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48 lines
1.6 KiB
C
48 lines
1.6 KiB
C
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// Renamed from Map to Tree to avoid conflict with libmach.
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/*
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Copyright (c) 2003-2007 Russ Cox, Tom Bergan, Austin Clements,
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Massachusetts Institute of Technology
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Portions Copyright (c) 2009 The Go Authors. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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typedef struct Tree Tree;
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typedef struct TreeNode TreeNode;
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struct Tree
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{
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int (*cmp)(void*, void*);
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TreeNode *root;
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};
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struct TreeNode
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{
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int color;
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TreeNode *left;
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void *key;
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void *value;
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TreeNode *right;
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};
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void *treeget(Tree*, void*);
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void treeput(Tree*, void*, void*);
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void treeputelem(Tree*, void*, void*, TreeNode*);
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