libc_start_main#GLIBC_2.2.5 "libc.so.6"
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#pragma dynimport stdout stdout#GLIBC_2.2.5 "libc.so.6"
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#pragma dynimport fflush fflush#GLIBC_2.2.5 "libc.so.6"
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#pragma dynimport _ _ "libpthread.so.0"
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#pragma dynimport _ _ "libc.so.6"
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In the end, the compiled Go package, which will eventually be
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presented to 6l as part of a larger program, contains:
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_go_.6 # 6g-compiled object for _cgo_gotypes.go *.cgo1.go
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_cgo_defun.6 # 6c-compiled object for _cgo_defun.c
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_all.o # gcc-compiled object for _cgo_export.c, *.cgo2.c
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_cgo_import.6 # 6c-compiled object for _cgo_import.c
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The final program will be a dynamic executable, so that 6l can avoid
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needing to process arbitrary .o files. It only needs to process the .o
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files generated from C files that cgo writes, and those are much more
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limited in the ELF or other features that they use.
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In essence, the _cgo_import.6 file includes the extra linking
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directives that 6l is not sophisticated enough to derive from _all.o
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on its own. Similarly, the _all.o uses dynamic references to real
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system object code because 6l is not sophisticated enough to process
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the real code.
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The main benefits of this system are that 6l remains relatively simple
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(it does not need to implement a complete ELF and Mach-O linker) and
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that gcc is not needed after the package is compiled. For example,
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package net uses cgo for access to name resolution functions provided
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by libc. Although gcc is needed to compile package net, gcc is not
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needed to link programs that import package net.
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Runtime
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When using cgo, Go must not assume that it owns all details of the
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process. In particular it needs to coordinate with C in the use of
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threads and thread-local storage. The runtime package, in its own
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(6c-compiled) C code, declares a few uninitialized (default bss)
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variables:
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bool runtime·iscgo;
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void (*libcgo_thread_start)(void*);
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void (*initcgo)(G*);
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Any package using cgo imports "runtime/cgo", which provides
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initializations for these variables. It sets iscgo to 1, initcgo to a
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gcc-compiled function that can be called early during program startup,
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and libcgo_thread_start to a gcc-compiled function that can be used to
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create a new thread, in place of the runtime's usual direct system
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calls.
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*/
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