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go/src/runtime/rt1_amd64_linux.c

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "runtime.h"
#include "amd64_linux.h"
#include "signals.h"
/* From /usr/include/asm-x86_64/sigcontext.h */
struct _fpstate {
uint16 cwd;
uint16 swd;
uint16 twd; /* Note this is not the same as the 32bit/x87/FSAVE twd */
uint16 fop;
uint64 rip;
uint32 rdp;
uint32 mxcsr;
uint32 mxcsr_mask;
uint32 st_space[32]; /* 8*16 bytes for each FP-reg */
uint32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */
uint32 reserved2[24];
};
struct sigcontext {
uint64 r8;
uint64 r9;
uint64 r10;
uint64 r11;
uint64 r12;
uint64 r13;
uint64 r14;
uint64 r15;
uint64 rdi;
uint64 rsi;
uint64 rbp;
uint64 rbx;
uint64 rdx;
uint64 rax;
uint64 rcx;
uint64 rsp;
uint64 rip;
uint64 eflags; /* RFLAGS */
uint16 cs;
uint16 gs;
uint16 fs;
uint16 __pad0;
uint64 err;
uint64 trapno;
uint64 oldmask;
uint64 cr2;
struct _fpstate *fpstate; /* zero when no FPU context */
uint64 reserved1[8];
};
/* From /usr/include/asm-x86_64/signal.h */
typedef struct sigaltstack {
void /*__user*/ *ss_sp;
int32 ss_flags;
uint64 ss_size;
} stack_t;
typedef uint64 sigset_t;
/* From /usr/include/asm-x86_64/ucontext.h */
struct ucontext {
uint64 uc_flags;
struct ucontext *uc_link;
stack_t uc_stack;
struct sigcontext uc_mcontext;
sigset_t uc_sigmask; /* mask last for extensibility */
};
void
print_sigcontext(struct sigcontext *sc)
{
prints("\nrax 0x"); sys·printpointer((void*)sc->rax);
prints("\nrbx 0x"); sys·printpointer((void*)sc->rbx);
prints("\nrcx 0x"); sys·printpointer((void*)sc->rcx);
prints("\nrdx 0x"); sys·printpointer((void*)sc->rdx);
prints("\nrdi 0x"); sys·printpointer((void*)sc->rdi);
prints("\nrsi 0x"); sys·printpointer((void*)sc->rsi);
prints("\nrbp 0x"); sys·printpointer((void*)sc->rbp);
prints("\nrsp 0x"); sys·printpointer((void*)sc->rsp);
prints("\nr8 0x"); sys·printpointer((void*)sc->r8 );
prints("\nr9 0x"); sys·printpointer((void*)sc->r9 );
prints("\nr10 0x"); sys·printpointer((void*)sc->r10);
prints("\nr11 0x"); sys·printpointer((void*)sc->r11);
prints("\nr12 0x"); sys·printpointer((void*)sc->r12);
prints("\nr13 0x"); sys·printpointer((void*)sc->r13);
prints("\nr14 0x"); sys·printpointer((void*)sc->r14);
prints("\nr15 0x"); sys·printpointer((void*)sc->r15);
prints("\nrip 0x"); sys·printpointer((void*)sc->rip);
prints("\nrflags 0x"); sys·printpointer((void*)sc->eflags);
prints("\ncs 0x"); sys·printpointer((void*)sc->cs);
prints("\nfs 0x"); sys·printpointer((void*)sc->fs);
prints("\ngs 0x"); sys·printpointer((void*)sc->gs);
prints("\n");
}
/*
* This assembler routine takes the args from registers, puts them on the stack,
* and calls sighandler().
*/
extern void sigtramp();
/*
* Rudimentary reverse-engineered definition of signal interface.
* You'd think it would be documented.
