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go/src/cmd/gc/popt.c

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// Derived from Inferno utils/6c/reg.c
// http://code.google.com/p/inferno-os/source/browse/utils/6c/reg.c
//
// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
// Portions Copyright © 1995-1997 C H Forsyth (forsyth@terzarima.net)
// Portions Copyright © 1997-1999 Vita Nuova Limited
// Portions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com)
// Portions Copyright © 2004,2006 Bruce Ellis
// Portions Copyright © 2005-2007 C H Forsyth (forsyth@terzarima.net)
// Revisions Copyright © 2000-2007 Lucent Technologies Inc. and others
// Portions Copyright © 2009 The Go Authors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// "Portable" optimizations.
// Compiled separately for 5g, 6g, and 8g, so allowed to use gg.h, opt.h.
// Must code to the intersection of the three back ends.
#include <u.h>
#include <libc.h>
#include "gg.h"
#include "opt.h"
// p is a call instruction. Does the call fail to return?
int
noreturn(Prog *p)
{
Sym *s;
int i;
static Sym* symlist[10];
if(symlist[0] == S) {
symlist[0] = pkglookup("panicindex", runtimepkg);
symlist[1] = pkglookup("panicslice", runtimepkg);
symlist[2] = pkglookup("throwinit", runtimepkg);
symlist[3] = pkglookup("panic", runtimepkg);
symlist[4] = pkglookup("panicwrap", runtimepkg);
}
if(p->to.node == nil)
return 0;
s = p->to.node->sym;
if(s == S)
return 0;
for(i=0; symlist[i]!=S; i++)
if(s == symlist[i])
return 1;
return 0;
}
// JMP chasing and removal.
//
// The code generator depends on being able to write out jump
// instructions that it can jump to now but fill in later.
// the linker will resolve them nicely, but they make the code
// longer and more difficult to follow during debugging.
// Remove them.
/* what instruction does a JMP to p eventually land on? */
static Prog*
chasejmp(Prog *p, int *jmploop)
{
int n;
n = 0;
while(p != P && p->as == AJMP && p->to.type == D_BRANCH) {
if(++n > 10) {
*jmploop = 1;
break;
}
p = p->to.u.branch;
}
return p;
}
/*
* reuse reg pointer for mark/sweep state.
* leave reg==nil at end because alive==nil.
*/
#define alive ((void*)0)
#define dead ((void*)1)
/* mark all code reachable from firstp as alive */
static void
mark(Prog *firstp)
{
Prog *p;
for(p=firstp; p; p=p->link) {
if(p->opt != dead)
break;
p->opt = alive;
if(p->as != ACALL && p->to.type == D_BRANCH && p->to.u.branch)
mark(p->to.u.branch);
if(p->as == AJMP || p->as == ARET || p->as == AUNDEF)
break;
}
}
void
fixjmp(Prog *firstp)
{
int jmploop;
Prog *p, *last;
if(debug['R'] && debug['v'])
print("\nfixjmp\n");
// pass 1: resolve jump to jump, mark all code as dead.
jmploop = 0;
for(p=firstp; p; p=p->link) {
if(debug['R'] && debug['v'])
print("%P\n", p);
if(p->as != ACALL && p->to.type == D_BRANCH && p->to.u.branch && p->to.u.branch->as == AJMP) {
p->to.u.branch = chasejmp(p->to.u.branch, &jmploop);
if(debug['R'] && debug['v'])
print("->%P\n", p);
}
p->opt = dead;
}
if(debug['R'] && debug['v'])
print("\n");
// pass 2: mark all reachable code alive
mark(firstp);
// pass 3: delete dead code (mostly JMPs).
last = nil;
for(p=firstp; p; p=p->link) {
if(p->opt == dead) {
if(p->link == P && p->as == ARET && last && last->as != ARET) {
// This is the final ARET, and the code so far doesn't have one.
// Let it stay.
} else {
if(debug['R'] && debug['v'])
print("del %P\n", p);
continue;
}
}
if(last)
last->link = p;
last = p;
}
last->link = P;
// pass 4: elide JMP to next instruction.
