2014-11-19 18:24:03 -07:00
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import (
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"unsafe"
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)
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//go:cgo_import_dynamic runtime._AddVectoredExceptionHandler AddVectoredExceptionHandler "kernel32.dll"
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//go:cgo_import_dynamic runtime._CloseHandle CloseHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateEventA CreateEventA "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateThread CreateThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._CreateWaitableTimerA CreateWaitableTimerA "kernel32.dll"
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//go:cgo_import_dynamic runtime._CryptAcquireContextW CryptAcquireContextW "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptGenRandom CryptGenRandom "advapi32.dll"
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//go:cgo_import_dynamic runtime._CryptReleaseContext CryptReleaseContext "advapi32.dll"
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//go:cgo_import_dynamic runtime._DuplicateHandle DuplicateHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._ExitProcess ExitProcess "kernel32.dll"
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//go:cgo_import_dynamic runtime._FreeEnvironmentStringsW FreeEnvironmentStringsW "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetEnvironmentStringsW GetEnvironmentStringsW "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetProcAddress GetProcAddress "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetStdHandle GetStdHandle "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetSystemInfo GetSystemInfo "kernel32.dll"
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//go:cgo_import_dynamic runtime._GetThreadContext GetThreadContext "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryW LoadLibraryW "kernel32.dll"
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//go:cgo_import_dynamic runtime._LoadLibraryA LoadLibraryA "kernel32.dll"
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//go:cgo_import_dynamic runtime._NtWaitForSingleObject NtWaitForSingleObject "ntdll.dll"
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//go:cgo_import_dynamic runtime._ResumeThread ResumeThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetConsoleCtrlHandler SetConsoleCtrlHandler "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetEvent SetEvent "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetProcessPriorityBoost SetProcessPriorityBoost "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetThreadPriority SetThreadPriority "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetUnhandledExceptionFilter SetUnhandledExceptionFilter "kernel32.dll"
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//go:cgo_import_dynamic runtime._SetWaitableTimer SetWaitableTimer "kernel32.dll"
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//go:cgo_import_dynamic runtime._Sleep Sleep "kernel32.dll"
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//go:cgo_import_dynamic runtime._SuspendThread SuspendThread "kernel32.dll"
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//go:cgo_import_dynamic runtime._WaitForSingleObject WaitForSingleObject "kernel32.dll"
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//go:cgo_import_dynamic runtime._WriteFile WriteFile "kernel32.dll"
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//go:cgo_import_dynamic runtime._timeBeginPeriod timeBeginPeriod "winmm.dll"
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var (
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_AddVectoredExceptionHandler,
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_CloseHandle,
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_CreateEventA,
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_CreateThread,
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_CreateWaitableTimerA,
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_CryptAcquireContextW,
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_CryptGenRandom,
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_CryptReleaseContext,
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_DuplicateHandle,
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_ExitProcess,
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_FreeEnvironmentStringsW,
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_GetEnvironmentStringsW,
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_GetProcAddress,
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_GetStdHandle,
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_GetSystemInfo,
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_GetThreadContext,
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_LoadLibraryW,
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_LoadLibraryA,
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_NtWaitForSingleObject,
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_ResumeThread,
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_SetConsoleCtrlHandler,
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_SetEvent,
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_SetProcessPriorityBoost,
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_SetThreadPriority,
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_SetUnhandledExceptionFilter,
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_SetWaitableTimer,
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_Sleep,
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_SuspendThread,
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_WaitForSingleObject,
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_WriteFile,
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_timeBeginPeriod stdFunction
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)
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var _GetQueuedCompletionStatusEx stdFunction
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// in sys_windows_386.s and sys_windows_amd64.s
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func externalthreadhandler()
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func exceptiontramp()
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func firstcontinuetramp()
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func lastcontinuetramp()
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//go:nosplit
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func getLoadLibrary() uintptr {
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return uintptr(unsafe.Pointer(_LoadLibraryW))
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}
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//go:nosplit
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func getGetProcAddress() uintptr {
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return uintptr(unsafe.Pointer(_GetProcAddress))
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}
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func getproccount() int32 {
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var info systeminfo
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stdcall1(_GetSystemInfo, uintptr(unsafe.Pointer(&info)))
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return int32(info.dwnumberofprocessors)
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}
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const (
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currentProcess = ^uintptr(0) // -1 = current process
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currentThread = ^uintptr(1) // -2 = current thread
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)
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var (
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kernel32Name = []byte("kernel32.dll\x00")
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addVectoredContinueHandlerName = []byte("AddVectoredContinueHandler\x00")
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getQueuedCompletionStatusExName = []byte("GetQueuedCompletionStatusEx\x00")
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)
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func osinit() {
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setBadSignalMsg()
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kernel32 := stdcall1(_LoadLibraryA, uintptr(unsafe.Pointer(&kernel32Name[0])))
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externalthreadhandlerp = funcPC(externalthreadhandler)
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stdcall2(_AddVectoredExceptionHandler, 1, funcPC(exceptiontramp))
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addVectoredContinueHandler := uintptr(0)
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if kernel32 != 0 {
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addVectoredContinueHandler = stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&addVectoredContinueHandlerName[0])))
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}
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if addVectoredContinueHandler == 0 || unsafe.Sizeof(&kernel32) == 4 {
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// use SetUnhandledExceptionFilter for windows-386 or
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// if VectoredContinueHandler is unavailable.
