mirror of
https://github.com/golang/go
synced 2024-11-19 09:34:52 -07:00
math/big: cleaner handling of exponent under/overflow
Fixed several corner-case bugs and added corresponding tests. Change-Id: I23096b9caeeff0956f65ab59fa91e168d0e47bb8 Reviewed-on: https://go-review.googlesource.com/7001 Reviewed-by: Alan Donovan <adonovan@google.com>
This commit is contained in:
parent
2e7f0a00c3
commit
00c73f5c6e
@ -187,7 +187,12 @@ func (bits Bits) Float() *Float {
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// create corresponding float
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z := new(Float).SetInt(x) // normalized
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z.setExp(int64(z.exp) + int64(min))
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if e := int64(z.exp) + int64(min); MinExp <= e && e <= MaxExp {
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z.exp = int32(e)
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} else {
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// this should never happen for our test cases
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panic("exponent out of range")
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}
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return z
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}
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@ -154,7 +154,7 @@ func (z *Float) SetPrec(prec uint) *Float {
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z.prec = 0
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if z.form == finite {
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// truncate z to 0
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z.acc = z.cmpZero()
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z.acc = makeAcc(z.neg)
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z.form = zero
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}
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return z
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@ -172,8 +172,8 @@ func (z *Float) SetPrec(prec uint) *Float {
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return z
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}
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func (x *Float) cmpZero() Accuracy {
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if x.neg {
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func makeAcc(above bool) Accuracy {
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if above {
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return Above
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}
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return Below
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@ -265,22 +265,24 @@ func (x *Float) MantExp(mant *Float) (exp int) {
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return
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}
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// setExp sets the exponent for z.
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// If e < MinExp, z becomes ±0; if e > MaxExp, z becomes ±Inf.
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func (z *Float) setExp(e int64) {
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if debugFloat && z.form != finite {
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panic("setExp called for non-finite Float")
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func (z *Float) setExpAndRound(exp int64, sbit uint) {
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if exp < MinExp {
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// underflow
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z.acc = makeAcc(z.neg)
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z.form = zero
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return
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}
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switch {
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case e < MinExp:
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// TODO(gri) check that accuracy is adjusted if necessary
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z.form = zero // underflow
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default:
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z.exp = int32(e)
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case e > MaxExp:
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// TODO(gri) check that accuracy is adjusted if necessary
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z.form = inf // overflow
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if exp > MaxExp {
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// overflow
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z.acc = makeAcc(!z.neg)
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z.form = inf
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return
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}
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z.form = finite
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z.exp = int32(exp)
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z.round(sbit)
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}
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// SetMantExp sets z to mant × 2**exp and and returns z.
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@ -308,7 +310,7 @@ func (z *Float) SetMantExp(mant *Float, exp int) *Float {
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if z.form != finite {
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return z
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}
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z.setExp(int64(z.exp) + int64(exp))
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z.setExpAndRound(int64(z.exp)+int64(exp), 0)
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return z
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}
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@ -368,14 +370,14 @@ func (x *Float) validate() {
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}
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m := len(x.mant)
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if m == 0 {
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panic("nonzero finite x with empty mantissa")
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panic("nonzero finite number with empty mantissa")
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}
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const msb = 1 << (_W - 1)
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if x.mant[m-1]&msb == 0 {
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panic(fmt.Sprintf("msb not set in last word %#x of %s", x.mant[m-1], x.Format('p', 0)))
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}
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if x.prec <= 0 {
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panic(fmt.Sprintf("invalid precision %d", x.prec))
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if x.prec == 0 {
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panic("zero precision finite number")
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}
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}
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@ -507,7 +509,14 @@ func (z *Float) round(sbit uint) {
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shrVU(z.mant, z.mant, 1)
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z.mant[n-1] |= 1 << (_W - 1)
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// adjust exponent
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z.exp++
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if z.exp < MaxExp {
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z.exp++
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} else {
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// exponent overflow
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z.acc = makeAcc(!z.neg)
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z.form = inf
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return
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}
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}
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z.acc = Above
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}
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@ -515,8 +524,6 @@ func (z *Float) round(sbit uint) {
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// zero out trailing bits in least-significant word
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z.mant[0] &^= lsb - 1
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// TODO(gri) can z.mant be all 0s at this point?