// only safe if there are no jumps to JMPs anymore.
if(!jmploop) {
last = nil;
for(p=firstp; p; p=p->link) {
if(p->as == AJMP && p->to.type == D_BRANCH && p->to.u.branch == p->link) {
if(debug['R'] && debug['v'])
print("del %P\n", p);
continue;
}
if(last)
last->link = p;
last = p;
}
last->link = P;
}
if(debug['R'] && debug['v']) {
print("\n");
for(p=firstp; p; p=p->link)
print("%P\n", p);
print("\n");
}
}
cmd/gc: add temporary-merging optimization pass The compilers assume they can generate temporary variables as needed to preserve the right semantics or simplify code generation and the back end will still generate good code. This turns out not to be true. The back ends will only track the first 128 variables per function and give up on the remainder. That needs to be fixed too, in a later CL. This CL merges temporary variables with equal types and non-overlapping lifetimes using the greedy algorithm in Poletto and Sarkar, "Linear Scan Register Allocation", ACM TOPLAS 1999. The result can be striking in the right functions. Top 20 frame size changes in a 6g godoc binary by bytes saved: 5464 1984 (-3480, -63.7%) go/build.(*Context).Import 4456 1824 (-2632, -59.1%) go/printer.(*printer).expr1 2560 80 (-2480, -96.9%) time.nextStdChunk 3496 1608 (-1888, -54.0%) go/printer.(*printer).stmt 1896 272 (-1624, -85.7%) net/http.init 2688 1400 (-1288, -47.9%) fmt.(*pp).printReflectValue 2800 1512 (-1288, -46.0%) main.main 3296 2016 (-1280, -38.8%) crypto/tls.(*Conn).clientHandshake 1664 488 (-1176, -70.7%) time.loadZoneZip 1760 608 (-1152, -65.5%) time.parse 4104 3072 (-1032, -25.1%) runtime/pprof.writeHeap 1680 712 ( -968, -57.6%) go/ast.Walk 2488 1560 ( -928, -37.3%) crypto/x509.parseCertificate 1128 392 ( -736, -65.2%) math/big.nat.divLarge 1528 864 ( -664, -43.5%) go/printer.(*printer).fieldList 1360 712 ( -648, -47.6%) regexp/syntax.(*parser).factor 2104 1528 ( -576, -27.4%) encoding/asn1.parseField 1064 504 ( -560, -52.6%) encoding/xml.(*Decoder).text 584 48 ( -536, -91.8%) html.init 1400 864 ( -536, -38.3%) go/doc.playExample In the same godoc build, cuts the number of functions with too many vars from 83 to 32. R=ken2 CC=golang-dev https://golang.org/cl/12829043
2013-08-12 22:09:31 -06:00
#undef alive
#undef dead
// Control flow analysis. The Flow structures hold predecessor and successor
// information as well as basic loop analysis.
//
// graph = flowstart(firstp, sizeof(Flow));
// ... use flow graph ...
// flowend(graph); // free graph
//
// Typical uses of the flow graph are to iterate over all the flow-relevant instructions:
//
// for(f = graph->start; f != nil; f = f->link)
//
// or, given an instruction f, to iterate over all the predecessors, which is
// f->p1 and this list:
//
// for(f2 = f->p2; f2 != nil; f2 = f2->p2link)
//
// Often the Flow struct is embedded as the first field inside a larger struct S.
// In that case casts are needed to convert Flow* to S* in many places but the
// idea is the same. Pass sizeof(S) instead of sizeof(Flow) to flowstart.
Graph*
flowstart(Prog *firstp, int size)
{
int nf;
Flow *f, *f1, *start, *last;
Graph *graph;
Prog *p;
ProgInfo info;
// Count and mark instructions to annotate.
nf = 0;
for(p = firstp; p != P; p = p->link) {
p->opt = nil; // should be already, but just in case
proginfo(&info, p);
if(info.flags & Skip)
continue;
p->opt = (void*)1;
nf++;
}
if(nf == 0)
return nil;
if(nf >= 20000) {
// fatal("%S is too big (%d instructions)", curfn->nname->sym, nf);
return nil;
}
// Allocate annotations and assign to instructions.
graph = calloc(sizeof *graph + size*nf, 1);
if(graph == nil)
fatal("out of memory");
start = (Flow*)(graph+1);
last = nil;
f = start;
for(p = firstp; p != P; p = p->link) {
if(p->opt == nil)
continue;
p->opt = f;
f->prog = p;
if(last)
last->link = f;
last = f;
f = (Flow*)((uchar*)f + size);
}
// Fill in pred/succ information.