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// note: SetUnhandledExceptionFilter handler won't be called, if debugging.
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stdcall1(_SetUnhandledExceptionFilter, funcPC(lastcontinuetramp))
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} else {
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stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 1, funcPC(firstcontinuetramp))
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stdcall2(stdFunction(unsafe.Pointer(addVectoredContinueHandler)), 0, funcPC(lastcontinuetramp))
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}
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stdcall2(_SetConsoleCtrlHandler, funcPC(ctrlhandler), 1)
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stdcall1(_timeBeginPeriod, 1)
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ncpu = getproccount()
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// Windows dynamic priority boosting assumes that a process has different types
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// of dedicated threads -- GUI, IO, computational, etc. Go processes use
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// equivalent threads that all do a mix of GUI, IO, computations, etc.
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// In such context dynamic priority boosting does nothing but harm, so we turn it off.
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stdcall2(_SetProcessPriorityBoost, currentProcess, 1)
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if kernel32 != 0 {
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_GetQueuedCompletionStatusEx = stdFunction(unsafe.Pointer(stdcall2(_GetProcAddress, kernel32, uintptr(unsafe.Pointer(&getQueuedCompletionStatusExName[0])))))
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}
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}
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//go:nosplit
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2014-12-09 15:40:40 -07:00
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func getRandomData(r []byte) {
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const (
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prov_rsa_full = 1
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crypt_verifycontext = 0xF0000000
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)
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var handle uintptr
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2014-12-09 15:40:40 -07:00
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n := 0
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2014-11-19 18:24:03 -07:00
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if stdcall5(_CryptAcquireContextW, uintptr(unsafe.Pointer(&handle)), 0, 0, prov_rsa_full, crypt_verifycontext) != 0 {
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if stdcall3(_CryptGenRandom, handle, uintptr(len(r)), uintptr(unsafe.Pointer(&r[0]))) != 0 {
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n = len(r)
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2014-11-19 18:24:03 -07:00
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}
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stdcall2(_CryptReleaseContext, handle, 0)
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}
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2014-12-09 15:40:40 -07:00
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extendRandom(r, n)
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2014-11-19 18:24:03 -07:00
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}
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func goenvs() {
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var p *uint16
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env := (*uint16)(unsafe.Pointer(stdcall0(_GetEnvironmentStringsW)))
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n := 0
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for p = env; *p != 0; n++ {
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p = (*uint16)(add(unsafe.Pointer(p), uintptr(findnullw(p)+1)*unsafe.Sizeof(*p)))
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2014-11-19 18:24:03 -07:00
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}
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envs = makeStringSlice(int(n))
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p = env
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for i := 0; i < n; i++ {
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envs[i] = gostringw(p)
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p = (*uint16)(add(unsafe.Pointer(p), uintptr(findnullw(p)+1)*unsafe.Sizeof(*p)))
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}
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stdcall1(_FreeEnvironmentStringsW, uintptr(unsafe.Pointer(env)))
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}
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//go:nosplit
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func exit(code int32) {
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stdcall1(_ExitProcess, uintptr(code))
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}
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//go:nosplit
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func write(fd uintptr, buf unsafe.Pointer, n int32) int32 {
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const (
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_STD_OUTPUT_HANDLE = ^uintptr(10) // -11
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_STD_ERROR_HANDLE = ^uintptr(11) // -12
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)
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var handle uintptr
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switch fd {
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case 1:
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handle = stdcall1(_GetStdHandle, _STD_OUTPUT_HANDLE)
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case 2:
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handle = stdcall1(_GetStdHandle, _STD_ERROR_HANDLE)
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default:
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// assume fd is real windows handle.
