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doc/articles: use C90 standard functions in the cgo article.
R=golang-dev, iant CC=golang-dev https://golang.org/cl/9953043
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@ -11,8 +11,8 @@ single Go package.
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<p>
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To lead with an example, here's a Go package that provides two functions -
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<code>Random</code> and <code>Seed</code> - that wrap C's <code>random</code>
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and <code>srandom</code> functions.
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<code>Random</code> and <code>Seed</code> - that wrap C's <code>rand</code>
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and <code>srand</code> functions.
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</p>
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{{code "/doc/progs/cgo1.go" `/package rand/` `/END/`}}
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@ -30,14 +30,14 @@ name space.
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<p>
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The <code>rand</code> package contains four references to the <code>C</code>
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package: the calls to <code>C.random</code> and <code>C.srandom</code>, the
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package: the calls to <code>C.rand</code> and <code>C.srand</code>, the
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conversion <code>C.uint(i)</code>, and the <code>import</code> statement.
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</p>
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<p>
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The <code>Random</code> function calls the standard C library's <code>random</code>
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function and returns the result. In C, <code>random</code> returns a value of the
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C type <code>long</code>, which cgo represents as the type <code>C.long</code>.
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function and returns the result. In C, <code>rand</code> returns a value of the
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C type <code>int</code>, which cgo represents as the type <code>C.int</code>.
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It must be converted to a Go type before it can be used by Go code outside this
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package, using an ordinary Go type conversion:
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</p>
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@ -54,7 +54,7 @@ the type conversion more explicitly:
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<p>
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The <code>Seed</code> function does the reverse, in a way. It takes a
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regular Go <code>int</code>, converts it to the C <code>unsigned int</code>
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type, and passes it to the C function <code>srandom</code>.
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type, and passes it to the C function <code>srand</code>.
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</p>
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{{code "/doc/progs/cgo1.go" `/func Seed/` `/END/`}}
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@ -12,12 +12,12 @@ import "C"
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// STOP OMIT
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func Random() int {
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return int(C.random())
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return int(C.rand())
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}
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// STOP OMIT
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func Seed(i int) {
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C.srandom(C.uint(i))
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C.srand(C.uint(i))
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}
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// END OMIT
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@ -11,13 +11,13 @@ package rand2
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import "C"
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func Random() int {
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var r C.long = C.random()
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var r C.int = C.rand()
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return int(r)
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}
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// STOP OMIT
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func Seed(i int) {
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C.srandom(C.uint(i))
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C.srand(C.uint(i))
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}
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// END OMIT
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