for(f = start; f != nil; f = f->link) {
p = f->prog;
proginfo(&info, p);
if(!(info.flags & Break)) {
f1 = f->link;
f->s1 = f1;
f1->p1 = f;
}
if(p->to.type == D_BRANCH) {
if(p->to.u.branch == P)
fatal("pnil %P", p);
f1 = p->to.u.branch->opt;
if(f1 == nil)
fatal("fnil %P / %P", p, p->to.u.branch);
if(f1 == f) {
//fatal("self loop %P", p);
continue;
}
f->s2 = f1;
f->p2link = f1->p2;
f1->p2 = f;
}
}
graph->start = start;
graph->num = nf;
return graph;
}
void
flowend(Graph *graph)
{
Flow *f;
for(f = graph->start; f != nil; f = f->link)
f->prog->opt = nil;
free(graph);
}
/*
* find looping structure
*
* 1) find reverse postordering
* 2) find approximate dominators,
* the actual dominators if the flow graph is reducible
* otherwise, dominators plus some other non-dominators.
* See Matthew S. Hecht and Jeffrey D. Ullman,
* "Analysis of a Simple Algorithm for Global Data Flow Problems",
* Conf. Record of ACM Symp. on Principles of Prog. Langs, Boston, Massachusetts,
* Oct. 1-3, 1973, pp. 207-217.
* 3) find all nodes with a predecessor dominated by the current node.
* such a node is a loop head.
* recursively, all preds with a greater rpo number are in the loop
*/
static int32
postorder(Flow *r, Flow **rpo2r, int32 n)
{
Flow *r1;
r->rpo = 1;
r1 = r->s1;
if(r1 && !r1->rpo)
n = postorder(r1, rpo2r, n);
r1 = r->s2;
if(r1 && !r1->rpo)
n = postorder(r1, rpo2r, n);
rpo2r[n] = r;
n++;
return n;
}
static int32
rpolca(int32 *idom, int32 rpo1, int32 rpo2)
{
int32 t;
if(rpo1 == -1)
return rpo2;
while(rpo1 != rpo2){
if(rpo1 > rpo2){
t = rpo2;
rpo2 = rpo1;
rpo1 = t;
}
while(rpo1 < rpo2){
t = idom[rpo2];
if(t >= rpo2)
fatal("bad idom");
rpo2 = t;
}
}
return rpo1;
}
static int
doms(int32 *idom, int32 r, int32 s)
{
while(s > r)
s = idom[s];
return s == r;
}
static int
loophead(int32 *idom, Flow *r)
{
int32 src;
src = r->rpo;
if(r->p1 != nil && doms(idom, src, r->p1->rpo))
return 1;
for(r = r->p2; r != nil; r = r->p2link)
if(doms(idom, src, r->rpo))
return 1;
return 0;
}
static void
loopmark(Flow **rpo2r, int32 head, Flow *r)
{
if(r->rpo < head || r->active == head)
return;
r->active = head;
r->loop += LOOP;
if(r->p1 != nil)
loopmark(rpo2r, head, r->p1);
for(r = r->p2; r != nil; r = r->p2link)
loopmark(rpo2r, head, r);
}
void
flowrpo(Graph *g)
{
Flow *r1;
int32 i, d, me, nr, *idom;
Flow **rpo2r;
free(g->rpo);
g->rpo = calloc(g->num*sizeof g->rpo[0], 1);
idom = calloc(g->num*sizeof idom[0], 1);
if(g->rpo == nil || idom == nil)
fatal("out of memory");
cmd/gc: add temporary-merging optimization pass The compilers assume they can generate temporary variables as needed to preserve the right semantics or simplify code generation and the back end will still generate good code. This turns out not to be true. The back ends will only track the first 128 variables per function and give up on the remainder. That needs to be fixed too, in a later CL. This CL merges temporary variables with equal types and non-overlapping lifetimes using the greedy algorithm in Poletto and Sarkar, "Linear Scan Register Allocation", ACM TOPLAS 1999. The result can be striking in the right functions. Top 20 frame size changes in a 6g godoc binary by bytes saved: 5464 1984 (-3480, -63.7%) go/build.(*Context).Import 4456 1824 (-2632, -59.1%) go/printer.(*printer).expr1 2560 80 (-2480, -96.9%) time.nextStdChunk 3496 1608 (-1888, -54.0%) go/printer.(*printer).stmt 1896 272 (-1624, -85.7%) net/http.init 2688 1400 (-1288, -47.9%) fmt.