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handle = fd
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}
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var written uint32
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stdcall5(_WriteFile, handle, uintptr(buf), uintptr(n), uintptr(unsafe.Pointer(&written)), 0)
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return int32(written)
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}
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//go:nosplit
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func semasleep(ns int64) int32 {
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// store ms in ns to save stack space
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if ns < 0 {
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ns = _INFINITE
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} else {
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ns = int64(timediv(ns, 1000000, nil))
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if ns == 0 {
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ns = 1
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}
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}
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if stdcall2(_WaitForSingleObject, getg().m.waitsema, uintptr(ns)) != 0 {
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return -1 // timeout
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}
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return 0
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}
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//go:nosplit
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func semawakeup(mp *m) {
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stdcall1(_SetEvent, mp.waitsema)
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}
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//go:nosplit
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func semacreate() uintptr {
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return stdcall4(_CreateEventA, 0, 0, 0, 0)
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}
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func newosproc(mp *m, stk unsafe.Pointer) {
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const _STACK_SIZE_PARAM_IS_A_RESERVATION = 0x00010000
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thandle := stdcall6(_CreateThread, 0, 0x20000,
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funcPC(tstart_stdcall), uintptr(unsafe.Pointer(mp)),
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_STACK_SIZE_PARAM_IS_A_RESERVATION, 0)
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if thandle == 0 {
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println("runtime: failed to create new OS thread (have ", mcount(), " already; errno=", getlasterror(), ")")
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gothrow("runtime.newosproc")
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}
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
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func mpreinit(mp *m) {
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the new thread, can not allocate memory.
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func minit() {
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var thandle uintptr
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stdcall7(_DuplicateHandle, currentProcess, currentThread, currentProcess, uintptr(unsafe.Pointer(&thandle)), 0, 0, _DUPLICATE_SAME_ACCESS)
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atomicstoreuintptr(&getg().m.thread, thandle)
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}
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// Called from dropm to undo the effect of an minit.
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func unminit() {
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tp := &getg().m.thread
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stdcall1(_CloseHandle, *tp)
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*tp = 0
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}
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// Described in http://www.dcl.hpi.uni-potsdam.de/research/WRK/2007/08/getting-os-information-the-kuser_shared_data-structure/
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type _KSYSTEM_TIME struct {
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LowPart uint32
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High1Time int32
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High2Time int32
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}
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const (
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_INTERRUPT_TIME = 0x7ffe0008
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_SYSTEM_TIME = 0x7ffe0014
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)
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//go:nosplit
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func systime(addr uintptr) int64 {
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timeaddr := (*_KSYSTEM_TIME)(unsafe.Pointer(addr))
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var t _KSYSTEM_TIME
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for i := 1; i < 10000; i++ {
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// these fields must be read in that order (see URL above)
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t.High1Time = timeaddr.High1Time
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t.LowPart = timeaddr.LowPart
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t.High2Time = timeaddr.High2Time
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if t.High1Time == t.High2Time {
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return int64(t.High1Time)<<32 | int64(t.LowPart)
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}
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if (i % 100) == 0 {
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osyield()
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}
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}
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systemstack(func() {
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gothrow("interrupt/system time is changing too fast")
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})
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return 0
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}
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//go:nosplit
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func unixnano() int64 {
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return (systime(_SYSTEM_TIME) - 116444736000000000) * 100
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}
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//go:nosplit
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func nanotime() int64 {
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return systime(_INTERRUPT_TIME) * 100
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}
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// Calling stdcall on os stack.