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// update accuracy
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if z.acc != Exact && z.neg {
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z.acc ^= Below | Above
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@ -655,13 +662,9 @@ func (z *Float) SetInt(x *Int) *Float {
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return z
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}
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// x != 0
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z.form = finite
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z.mant = z.mant.set(x.abs)
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fnorm(z.mant)
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z.setExp(int64(bits))
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if z.prec < bits {
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z.round(0)
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}
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z.setExpAndRound(int64(bits), 0)
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return z
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}
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@ -692,7 +695,7 @@ func (z *Float) SetInf(sign int) *Float {
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}
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// SetNaN sets z to a NaN value, and returns z.
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// The precision of z is unchanged and the result is always Undef.
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// The precision of z is unchanged and the result accuracy is always Undef.
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func (z *Float) SetNaN() *Float {
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z.acc = Undef
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z.form = nan
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@ -711,14 +714,15 @@ func (z *Float) Set(x *Float) *Float {
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}
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z.acc = Exact
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if z != x {
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if z.prec == 0 {
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z.prec = x.prec
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}
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z.form = x.form
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z.neg = x.neg
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z.exp = x.exp
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z.mant = z.mant.set(x.mant)
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if z.prec < x.prec {
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if x.form == finite {
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z.exp = x.exp
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z.mant = z.mant.set(x.mant)
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}
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if z.prec == 0 {
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z.prec = x.prec
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} else if z.prec < x.prec {
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z.round(0)
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}
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}
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@ -738,8 +742,10 @@ func (z *Float) Copy(x *Float) *Float {
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z.acc = x.acc
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z.form = x.form
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z.neg = x.neg
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z.mant = z.mant.set(x.mant)
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z.exp = x.exp
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if z.form == finite {
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z.mant = z.mant.set(x.mant)
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z.exp = x.exp
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}
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}
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return z
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}
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@ -821,7 +827,7 @@ func (x *Float) Int64() (int64, Accuracy) {
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switch x.form {
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case finite:
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// 0 < |x| < +Inf
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acc := x.cmpZero()
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acc := makeAcc(x.neg)
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if x.exp <= 0 {
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// 0 < |x| < 1
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return 0, acc
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@ -927,7 +933,7 @@ func (x *Float) Int(z *Int) (*Int, Accuracy) {
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switch x.form {
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case finite:
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// 0 < |x| < +Inf
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acc := x.cmpZero()
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acc := makeAcc(x.neg)
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if x.exp <= 0 {
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// 0 < |x| < 1
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return z.SetInt64(0), acc
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@ -960,7 +966,7 @@ func (x *Float) Int(z *Int) (*Int, Accuracy) {
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return z.SetInt64(0), Exact
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case inf:
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return nil, x.cmpZero()
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return nil, makeAcc(x.neg)
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case nan:
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return nil, Undef
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@ -1010,7 +1016,7 @@ func (x *Float) Rat(z *Rat) (*Rat, Accuracy) {
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return z.SetInt64(0), Exact
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case inf:
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return nil, x.cmpZero()
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return nil, makeAcc(x.neg)
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case nan:
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return nil, Undef
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@ -1035,8 +1041,22 @@ func (z *Float) Neg(x *Float) *Float {
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return z
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}
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// z = x + y, ignoring signs of x and y.
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// x.form and y.form must be finite.
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func validateBinaryOperands(x, y *Float) {
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if !debugFloat {
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// avoid performance bugs
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panic("validateBinaryOperands called but debugFloat is not set")
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}
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if len(x.mant) == 0 {
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panic("empty mantissa for x")
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}
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if len(y.mant) == 0 {
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panic("empty mantissa for y")
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}
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}
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// z = x + y, ignoring signs of x and y for the addition
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// but using the sign of z for rounding the result.
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// x and y must have a non-empty mantissa and valid exponent.
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func (z *Float) uadd(x, y *Float) {
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// Note: This implementation requires 2 shifts most of the
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// time. It is also inefficient if exponents or precisions
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@ -1048,8 +1068,8 @@ func (z *Float) uadd(x, y *Float) {
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// Point Addition With Exact Rounding (as in the MPFR Library)"
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// http://www.vinc17.net/research/papers/rnc6.pdf
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if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
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panic("uadd called with empty mantissa")
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if debugFloat {
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validateBinaryOperands(x, y)
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}
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// compute exponents ex, ey for mantissa with "binary point"
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@ -1075,20 +1095,20 @@ func (z *Float) uadd(x, y *Float) {
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}
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// len(z.mant) > 0
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z.setExp(ex + int64(len(z.mant))*_W - fnorm(z.mant))
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z.round(0)
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z.setExpAndRound(ex+int64(len(z.mant))*_W-fnorm(z.mant), 0)
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}
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// z = x - y for x >= y, ignoring signs of x and y.