(*pp).printReflectValue 2800 1512 (-1288, -46.0%) main.main 3296 2016 (-1280, -38.8%) crypto/tls.(*Conn).clientHandshake 1664 488 (-1176, -70.7%) time.loadZoneZip 1760 608 (-1152, -65.5%) time.parse 4104 3072 (-1032, -25.1%) runtime/pprof.writeHeap 1680 712 ( -968, -57.6%) go/ast.Walk 2488 1560 ( -928, -37.3%) crypto/x509.parseCertificate 1128 392 ( -736, -65.2%) math/big.nat.divLarge 1528 864 ( -664, -43.5%) go/printer.(*printer).fieldList 1360 712 ( -648, -47.6%) regexp/syntax.(*parser).factor 2104 1528 ( -576, -27.4%) encoding/asn1.parseField 1064 504 ( -560, -52.6%) encoding/xml.(*Decoder).text 584 48 ( -536, -91.8%) html.init 1400 864 ( -536, -38.3%) go/doc.playExample In the same godoc build, cuts the number of functions with too many vars from 83 to 32. R=ken2 CC=golang-dev https://golang.org/cl/12829043
2013-08-12 22:09:31 -06:00
for(r1 = g->start; r1 != nil; r1 = r1->link)
r1->active = 0;
rpo2r = g->rpo;
d = postorder(g->start, rpo2r, 0);
nr = g->num;
if(d > nr)
fatal("too many reg nodes %d %d", d, nr);
nr = d;
for(i = 0; i < nr / 2; i++) {
r1 = rpo2r[i];
rpo2r[i] = rpo2r[nr - 1 - i];
rpo2r[nr - 1 - i] = r1;
}
for(i = 0; i < nr; i++)
rpo2r[i]->rpo = i;
idom[0] = 0;
for(i = 0; i < nr; i++) {
r1 = rpo2r[i];
me = r1->rpo;
d = -1;
// rpo2r[r->rpo] == r protects against considering dead code,
// which has r->rpo == 0.
if(r1->p1 != nil && rpo2r[r1->p1->rpo] == r1->p1 && r1->p1->rpo < me)
d = r1->p1->rpo;
for(r1 = r1->p2; r1 != nil; r1 = r1->p2link)
if(rpo2r[r1->rpo] == r1 && r1->rpo < me)
d = rpolca(idom, d, r1->rpo);
idom[i] = d;
}
for(i = 0; i < nr; i++) {
r1 = rpo2r[i];
r1->loop++;
if(r1->p2 != nil && loophead(idom, r1))
loopmark(rpo2r, i, r1);
}
free(idom);
cmd/gc: add temporary-merging optimization pass The compilers assume they can generate temporary variables as needed to preserve the right semantics or simplify code generation and the back end will still generate good code. This turns out not to be true. The back ends will only track the first 128 variables per function and give up on the remainder. That needs to be fixed too, in a later CL. This CL merges temporary variables with equal types and non-overlapping lifetimes using the greedy algorithm in Poletto and Sarkar, "Linear Scan Register Allocation", ACM TOPLAS 1999. The result can be striking in the right functions. Top 20 frame size changes in a 6g godoc binary by bytes saved: 5464 1984 (-3480, -63.7%) go/build.(*Context).Import 4456 1824 (-2632, -59.1%) go/printer.(*printer).expr1 2560 80 (-2480, -96.9%) time.nextStdChunk 3496 1608 (-1888, -54.0%) go/printer.(*printer).stmt 1896 272 (-1624, -85.7%) net/http.init 2688 1400 (-1288, -47.9%) fmt.(*pp).printReflectValue 2800 1512 (-1288, -46.0%) main.main 3296 2016 (-1280, -38.8%) crypto/tls.(*Conn).clientHandshake 1664 488 (-1176, -70.7%) time.loadZoneZip 1760 608 (-1152, -65.5%) time.parse 4104 3072 (-1032, -25.1%) runtime/pprof.writeHeap 1680 712 ( -968, -57.6%) go/ast.Walk 2488 1560 ( -928, -37.3%) crypto/x509.parseCertificate 1128 392 ( -736, -65.2%) math/big.nat.divLarge 1528 864 ( -664, -43.5%) go/printer.(*printer).fieldList 1360 712 ( -648, -47.6%) regexp/syntax.(*parser).factor 2104 1528 ( -576, -27.4%) encoding/asn1.parseField 1064 504 ( -560, -52.6%) encoding/xml.(*Decoder).text 584 48 ( -536, -91.8%) html.init 1400 864 ( -536, -38.3%) go/doc.playExample In the same godoc build, cuts the number of functions with too many vars from 83 to 32. R=ken2 CC=golang-dev https://golang.org/cl/12829043