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//go:nosplit
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func stdcall(fn stdFunction) uintptr {
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gp := getg()
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mp := gp.m
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mp.libcall.fn = uintptr(unsafe.Pointer(fn))
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if mp.profilehz != 0 {
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// leave pc/sp for cpu profiler
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mp.libcallg = gp
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mp.libcallpc = getcallerpc(unsafe.Pointer(&fn))
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// sp must be the last, because once async cpu profiler finds
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// all three values to be non-zero, it will use them
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mp.libcallsp = getcallersp(unsafe.Pointer(&fn))
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}
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asmcgocall(unsafe.Pointer(funcPC(asmstdcall)), unsafe.Pointer(&mp.libcall))
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mp.libcallsp = 0
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return mp.libcall.r1
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}
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//go:nosplit
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func stdcall0(fn stdFunction) uintptr {
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mp := getg().m
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mp.libcall.n = 0
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mp.libcall.args = uintptr(noescape(unsafe.Pointer(&fn))) // it's unused but must be non-nil, otherwise crashes
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return stdcall(fn)
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}
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//go:nosplit
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func stdcall1(fn stdFunction, a0 uintptr) uintptr {
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mp := getg().m
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mp.libcall.n = 1
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall2(fn stdFunction, a0, a1 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 2
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall3(fn stdFunction, a0, a1, a2 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 3
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall4(fn stdFunction, a0, a1, a2, a3 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 4
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall5(fn stdFunction, a0, a1, a2, a3, a4 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 5
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall6(fn stdFunction, a0, a1, a2, a3, a4, a5 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 6
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func stdcall7(fn stdFunction, a0, a1, a2, a3, a4, a5, a6 uintptr) uintptr {
|
|
|
|
mp := getg().m
|
|
|
|
mp.libcall.n = 7
|
|
|
|
mp.libcall.args = uintptr(noescape(unsafe.Pointer(&a0)))
|
|
|
|
return stdcall(fn)
|
|
|
|
}
|
|
|
|
|
|
|
|
// in sys_windows_386.s and sys_windows_amd64.s
|
|
|
|
func usleep1(usec uint32)
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func osyield() {
|
|
|
|
usleep1(1)
|
|
|
|
}
|
|
|
|
|
|
|
|
//go:nosplit
|
|
|
|
func usleep(us uint32) {
|
|
|
|
// Have 1us units; want 100ns units.
|
|
|
|
usleep1(10 * us)
|
|
|
|
}
|
|
|
|
|
|
|
|
func issigpanic(code uint32) uint32 {
|
|
|
|
switch code {
|
|
|
|
default:
|
|
|
|
return 0
|
|
|
|
case _EXCEPTION_ACCESS_VIOLATION:
|
|
|
|
case _EXCEPTION_INT_DIVIDE_BY_ZERO:
|
|
|
|
case _EXCEPTION_INT_OVERFLOW:
|
|
|
|
case _EXCEPTION_FLT_DENORMAL_OPERAND:
|
|
|
|
case _EXCEPTION_FLT_DIVIDE_BY_ZERO:
|
|
|
|
case _EXCEPTION_FLT_INEXACT_RESULT:
|
|
|
|
case _EXCEPTION_FLT_OVERFLOW:
|
|
|
|
case _EXCEPTION_FLT_UNDERFLOW:
|
|
|
|
case _EXCEPTION_BREAKPOINT:
|