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// x.form and y.form must be finite.
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// z = x - y for |x| > |y|, ignoring signs of x and y for the subtraction
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// but using the sign of z for rounding the result.
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// x and y must have a non-empty mantissa and valid exponent.
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func (z *Float) usub(x, y *Float) {
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// This code is symmetric to uadd.
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// We have not factored the common code out because
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// eventually uadd (and usub) should be optimized
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// by special-casing, and the code will diverge.
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if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
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panic("usub called with empty mantissa")
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if debugFloat {
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validateBinaryOperands(x, y)
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}
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ex := int64(x.exp) - int64(len(x.mant))*_W
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@ -1113,19 +1133,20 @@ func (z *Float) usub(x, y *Float) {
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if len(z.mant) == 0 {
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z.acc = Exact
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z.form = zero
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z.neg = false
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return
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}
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// len(z.mant) > 0
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z.setExp(ex + int64(len(z.mant))*_W - fnorm(z.mant))
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z.round(0)
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z.setExpAndRound(ex+int64(len(z.mant))*_W-fnorm(z.mant), 0)
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}
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// z = x * y, ignoring signs of x and y.
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// x.form and y.form must be finite.
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// z = x * y, ignoring signs of x and y for the multiplication
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// but using the sign of z for rounding the result.
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// x and y must have a non-empty mantissa and valid exponent.
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func (z *Float) umul(x, y *Float) {
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if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
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panic("umul called with empty mantissa")
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if debugFloat {
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validateBinaryOperands(x, y)
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}
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// Note: This is doing too much work if the precision
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@ -1137,16 +1158,15 @@ func (z *Float) umul(x, y *Float) {
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e := int64(x.exp) + int64(y.exp)
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z.mant = z.mant.mul(x.mant, y.mant)
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// normalize mantissa
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z.setExp(e - fnorm(z.mant))
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z.round(0)
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z.setExpAndRound(e-fnorm(z.mant), 0)
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}
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// z = x / y, ignoring signs of x and y.
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// x.form and y.form must be finite.
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// z = x / y, ignoring signs of x and y for the division
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// but using the sign of z for rounding the result.
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// x and y must have a non-empty mantissa and valid exponent.
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func (z *Float) uquo(x, y *Float) {
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if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
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panic("uquo called with empty mantissa")
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if debugFloat {
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validateBinaryOperands(x, y)
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}
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// mantissa length in words for desired result precision + 1
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@ -1172,13 +1192,8 @@ func (z *Float) uquo(x, y *Float) {
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// divide
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var r nat
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z.mant, r = z.mant.div(nil, xadj, y.mant)
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// determine exponent
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e := int64(x.exp) - int64(y.exp) - int64(d-len(z.mant))*_W
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// normalize mantissa
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z.setExp(e - fnorm(z.mant))
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// The result is long enough to include (at least) the rounding bit.
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// If there's a non-zero remainder, the corresponding fractional part
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// (if it were computed), would have a non-zero sticky bit (if it were
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@ -1187,15 +1202,16 @@ func (z *Float) uquo(x, y *Float) {
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if len(r) > 0 {
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sbit = 1
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}
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z.round(sbit)
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z.setExpAndRound(e-fnorm(z.mant), sbit)
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}
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// ucmp returns Below, Exact, or Above, depending
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// on whether x < y, x == y, or x > y.
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// x.form and y.form must be finite.
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// on whether |x| < |y|, |x| == |y|, or |x| > |y|.
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// x and y must have a non-empty mantissa and valid exponent.