2013-08-12 22:09:31 -06:00
for(r1 = g->start; r1 != nil; r1 = r1->link)
r1->active = 0;
}
Flow*
uniqp(Flow *r)
{
Flow *r1;
r1 = r->p1;
if(r1 == nil) {
r1 = r->p2;
if(r1 == nil || r1->p2link != nil)
return nil;
} else
if(r->p2 != nil)
return nil;
return r1;
}
Flow*
uniqs(Flow *r)
{
Flow *r1;
r1 = r->s1;
if(r1 == nil) {
r1 = r->s2;
if(r1 == nil)
return nil;
} else
if(r->s2 != nil)
return nil;
return r1;
}
cmd/gc: add temporary-merging optimization pass The compilers assume they can generate temporary variables as needed to preserve the right semantics or simplify code generation and the back end will still generate good code. This turns out not to be true. The back ends will only track the first 128 variables per function and give up on the remainder. That needs to be fixed too, in a later CL. This CL merges temporary variables with equal types and non-overlapping lifetimes using the greedy algorithm in Poletto and Sarkar, "Linear Scan Register Allocation", ACM TOPLAS 1999. The result can be striking in the right functions. Top 20 frame size changes in a 6g godoc binary by bytes saved: 5464 1984 (-3480, -63.7%) go/build.(*Context).Import 4456 1824 (-2632, -59.1%) go/printer.(*printer).expr1 2560 80 (-2480, -96.9%) time.nextStdChunk 3496 1608 (-1888, -54.0%) go/printer.(*printer).stmt 1896 272 (-1624, -85.7%) net/http.init 2688 1400 (-1288, -47.9%) fmt.(*pp).printReflectValue 2800 1512 (-1288, -46.0%) main.main 3296 2016 (-1280, -38.8%) crypto/tls.(*Conn).clientHandshake 1664 488 (-1176, -70.7%) time.loadZoneZip 1760 608 (-1152, -65.5%) time.parse 4104 3072 (-1032, -25.1%) runtime/pprof.writeHeap 1680 712 ( -968, -57.6%) go/ast.Walk 2488 1560 ( -928, -37.3%) crypto/x509.parseCertificate 1128 392 ( -736, -65.2%) math/big.nat.divLarge 1528 864 ( -664, -43.5%) go/printer.(*printer).fieldList 1360 712 ( -648, -47.6%) regexp/syntax.(*parser).factor 2104 1528 ( -576, -27.4%) encoding/asn1.parseField 1064 504 ( -560, -52.6%) encoding/xml.(*Decoder).text 584 48 ( -536, -91.8%) html.init 1400 864 ( -536, -38.3%) go/doc.playExample In the same godoc build, cuts the number of functions with too many vars from 83 to 32. R=ken2 CC=golang-dev https://golang.org/cl/12829043
2013-08-12 22:09:31 -06:00
// The compilers assume they can generate temporary variables
// as needed to preserve the right semantics or simplify code
// generation and the back end will still generate good code.
// This results in a large number of ephemeral temporary variables.
// Merge temps with non-overlapping lifetimes and equal types using the
// greedy algorithm in Poletto and Sarkar, "Linear Scan Register Allocation",
// ACM TOPLAS 1999.
typedef struct TempVar TempVar;
typedef struct TempFlow TempFlow;
struct TempVar
{
Node *node;
TempFlow *def; // definition of temp var
TempFlow *use; // use list, chained through TempFlow.uselink
TempVar *freelink; // next free temp in Type.opt list
TempVar *merge; // merge var with this one
uint32 start; // smallest Prog.loc in live range
uint32 end; // largest Prog.loc in live range
uchar addr; // address taken - no accurate end
uchar removed; // removed from program
};
struct TempFlow
{
Flow f;
TempFlow *uselink;
};
static int
startcmp(const void *va, const void *vb)
{
TempVar *a, *b;
a = *(TempVar**)va;
b = *(TempVar**)vb;
if(a->start < b->start)
return -1;
if(a->start > b->start)
return +1;
return 0;
}
// Is n available for merging?