*/
/* From /usr/include/bits/siginfo.h */
typedef struct siginfo {
int32 si_signo; /* signal number */
int32 si_errno; /* errno association */
int32 si_code; /* signal code */
int32 si_status; /* exit value */
void *si_addr; /* faulting address */
/* more stuff here */
} siginfo;
/* From /usr/include/bits/sigaction.h */
/* (gri) Is this correct? See e.g. /usr/include/asm-x86_64/signal.h */
typedef struct sigaction {
union {
void (*sa_handler)(int32);
void (*sa_sigaction)(int32, siginfo *, void *);
} u; /* signal handler */
uint8 sa_mask[128]; /* signal mask to apply. 128? are they MORONS? */
int32 sa_flags; /* see signal options below */
void (*sa_restorer) (void); /* unused here; needed to return from trap? */
} sigaction;
void
sighandler(int32 sig, siginfo* info, void** context)
{
int32 i;
if(sig < 0 || sig >= NSIG){
prints("Signal ");
sys·printint(sig);
}else{
prints(sigtab[sig].name);
}
struct sigcontext *sc = &(((struct ucontext *)context)->uc_mcontext);
prints("\nFaulting address: 0x"); sys·printpointer(info->si_addr);
prints("\npc: 0x"); sys·printpointer((void *)sc->rip);
prints("\n\n");
traceback((void *)sc->rip, (void *)sc->rsp, (void *)sc->r15);
tracebackothers((void*)sc->r15);
print_sigcontext(sc);
sys·breakpoint();
sys·exit(2);
}
static sigaction a;
void
initsig(void)
{
int32 i;
a.u.sa_sigaction = (void*)sigtramp;
a.sa_flags = 0x04; /* SA_SIGINFO */
for(i=0; i<sizeof(a.sa_mask); i++)
a.sa_mask[i] = 0xFF;
for(i = 0; i<NSIG; i++)
if(sigtab[i].catch){
sys·rt_sigaction(i, &a, (void*)0, 8);
}
}
// Linux futex. The simple cases really are simple:
//
// futex(addr, FUTEX_WAIT, val, duration, _, _)
// Inside the kernel, atomically check that *addr == val
// and go to sleep for at most duration.
//
// futex(addr, FUTEX_WAKE, val, _, _, _)
// Wake up at least val procs sleeping on addr.
//
// (Of course, they have added more complicated things since then.)
enum
{
FUTEX_WAIT = 0,
FUTEX_WAKE = 1,
EINTR = 4,
EAGAIN = 11,
};
// TODO(rsc) I tried using 1<<40 here but it woke up (-ETIMEDOUT).
// I wonder if the timespec that gets to the kernel
// actually has two 32-bit numbers in it, so that
// a 64-bit 1<<40 ends up being 0 seconds,
// 1<<8 nanoseconds.
static struct timespec longtime =
{
1<<30, // 34 years
0
};
static void
efutex(uint32 *addr, int32 op, int32 val, struct timespec *ts)
{
int64 ret;
again:
ret = futex(addr, op, val, ts, nil, 0);
// These happen when you use a debugger, among other times.
if(ret == -EAGAIN || ret == -EINTR){
// If we were sleeping, it's okay to wake up early.
if(op == FUTEX_WAIT)
return;
// If we were waking someone up, we don't know
// whether that succeeded, so wake someone else up too.
if(op == FUTEX_WAKE){
prints("futexwake ");
sys·printint(ret);
prints("\n");
goto again;
}
}
if(ret < 0){
prints("futex error addr=");
sys·printpointer(addr);
prints(" op=");
sys·printint(op);
prints(" val=");
sys·printint(val);
prints(" ts=");
sys·printpointer(ts);
prints(" returned ");
sys·printint(-ret);
prints("\n");
*(int32*)101 = 202;
}
}
// Lock and unlock.
// A zeroed Lock is unlocked (no need to initialize each lock).
// The l->key is either 0 (unlocked), 1 (locked), or >=2 (contended).
void
lock(Lock *l)
{
uint32 v;
if(l->key != 0) *(int32*)0x1001 = 0x1001;
l->key = 1;
return;
for(;;){
// Try for lock. If we incremented it from 0 to 1, we win.
if((v=xadd(&l->key, 1)) == 1)
return;
// We lose. It was already >=1 and is now >=2.