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func (x *Float) ucmp(y *Float) Accuracy {
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if debugFloat && (len(x.mant) == 0 || len(y.mant) == 0) {
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panic("ucmp called with empty mantissa")
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if debugFloat {
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validateBinaryOperands(x, y)
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}
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switch {
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@ -1284,7 +1300,6 @@ func (z *Float) Add(x, y *Float) *Float {
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}
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// x, y != 0
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z.form = finite
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z.neg = x.neg
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if x.neg == y.neg {
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// x + y == x + y
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@ -1301,11 +1316,6 @@ func (z *Float) Add(x, y *Float) *Float {
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}
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}
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// -0 is only possible for -0 + -0
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if z.form == zero {
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z.neg = false
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}
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return z
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}
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@ -1340,7 +1350,6 @@ func (z *Float) Sub(x, y *Float) *Float {
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}
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// x, y != 0
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z.form = finite
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z.neg = x.neg
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if x.neg != y.neg {
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// x - (-y) == x + y
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@ -1357,11 +1366,6 @@ func (z *Float) Sub(x, y *Float) *Float {
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}
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}
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// -0 is only possible for -0 - 0
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if z.form == zero {
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z.neg = false
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}
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return z
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}
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@ -1392,15 +1396,9 @@ func (z *Float) Mul(x, y *Float) *Float {
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return z
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}
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if x.form == zero || y.form == zero {
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z.acc = Exact
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z.form = zero
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return z
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}
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// x, y != 0
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z.form = finite
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z.umul(x, y)
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return z
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}
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@ -1426,6 +1424,7 @@ func (z *Float) Quo(x, y *Float) *Float {
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// TODO(gri) handle Inf separately
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return z.SetNaN()
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}
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// x == ±0 || y == ±0
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if x.form == zero {
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if y.form == zero {
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return z.SetNaN()
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@ -1433,16 +1432,14 @@ func (z *Float) Quo(x, y *Float) *Float {
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z.form = zero
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return z
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}
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// x != 0
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if y.form == zero {
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z.form = inf
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return z
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}
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// y == ±0
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z.form = inf
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return z
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}
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// x, y != 0
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z.form = finite
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z.uquo(x, y)
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return z
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}
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@ -1505,6 +1502,7 @@ func (res cmpResult) Geq() bool { return res.acc&Below == 0 }