static int
canmerge(Node *n)
{
return n->class == PAUTO && !n->addrtaken && strncmp(n->sym->name, "autotmp", 7) == 0;
}
static void mergewalk(TempVar*, TempFlow*, uint32);
void
mergetemp(Prog *firstp)
{
int i, j, nvar, ninuse, nfree, nkill;
TempVar *var, *v, *v1, **bystart, **inuse;
TempFlow *r;
NodeList *l, **lp;
Node *n;
Prog *p, *p1;
Type *t;
ProgInfo info, info1;
int32 gen;
Graph *g;
enum { Debug = 0 };
g = flowstart(firstp, sizeof(TempFlow));
if(g == nil)
return;
// Build list of all mergeable variables.
nvar = 0;
for(l = curfn->dcl; l != nil; l = l->next)
if(canmerge(l->n))
nvar++;
var = calloc(nvar*sizeof var[0], 1);
nvar = 0;
for(l = curfn->dcl; l != nil; l = l->next) {
n = l->n;
if(canmerge(n)) {
v = &var[nvar++];
n->opt = v;
v->node = n;
}
}
// Build list of uses.
// We assume that the earliest reference to a temporary is its definition.
// This is not true of variables in general but our temporaries are all
// single-use (that's why we have so many!).
for(r = (TempFlow*)g->start; r != nil; r = (TempFlow*)r->f.link) {
p = r->f.prog;
proginfo(&info, p);
if(p->from.node != N && p->from.node->opt && p->to.node != N && p->to.node->opt)
fatal("double node %P", p);
if((n = p->from.node) != N && (v = n->opt) != nil ||
(n = p->to.node) != N && (v = n->opt) != nil) {
if(v->def == nil)
v->def = r;
r->uselink = v->use;
v->use = r;
if(n == p->from.node && (info.flags & LeftAddr))
v->addr = 1;
}
}
if(Debug > 1)
dumpit("before", g->start, 0);
nkill = 0;
// Special case.
for(v = var; v < var+nvar; v++) {
if(v->addr)
continue;
// Used in only one instruction, which had better be a write.
if((r = v->use) != nil && r->uselink == nil) {
p = r->f.prog;
proginfo(&info, p);
if(p->to.node == v->node && (info.flags & RightWrite) && !(info.flags & RightRead)) {
p->as = ANOP;
p->to = zprog.to;
v->removed = 1;
if(Debug)
print("drop write-only %S\n", v->node->sym);
} else
fatal("temp used and not set: %P", p);
nkill++;
continue;
}
// Written in one instruction, read in the next, otherwise unused,
// no jumps to the next instruction. Happens mainly in 386 compiler.
if((r = v->use) != nil && r->f.link == &r->uselink->f && r->uselink->uselink == nil && uniqp(r->f.link) == &r->f) {
p = r->f.prog;
proginfo(&info, p);
p1 = r->f.link->prog;
proginfo(&info1, p1);
enum {
SizeAny = SizeB | SizeW | SizeL | SizeQ | SizeF | SizeD,
};
if(p->from.node == v->node && p1->to.node == v->node && (info.flags & Move) &&
!((info.flags|info1.flags) & (LeftAddr|RightAddr)) &&
(info.flags & SizeAny) == (info1.flags & SizeAny)) {
p1->from = p->from;
excise(&r->f);
v->removed = 1;
if(Debug)
print("drop immediate-use %S\n", v->node->sym);
}
nkill++;
continue;
}
}
// Traverse live range of each variable to set start, end.
// Each flood uses a new value of gen so that we don't have
// to clear all the r->f.active words after each variable.
gen = 0;
for(v = var; v < var+nvar; v++) {
gen++;
for(r = v->use; r != nil; r = r->uselink)
mergewalk(v, r, gen);
}
// Sort variables by start.
bystart = malloc(nvar*sizeof bystart[0]);
for(i=0; i<nvar; i++)
bystart[i] = &var[i];
qsort(bystart, nvar, sizeof bystart[0], startcmp);
// List of in-use variables, sorted by end, so that the ones that
// will last the longest are the earliest ones in the array.
// The tail inuse[nfree:] holds no-longer-used variables.
// In theory we should use a sorted tree so that insertions are
// guaranteed O(log n) and then the loop is guaranteed O(n log n).