|
|
|
}
|
|
|
|
return 1
|
|
|
|
}
|
|
|
|
|
|
|
|
func initsig() {
|
|
|
|
/*
|
|
|
|
// TODO(brainman): I don't think we need that bit of code
|
|
|
|
// following line keeps these functions alive at link stage
|
|
|
|
// if there's a better way please write it here
|
|
|
|
void *e = runtime·exceptiontramp;
|
|
|
|
void *f = runtime·firstcontinuetramp;
|
|
|
|
void *l = runtime·lastcontinuetramp;
|
|
|
|
USED(e);
|
|
|
|
USED(f);
|
|
|
|
USED(l);
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
func ctrlhandler1(_type uint32) uint32 {
|
|
|
|
var s uint32
|
|
|
|
|
|
|
|
switch _type {
|
|
|
|
case _CTRL_C_EVENT, _CTRL_BREAK_EVENT:
|
|
|
|
s = _SIGINT
|
|
|
|
default:
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
|
|
|
|
if sigsend(s) {
|
|
|
|
return 1
|
|
|
|
}
|
|
|
|
exit(2) // SIGINT, SIGTERM, etc
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
|
|
|
|
// in sys_windows_386.s and sys_windows_amd64.s
|
|
|
|
func profileloop()
|
|
|
|
|
|
|
|
var profiletimer uintptr
|
|
|
|
|
|
|
|
func profilem(mp *m) {
|
|
|
|
var r *context
|
|
|
|
rbuf := make([]byte, unsafe.Sizeof(*r)+15)
|
|
|
|
|
|
|
|
tls := &mp.tls[0]
|
|
|
|
if mp == &m0 {
|
|
|
|
tls = &tls0[0]
|
|
|
|
}
|
|
|
|
gp := *((**g)(unsafe.Pointer(tls)))
|
|
|
|
|
|
|
|
// align Context to 16 bytes
|
|
|
|
r = (*context)(unsafe.Pointer((uintptr(unsafe.Pointer(&rbuf[15]))) &^ 15))
|
|
|
|
r.contextflags = _CONTEXT_CONTROL
|
|
|
|
stdcall2(_GetThreadContext, mp.thread, uintptr(unsafe.Pointer(r)))
|
|
|
|
dosigprof(r, gp, mp)
|
|
|
|
}
|
|
|
|
|
|
|
|
func profileloop1() {
|
|
|
|
stdcall2(_SetThreadPriority, currentThread, _THREAD_PRIORITY_HIGHEST)
|
|
|
|
|
|
|
|
for {
|
|
|
|
stdcall2(_WaitForSingleObject, profiletimer, _INFINITE)
|
|
|
|
first := (*m)(atomicloadp(unsafe.Pointer(&allm)))
|
|
|
|
for mp := first; mp != nil; mp = mp.alllink {
|
|
|
|
thread := atomicloaduintptr(&mp.thread)
|
|
|
|
// Do not profile threads blocked on Notes,
|
|
|
|
// this includes idle worker threads,
|
|
|
|
// idle timer thread, idle heap scavenger, etc.
|
|
|
|
if thread == 0 || mp.profilehz == 0 || mp.blocked {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
stdcall1(_SuspendThread, thread)
|
|
|
|
if mp.profilehz != 0 && !mp.blocked {
|
|
|
|
profilem(mp)
|
|
|
|
}
|
|
|
|
stdcall1(_ResumeThread, thread)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
var cpuprofilerlock mutex
|
|
|
|
|
|
|
|
func resetcpuprofiler(hz int32) {
|
|
|
|
lock(&cpuprofilerlock)
|
|
|
|
if profiletimer == 0 {
|
|
|
|
timer := stdcall3(_CreateWaitableTimerA, 0, 0, 0)
|
|
|
|
atomicstoreuintptr(&profiletimer, timer)
|
|
|
|
thread := stdcall6(_CreateThread, 0, 0, funcPC(profileloop), 0, 0, 0)
|
|
|
|
stdcall2(_SetThreadPriority, thread, _THREAD_PRIORITY_HIGHEST)
|
|
|
|
stdcall1(_CloseHandle, thread)
|
|
|
|
}
|
|
|
|
unlock(&cpuprofilerlock)
|
|
|
|
|
|
|
|
ms := int32(0)
|
|
|
|
due := ^int64(^uint64(1 << 63))
|
|
|
|
if hz > 0 {
|
|
|
|
ms = 1000 / hz
|
|
|
|
if ms == 0 {
|
|
|
|
ms = 1
|
|
|
|
}
|
|
|
|
due = int64(ms) * -10000
|
|
|
|
}
|
|
|
|
stdcall6(_SetWaitableTimer, profiletimer, uintptr(unsafe.Pointer(&due)), uintptr(ms), 0, 0, 0)
|
|
|
|
atomicstore((*uint32)(unsafe.Pointer(&getg().m.profilehz)), uint32(hz))
|
|
|
|
}
|
|
|
|
|
|
|
|
func memlimit() uintptr {
|
|
|
|
return 0
|
|
|
|
}
|
|
|
|
|
|
|
|
var (
|
|
|
|
badsignalmsg [100]byte
|
|
|
|
badsignallen int32
|
|
|
|
)
|
|
|
|
|
|
|
|
func setBadSignalMsg() {
|
|
|
|
const msg = "runtime: signal received on thread not created by Go.\n"
|
|
|
|
for i, c := range msg {
|
|
|
|
badsignalmsg[i] = byte(c)
|
|
|
|
badsignallen++
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
func crash() {
|
|
|
|
// TODO: This routine should do whatever is needed
|
|
|
|
// to make the Windows program abort/crash as it
|
|
|
|
// would if Go was not intercepting signals.
|
|
|
|
// On Unix the routine would remove the custom signal
|
|
|
|
// handler and then raise a signal (like SIGABRT).
|
|
|
|
// Something like that should happen here.
|
|
|
|
// It's okay to leave this empty for now: if crash returns
|
|
|
|
// the ordinary exit-after-panic happens.
|
|
|
|
}
|