mirror of
https://github.com/golang/go
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85 lines
2.3 KiB
Go
85 lines
2.3 KiB
Go
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// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package source
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import (
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"go/types"
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"strings"
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)
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// deepCompletionState stores our state as we search for deep completions.
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// "deep completion" refers to searching into objects' fields and methods to
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// find more completion candidates.
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type deepCompletionState struct {
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// enabled is true if deep completions are enabled.
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enabled bool
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// chain holds the traversal path as we do a depth-first search through
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// objects' members looking for exact type matches.
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chain []types.Object
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// chainNames holds the names of the chain objects. This allows us to
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// save allocations as we build many deep completion items.
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chainNames []string
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}
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// push pushes obj onto our search stack.
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func (s *deepCompletionState) push(obj types.Object) {
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s.chain = append(s.chain, obj)
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s.chainNames = append(s.chainNames, obj.Name())
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}
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// pop pops the last object off our search stack.
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func (s *deepCompletionState) pop() {
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s.chain = s.chain[:len(s.chain)-1]
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s.chainNames = s.chainNames[:len(s.chainNames)-1]
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}
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// chainString joins the chain of objects' names together on ".".
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func (s *deepCompletionState) chainString(finalName string) string {
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s.chainNames = append(s.chainNames, finalName)
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chainStr := strings.Join(s.chainNames, ".")
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s.chainNames = s.chainNames[:len(s.chainNames)-1]
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return chainStr
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}
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func (c *completer) inDeepCompletion() bool {
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return len(c.deepState.chain) > 0
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}
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// deepSearch searches through obj's subordinate objects for more
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// completion items.
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func (c *completer) deepSearch(obj types.Object) {
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if !c.deepState.enabled {
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return
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}
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// Don't search into type names.
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if isTypeName(obj) {
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return
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}
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// Don't search embedded fields because they were already included in their
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// parent's fields.
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if v, ok := obj.(*types.Var); ok && v.Embedded() {
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return
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}
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// Push this object onto our search stack.
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c.deepState.push(obj)
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switch obj := obj.(type) {
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case *types.PkgName:
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c.packageMembers(obj)
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default:
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// For now it is okay to assume obj is addressable since we don't search beyond
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// function calls.
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c.methodsAndFields(obj.Type(), true)
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}
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// Pop the object off our search stack.
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c.deepState.pop()
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}
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