// In practice, it doesn't really matter.
inuse = malloc(nvar*sizeof inuse[0]);
ninuse = 0;
nfree = nvar;
for(i=0; i<nvar; i++) {
v = bystart[i];
if(v->addr || v->removed)
continue;
// Expire no longer in use.
while(ninuse > 0 && inuse[ninuse-1]->end < v->start) {
v1 = inuse[--ninuse];
inuse[--nfree] = v1;
}
// Find old temp to reuse if possible.
t = v->node->type;
for(j=nfree; j<nvar; j++) {
v1 = inuse[j];
if(eqtype(t, v1->node->type)) {
inuse[j] = inuse[nfree++];
if(v1->merge)
v->merge = v1->merge;
else
v->merge = v1;
nkill++;
break;
}
}
// Sort v into inuse.
j = ninuse++;
while(j > 0 && inuse[j-1]->end < v->end) {
inuse[j] = inuse[j-1];
j--;
}
inuse[j] = v;
}
if(Debug) {
print("%S [%d - %d]\n", curfn->nname->sym, nvar, nkill);
for(v=var; v<var+nvar; v++) {
print("var %#N %T %d-%d", v->node, v->node->type, v->start, v->end);
if(v->addr)
print(" addr=1");
if(v->removed)
print(" dead=1");
if(v->merge)
print(" merge %#N", v->merge->node);
if(v->start == v->end)
print(" %P", v->def->f.prog);
print("\n");
}
if(Debug > 1)
dumpit("after", g->start, 0);
}
// Update node references to use merged temporaries.
for(r = (TempFlow*)g->start; r != nil; r = (TempFlow*)r->f.link) {
p = r->f.prog;
if((n = p->from.node) != N && (v = n->opt) != nil && v->merge != nil)
p->from.node = v->merge->node;
if((n = p->to.node) != N && (v = n->opt) != nil && v->merge != nil)
p->to.node = v->merge->node;
}
// Delete merged nodes from declaration list.
for(lp = &curfn->dcl; (l = *lp); ) {
curfn->dcl->end = l;
n = l->n;
v = n->opt;
if(v && (v->merge || v->removed)) {
*lp = l->next;
continue;
}
lp = &l->next;
}
// Clear aux structures.
for(v=var; v<var+nvar; v++)
v->node->opt = nil;
free(var);
free(bystart);
free(inuse);
flowend(g);
}
static void
mergewalk(TempVar *v, TempFlow *r0, uint32 gen)
{
Prog *p;
TempFlow *r1, *r, *r2;
for(r1 = r0; r1 != nil; r1 = (TempFlow*)r1->f.p1) {
if(r1->f.active == gen)
break;
r1->f.active = gen;
p = r1->f.prog;
if(v->end < p->loc)
v->end = p->loc;
if(r1 == v->def) {
v->start = p->loc;
break;
}
}
for(r = r0; r != r1; r = (TempFlow*)r->f.p1)
for(r2 = (TempFlow*)r->f.p2; r2 != nil; r2 = (TempFlow*)r2->f.p2link)
mergewalk(v, r2, gen);
}
// Eliminate redundant nil pointer checks.
//
// The code generation pass emits a CHECKNIL for every possibly nil pointer.
// This pass removes a CHECKNIL if every predecessor path has already
// checked this value for nil.
//
// Simple backwards flood from check to definition.
// Run prog loop backward from end of program to beginning to avoid quadratic
// behavior removing a run of checks.
//
// Assume that stack variables with address not taken can be loaded multiple times
// from memory without being rechecked. Other variables need to be checked on
// each load.
