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mirror of https://github.com/golang/go synced 2024-10-03 15:31:22 -06:00

sync: add Cond

R=rsc, rog, r
CC=golang-dev
https://golang.org/cl/3775048
This commit is contained in:
Gustavo Niemeyer 2011-02-16 14:11:07 -05:00 committed by Russ Cox
parent 52ffb6af00
commit 05b1dbd0a6
6 changed files with 241 additions and 0 deletions

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@ -6,6 +6,7 @@ include ../../Make.inc
TARG=sync
GOFILES=\
cond.go\
mutex.go\
once.go \
rwmutex.go\

89
src/pkg/sync/cond.go Normal file
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@ -0,0 +1,89 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync
import "runtime"
// Cond implements a condition variable, a rendezvous point
// for goroutines waiting for or announcing the occurrence
// of an event.
//
// Each Cond has an associated Locker L (often a *Mutex or *RWMutex),
// which must be held when changing the condition and
// when calling the Wait method.
type Cond struct {
L Locker // held while observing or changing the condition
m Mutex // held to avoid internal races
waiters int // number of goroutines blocked on Wait
sema *uint32
}
// NewCond returns a new Cond with Locker l.
func NewCond(l Locker) *Cond {
return &Cond{L: l}
}
// Wait atomically unlocks c.L and suspends execution
// of the calling goroutine. After later resuming execution,
// Wait locks c.L before returning.
//
// Because L is not locked when Wait first resumes, the caller
// typically cannot assume that the condition is true when
// Wait returns. Instead, the caller should Wait in a loop:
//
// c.L.Lock()
// for !condition() {
// c.Wait()
// }
// ... make use of condition ...
// c.L.Unlock()
//
func (c *Cond) Wait() {
c.m.Lock()
if c.sema == nil {
c.sema = new(uint32)
}
s := c.sema
c.waiters++
c.m.Unlock()
c.L.Unlock()
runtime.Semacquire(s)
c.L.Lock()
}
// Signal wakes one goroutine waiting on c, if there is any.
//
// It is allowed but not required for the caller to hold c.L
// during the call.
func (c *Cond) Signal() {
c.m.Lock()
if c.waiters > 0 {
c.waiters--
runtime.Semrelease(c.sema)
}
c.m.Unlock()
}
// Broadcast wakes all goroutines waiting on c.
//
// It is allowed but not required for the caller to hold c.L
// during the call.
func (c *Cond) Broadcast() {
c.m.Lock()
if c.waiters > 0 {
s := c.sema
n := c.waiters
for i := 0; i < n; i++ {
runtime.Semrelease(s)
}
// We just issued n wakeups via the semaphore s.
// To ensure that they wake up the existing waiters
// and not waiters that arrive after Broadcast returns,
// clear c.sema. The next operation will allocate
// a new one.
c.sema = nil
c.waiters = 0
}
c.m.Unlock()
}

99
src/pkg/sync/cond_test.go Normal file
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@ -0,0 +1,99 @@
// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sync_test
import (
. "sync"
"testing"
)
func TestCondSignal(t *testing.T) {
var m Mutex
c := NewCond(&m)
n := 1000
running := make(chan bool, n)
awake := make(chan bool, n)
for i := 0; i < n; i++ {
go func() {
m.Lock()
running <- true
c.Wait()
awake <- true
m.Unlock()
}()
}
for i := 0; i < n; i++ {
<-running // Wait for everyone to run.
}
for n > 0 {
select {
case <-awake:
t.Fatal("goroutine not asleep")
default:
}
m.Lock()
c.Signal()
m.Unlock()
<-awake // Will deadlock if no goroutine wakes up
select {
case <-awake:
t.Fatal("too many goroutines awake")
default:
}
n--
}
c.Signal()
}
func TestCondBroadcast(t *testing.T) {
var m Mutex
c := NewCond(&m)
n := 200
running := make(chan int, n)
awake := make(chan int, n)
exit := false
for i := 0; i < n; i++ {
go func(g int) {
m.Lock()
for !exit {
running <- g
c.Wait()
awake <- g
}
m.Unlock()
}(i)
}
for i := 0; i < n; i++ {
for i := 0; i < n; i++ {
<-running // Will deadlock unless n are running.
}
if i == n-1 {
m.Lock()
exit = true
m.Unlock()
}
select {
case <-awake:
t.Fatal("goroutine not asleep")
default:
}
m.Lock()
c.Broadcast()
m.Unlock()
seen := make([]bool, n)
for i := 0; i < n; i++ {
g := <-awake
if seen[g] {
t.Fatal("goroutine woke up twice")
}
seen[g] = true
}
}
select {
case <-running:
t.Fatal("goroutine did not exit")
default:
}
c.Broadcast()
}

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@ -21,6 +21,12 @@ type Mutex struct {
sema uint32
}
// A Locker represents an object that can be locked and unlocked.
type Locker interface {
Lock()
Unlock()
}
// Add delta to *val, and return the new *val in a thread-safe way. If multiple
// goroutines call xadd on the same val concurrently, the changes will be
// serialized, and all the deltas will be added in an undefined order.

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@ -71,3 +71,14 @@ func (rw *RWMutex) Lock() {
// goroutine. One goroutine may RLock (Lock) an RWMutex and then
// arrange for another goroutine to RUnlock (Unlock) it.
func (rw *RWMutex) Unlock() { rw.w.Unlock() }
// RLocker returns a Locker interface that implements
// the Lock and Unlock methods by calling rw.RLock and rw.RUnlock.
func (rw *RWMutex) RLocker() Locker {
return (*rlocker)(rw)
}
type rlocker RWMutex
func (r *rlocker) Lock() { (*RWMutex)(r).RLock() }
func (r *rlocker) Unlock() { (*RWMutex)(r).RUnlock() }

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@ -112,3 +112,38 @@ func TestRWMutex(t *testing.T) {
HammerRWMutex(10, 10, 1000)
HammerRWMutex(10, 5, 10000)
}
func TestRLocker(t *testing.T) {
var wl RWMutex
var rl Locker
wlocked := make(chan bool, 1)
rlocked := make(chan bool, 1)
rl = wl.RLocker()
n := 10
go func() {
for i := 0; i < n; i++ {
rl.Lock()
rl.Lock()
rlocked <- true
wl.Lock()
wlocked <- true
}
}()
for i := 0; i < n; i++ {
<-rlocked
rl.Unlock()
select {
case <-wlocked:
t.Fatal("RLocker() didn't read-lock it")
default:
}
rl.Unlock()
<-wlocked
select {
case <-rlocked:
t.Fatal("RLocker() didn't respect the write lock")
default:
}
wl.Unlock()
}
}