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// +1 if 0 < x < +Inf
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// +2 if x == +Inf
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//
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// x must not be NaN.
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func (x *Float) ord() int {
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var m int
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switch x.form {
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@ -1514,8 +1512,8 @@ func (x *Float) ord() int {
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return 0
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case inf:
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m = 2
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case nan:
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panic("unimplemented")
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default:
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||||
panic("unreachable")
|
||||
}
|
||||
if x.neg {
|
||||
m = -m
|
||||
|
@ -1389,6 +1389,68 @@ func TestFloatArithmeticSpecialValues(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
func TestFloatArithmeticOverflow(t *testing.T) {
|
||||
for _, test := range []struct {
|
||||
prec uint
|
||||
mode RoundingMode
|
||||
op byte
|
||||
x, y, want string
|
||||
acc Accuracy
|
||||
}{
|
||||
{4, ToNearestEven, '+', "0", "0", "0", Exact}, // smoke test
|
||||
{4, ToNearestEven, '+', "0x.8p0", "0x.8p0", "0x.8p1", Exact}, // smoke test
|
||||
|
||||
{4, ToNearestEven, '+', "0", "0x.8p2147483647", "0x.8p2147483647", Exact},
|
||||
{4, ToNearestEven, '+', "0x.8p2147483500", "0x.8p2147483647", "0x.8p2147483647", Below}, // rounded to zero
|
||||
{4, ToNearestEven, '+', "0x.8p2147483647", "0x.8p2147483647", "+Inf", Above}, // exponent overflow in +
|
||||
{4, ToNearestEven, '+', "-0x.8p2147483647", "-0x.8p2147483647", "-Inf", Below}, // exponent overflow in +
|
||||
{4, ToNearestEven, '-', "-0x.8p2147483647", "0x.8p2147483647", "-Inf", Below}, // exponent overflow in -
|
||||
|
||||
{4, ToZero, '+', "0x.fp2147483647", "0x.8p2147483643", "0x.fp2147483647", Below}, // rounded to zero
|
||||
{4, ToNearestEven, '+', "0x.fp2147483647", "0x.8p2147483643", "+Inf", Above}, // exponent overflow in rounding
|
||||
{4, AwayFromZero, '+', "0x.fp2147483647", "0x.8p2147483643", "+Inf", Above}, // exponent overflow in rounding
|
||||
|
||||
{4, AwayFromZero, '-', "-0x.fp2147483647", "0x.8p2147483644", "-Inf", Below}, // exponent overflow in rounding
|
||||
{4, ToNearestEven, '-', "-0x.fp2147483647", "0x.8p2147483643", "-Inf", Below}, // exponent overflow in rounding
|
||||
{4, ToZero, '-', "-0x.fp2147483647", "0x.8p2147483643", "-0x.fp2147483647", Above}, // rounded to zero
|
||||
|
||||
{4, ToNearestEven, '+', "0", "0x.8p-2147483648", "0x.8p-2147483648", Exact},
|
||||
{4, ToNearestEven, '+', "0x.8p-2147483648", "0x.8p-2147483648", "0x.8p-2147483647", Exact},
|
||||
|
||||
{4, ToNearestEven, '*', "1", "0x.8p2147483647", "0x.8p2147483647", Exact},
|
||||
{4, ToNearestEven, '*', "2", "0x.8p2147483647", "+Inf", Above}, // exponent overflow in *
|
||||
{4, ToNearestEven, '*', "-2", "0x.8p2147483647", "-Inf", Below}, // exponent overflow in *
|
||||
|
||||
{4, ToNearestEven, '/', "0.5", "0x.8p2147483647", "0x.8p-2147483646", Exact},
|
||||
{4, ToNearestEven, '/', "0x.8p0", "0x.8p2147483647", "0x.8p-2147483646", Exact},
|
||||
{4, ToNearestEven, '/', "0x.8p-1", "0x.8p2147483647", "0x.8p-2147483647", Exact},
|
||||
{4, ToNearestEven, '/', "0x.8p-2", "0x.8p2147483647", "0x.8p-2147483648", Exact},
|
||||
{4, ToNearestEven, '/', "0x.8p-3", "0x.8p2147483647", "0", Below}, // exponent underflow in /
|
||||
} {
|
||||
x := makeFloat(test.x)
|
||||
y := makeFloat(test.y)
|
||||
z := new(Float).SetPrec(test.prec).SetMode(test.mode)
|
||||
switch test.op {
|
||||
case '+':
|
||||
z.Add(x, y)
|
||||
case '-':
|
||||
z.Sub(x, y)
|
||||
case '*':
|
||||
z.Mul(x, y)
|
||||
case '/':
|
||||
z.Quo(x, y)
|
||||
default:
|
||||
panic("unreachable")
|
||||
}
|
||||
if got := z.Format('p', 0); got != test.want || z.Acc() != test.acc {
|
||||
t.Errorf(
|
||||
"prec = %d (%s): %s %c %s = %s (%s); want %s (%s)",
|
||||
test.prec, test.mode, x.Format('p', 0), test.op, y.Format('p', 0), got, z.Acc(), test.want, test.acc,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(gri) Add tests that check correctness in the presence of aliasing.
|
||||
|
||||
// For rounding modes ToNegativeInf and ToPositiveInf, rounding is affected
|
||||
|
@ -101,8 +101,6 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
|
||||
}
|
||||
// len(z.mant) > 0
|
||||
|
||||
z.form = finite
|
||||
|
||||
// The mantissa may have a decimal point (fcount <= 0) and there
|
||||
// may be a nonzero exponent exp. The decimal point amounts to a
|
||||
// division by b**(-fcount). An exponent means multiplication by
|
||||
@ -142,7 +140,14 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
|
||||
// we don't need exp anymore
|
||||
|
||||
// apply 2**exp2
|
||||
z.setExp(exp2)
|
||||
if MinExp <= exp2 && exp2 <= MaxExp {
|
||||
z.form = finite
|
||||
z.exp = int32(exp2)
|
||||
} else {
|
||||
f = nil
|
||||
err = fmt.Errorf("exponent overflow")
|
||||
return
|
||||
}
|
||||
|
||||
if exp10 == 0 {
|
||||
// no decimal exponent to consider
|
||||
@ -160,7 +165,6 @@ func (z *Float) Scan(r io.ByteScanner, base int) (f *Float, b int, err error) {
|
||||
fpowTen := new(Float).SetInt(new(Int).SetBits(powTen))
|
||||
|
||||
// apply 10**exp10
|
||||
// (uquo and umul do the rounding)
|
||||
if exp10 < 0 {
|
||||
z.uquo(z, fpowTen)
|
||||
} else {
|
||||
|
Loading…
Reference in New Issue
Block a user