// Use futex to atomically check that the value is still
// what we think it is and go to sleep.
efutex(&l->key, FUTEX_WAIT, v, &longtime);
}
}
void
unlock(Lock *l)
{
uint32 v;
if(l->key != 1) *(int32*)0x1002 = 0x1002;
l->key = 0;
return;
// Unlock the lock. If we decremented from 1 to 0, wasn't contended.
if((v=xadd(&l->key, -1)) == 0)
return;
// The lock was contended. Mark it as unlocked and wake a waiter.
l->key = 0;
efutex(&l->key, FUTEX_WAKE, 1, nil);
}
// Sleep and wakeup (see description in runtime.h)
void
rsleep(Rendez *r)
{
// Record that we're about to go to sleep and drop the lock.
r->sleeping = 1;
unlock(r->l);
// Go to sleep if r->sleeping is still 1.
efutex(&r->sleeping, FUTEX_WAIT, 1, &longtime);
// Reacquire the lock.
lock(r->l);
}
void
rwakeup(Rendez *r)
{
if(!r->sleeping)
return;
// Clear the sleeping flag in case sleeper
// is between unlock and futex.
r->sleeping = 0;
// Wake up if actually made it to sleep.
efutex(&r->sleeping, FUTEX_WAKE, 1, nil);
}
// Like rwakeup(r), unlock(r->l), but drops the lock before
// waking the other proc. This reduces bouncing back and forth
// in the scheduler: the first thing the other proc wants to do
// is acquire r->l, so it helps to unlock it before we wake him.
void
rwakeupandunlock(Rendez *r)
{
int32 wassleeping;
if(!r->sleeping){
unlock(r->l);
return;
}
r->sleeping = 0;
unlock(r->l);
efutex(&r->sleeping, FUTEX_WAKE, 1, nil);
}
enum
{
CLONE_VM = 0x100,
CLONE_FS = 0x200,
CLONE_FILES = 0x400,
CLONE_SIGHAND = 0x800,
CLONE_PTRACE = 0x2000,
CLONE_VFORK = 0x4000,
CLONE_PARENT = 0x8000,
CLONE_THREAD = 0x10000,
CLONE_NEWNS = 0x20000,
CLONE_SYSVSEM = 0x40000,
CLONE_SETTLS = 0x80000,
CLONE_PARENT_SETTID = 0x100000,
CLONE_CHILD_CLEARTID = 0x200000,
CLONE_UNTRACED = 0x800000,
CLONE_CHILD_SETTID = 0x1000000,
CLONE_STOPPED = 0x2000000,
CLONE_NEWUTS = 0x4000000,
CLONE_NEWIPC = 0x8000000,
};
void
newosproc(M *mm, G *gg, void *stk, void (*fn)(void*), void *arg)
{
int64 ret;
int32 flags;
flags = CLONE_PARENT /* getppid doesn't change in child */
| CLONE_VM /* share memory */
| CLONE_FS /* share cwd, etc */
| CLONE_FILES /* share fd table */
| CLONE_SIGHAND /* share sig handler table */
| CLONE_PTRACE /* revisit - okay for now */
| CLONE_THREAD /* revisit - okay for now */
;
if(0){
prints("newosproc stk=");
sys·printpointer(stk);
prints(" mm=");
sys·printpointer(mm);
prints(" gg=");
sys·printpointer(gg);
prints(" fn=");
sys·printpointer(fn);
prints(" arg=");
sys·printpointer(arg);
prints(" clone=");
sys·printpointer(clone);
prints("\n");
}
ret = clone(flags, stk, mm, gg, fn, arg);
if(ret < 0)
*(int32*)123 = 123;
}
void
sys·sleep(int64 ms)
{
struct timeval tv;
tv.tv_sec = ms/1000;
tv.tv_usec = ms%1000 * 1000;
select(0, nil, nil, nil, &tv);
}