typedef struct NilVar NilVar;
typedef struct NilFlow NilFlow;
struct NilFlow {
Flow f;
int kill;
};
static void nilwalkback(NilFlow *rcheck);
static void nilwalkfwd(NilFlow *rcheck);
void
nilopt(Prog *firstp)
{
NilFlow *r;
Prog *p;
Graph *g;
int ncheck, nkill;
g = flowstart(firstp, sizeof(NilFlow));
if(g == nil)
return;
if(debug_checknil > 1 /* || strcmp(curfn->nname->sym->name, "f1") == 0 */)
dumpit("nilopt", g->start, 0);
ncheck = 0;
nkill = 0;
for(r = (NilFlow*)g->start; r != nil; r = (NilFlow*)r->f.link) {
p = r->f.prog;
if(p->as != ACHECKNIL || !regtyp(&p->from))
continue;
ncheck++;
if(stackaddr(&p->from)) {
if(debug_checknil && p->lineno > 1)
warnl(p->lineno, "removed nil check of SP address");
r->kill = 1;
continue;
}
nilwalkfwd(r);
if(r->kill) {
if(debug_checknil && p->lineno > 1)
warnl(p->lineno, "removed nil check before indirect");
continue;
}
nilwalkback(r);
if(r->kill) {
if(debug_checknil && p->lineno > 1)
warnl(p->lineno, "removed repeated nil check");
continue;
}
}
for(r = (NilFlow*)g->start; r != nil; r = (NilFlow*)r->f.link) {
if(r->kill) {
nkill++;
excise(&r->f);
}
}
flowend(g);
if(debug_checknil > 1)
print("%S: removed %d of %d nil checks\n", curfn->nname->sym, nkill, ncheck);
}
static void
nilwalkback(NilFlow *rcheck)
{
Prog *p;
ProgInfo info;
NilFlow *r;
for(r = rcheck; r != nil; r = (NilFlow*)uniqp(&r->f)) {
p = r->f.prog;
proginfo(&info, p);
if((info.flags & RightWrite) && sameaddr(&p->to, &rcheck->f.prog->from)) {
// Found initialization of value we're checking for nil.
// without first finding the check, so this one is unchecked.
return;
}
if(r != rcheck && p->as == ACHECKNIL && sameaddr(&p->from, &rcheck->f.prog->from)) {
rcheck->kill = 1;
return;
}
}
// Here is a more complex version that scans backward across branches.
// It assumes rcheck->kill = 1 has been set on entry, and its job is to find a reason
// to keep the check (setting rcheck->kill = 0).
// It doesn't handle copying of aggregates as well as I would like,
// nor variables with their address taken,
// and it's too subtle to turn on this late in Go 1.2. Perhaps for Go 1.3.
/*
for(r1 = r0; r1 != nil; r1 = (NilFlow*)r1->f.p1) {
if(r1->f.active == gen)
break;
r1->f.active = gen;
p = r1->f.prog;
// If same check, stop this loop but still check
// alternate predecessors up to this point.
if(r1 != rcheck && p->as == ACHECKNIL && sameaddr(&p->from, &rcheck->f.prog->from))
break;
proginfo(&info, p);
if((info.flags & RightWrite) && sameaddr(&p->to, &rcheck->f.prog->from)) {
// Found initialization of value we're checking for nil.
// without first finding the check, so this one is unchecked.
rcheck->kill = 0;
return;
}
if(r1->f.p1 == nil && r1->f.p2 == nil) {
print("lost pred for %P\n", rcheck->f.prog);
for(r1=r0; r1!=nil; r1=(NilFlow*)r1->f.p1) {
proginfo(&info, r1->f.prog);
print("\t%P %d %d %D %D\n", r1->f.prog, info.flags&RightWrite, sameaddr(&r1->f.prog->to, &rcheck->f.prog->from), &r1->f.prog->to, &rcheck->f.prog->from);
}
fatal("lost pred trail");
}
}
for(r = r0; r != r1; r = (NilFlow*)r->f.p1)
for(r2 = (NilFlow*)r->f.p2; r2 != nil; r2 = (NilFlow*)r2->f.p2link)
nilwalkback(rcheck, r2, gen);
*/
}
static void
nilwalkfwd(NilFlow *rcheck)
{
NilFlow *r;
Prog *p;
ProgInfo info;
// If the path down from rcheck dereferences the address
// (possibly with a small offset) before writing to memory
// and before any subsequent checks, it's okay to wait for
// that implicit check. Only consider this basic block to
// avoid problems like:
// _ = *x // should panic
// for {} // no writes but infinite loop may be considered visible
for(r = (NilFlow*)uniqs(&rcheck->f); r != nil; r = (NilFlow*)uniqs(&r->f)) {
p = r->f.prog;
proginfo(&info, p);
if((info.flags & LeftRead) && smallindir(&p->from, &rcheck->f.prog->from)) {
rcheck->kill = 1;
return;
}
if((info.flags & (RightRead|RightWrite)) && smallindir(&p->to, &rcheck->f.prog->from)) {
rcheck->kill = 1;
return;
}
// Stop if another nil check happens.
if(p->as == ACHECKNIL)
return;
// Stop if value is lost.
if((info.flags & RightWrite) && sameaddr(&p->to, &rcheck->f.prog->from))
return;
// Stop if memory write.
if((info.flags & RightWrite) && !regtyp(&p->to))
return;
}
}