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go/src/runtime/proc.c

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
#include "runtime.h"
typedef struct Sched Sched;
M m0;
G g0; // idle goroutine for m0
// Maximum number of os procs (M's) to kick off.
// Can override with $gomaxprocs environment variable.
// For now set to 1 (single-threaded), because not
// everything is properly locked (e.g., chans) and because
// Darwin's multithreading code isn't implemented.
int32 gomaxprocs = 1;
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static int32 debug = 0;
struct Sched {
G *runhead;
G *runtail;
int32 nwait;
int32 nready;
int32 ng;
int32 nm;
M *wait;
Lock;
};
Sched sched;
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void
sys·goexit(void)
{
if(debug){
prints("goexit goid=");
sys·printint(g->goid);
prints("\n");
}
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g->status = Gdead;
sys·gosched();
}
void
schedinit(void)
{
byte *p;
extern int32 getenvc(void);
p = getenv("gomaxprocs");
if(p && '0' <= *p && *p <= '9')
gomaxprocs = atoi(p);
sched.nm = 1;
sched.nwait = 1;
}
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void
sys·newproc(int32 siz, byte* fn, byte* arg0)
{
byte *stk, *sp;
G *newg;
//prints("newproc siz=");
//sys·printint(siz);
//prints(" fn=");
//sys·printpointer(fn);
siz = (siz+7) & ~7;
if(siz > 1024)
throw("sys·newproc: too many args");
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// try to rip off an old goroutine
for(newg=allg; newg!=nil; newg=newg->alllink)
if(newg->status == Gdead)
break;
if(newg == nil) {
newg = mal(sizeof(G));
stk = mal(4096);
newg->stack0 = stk;
newg->status = Gwaiting;
newg->alllink = allg;
allg = newg;
} else {
stk = newg->stack0;
newg->status = Gwaiting;
}
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newg->stackguard = stk+160;
sp = stk + 4096 - 4*8;
newg->stackbase = sp;
sp -= siz;
mcpy(sp, (byte*)&arg0, siz);
sp -= 8;
*(byte**)sp = (byte*)sys·goexit;
sp -= 8; // retpc used by gogo
newg->sched.SP = sp;
newg->sched.PC = fn;
lock(&sched);
sched.ng++;
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goidgen++;
newg->goid = goidgen;
unlock(&sched);
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ready(newg);
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//prints(" goid=");
//sys·printint(newg->goid);
//prints("\n");
}
void
tracebackothers(G *me)
{
G *g;
for(g = allg; g != nil; g = g->alllink) {
if(g == me || g->status == Gdead)
continue;
prints("\ngoroutine ");
sys·printint(g->goid);
prints(":\n");
traceback(g->sched.PC, g->sched.SP+8, g); // gogo adjusts SP by 8 (not portable!)
}
}
void newmach(void);
static void
readylocked(G *g)
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{
g->status = Grunnable;
if(sched.runhead == nil)
sched.runhead = g;
else
sched.runtail->runlink = g;
sched.runtail = g;
g->runlink = nil;
sched.nready++;
// Don't wake up another scheduler.
// This only gets called when we're
// about to reschedule anyway.
}
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static Lock print;
void
ready(G *g)
{
M *mm;
// gp might be running on another scheduler.
// (E.g., it queued and then we decided to wake it up
// before it had a chance to sys·gosched().)
// Grabbing the runlock ensures that it is not running elsewhere.
// You can delete the if check, but don't delete the
// lock/unlock sequence (being able to grab the lock
// means the proc has gone to sleep).
lock(&g->runlock);
if(g->status == Grunnable || g->status == Grunning)
*(int32*)0x1023 = 0x1023;
lock(&sched);
g->status = Grunnable;
if(sched.runhead == nil)
sched.runhead = g;
else
sched.runtail->runlink = g;
sched.runtail = g;
g->runlink = nil;
unlock(&g->runlock);
sched.nready++;
if(sched.nready > sched.nwait)
if(gomaxprocs == 0 || sched.nm < gomaxprocs){
if(debug){
prints("new scheduler: ");
sys·printint(sched.nready);
prints(" > ");
sys·printint(sched.nwait);
prints("\n");
}
sched.nwait++;
newmach();
}
if(sched.wait){
mm = sched.wait;
sched.wait = mm->waitlink;
rwakeupandunlock(&mm->waitr);
}else
unlock(&sched);
}
extern void p0(void), p1(void);
G*
nextgoroutine(void)
{
G *gp;
while((gp = sched.runhead) == nil){
if(debug){
prints("nextgoroutine runhead=nil ng=");
sys·printint(sched.ng);
prints("\n");
}
if(sched.ng == 0)
return nil;
m->waitlink = sched.wait;
m->waitr.l = &sched.Lock;
sched.wait = m;
sched.nwait++;
if(sched.nm == sched.nwait)
prints("all goroutines are asleep - deadlock!\n");
rsleep(&m->waitr);
sched.nwait--;
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}
sched.nready--;
sched.runhead = gp->runlink;
return gp;
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}
void
scheduler(void)
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{
G* gp;
m->pid = getprocid();
gosave(&m->sched);
lock(&sched);
if(m->curg == nil){
// Brand new scheduler; nwait counts us.
// Not anymore.
sched.nwait--;
}else{
gp = m->curg;
gp->m = nil;
switch(gp->status){
case Gdead:
sched.ng--;
if(debug){
prints("sched: dead: ");
sys·printint(sched.ng);
prints("\n");
}
break;
case Grunning:
readylocked(gp);
break;
case Grunnable:
// don't want to see this
*(int32*)0x456 = 0x234;
break;
}
unlock(&gp->runlock);
}
gp = nextgoroutine();
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if(gp == nil) {
// prints("sched: no more work\n");
sys·exit(0);
}
unlock(&sched);
lock(&gp->runlock);
gp->status = Grunning;
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m->curg = gp;
gp->m = m;
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g = gp;
gogo(&gp->sched);
}
void
newmach(void)
{
M *mm;
byte *stk, *stktop;
int64 ret;
sched.nm++;
if(!(sched.nm&(sched.nm-1))){
sys·printint(sched.nm);
prints(" threads\n");
}
mm = mal(sizeof(M)+sizeof(G)+1024+104);
sys·memclr((byte*)mm, sizeof(M));
mm->g0 = (G*)(mm+1);
sys·memclr((byte*)mm->g0, sizeof(G));
stk = (byte*)mm->g0 + 104;
stktop = stk + 1024;
mm->g0->stackguard = stk;
mm->g0->stackbase = stktop;
newosproc(mm, mm->g0, stktop, (void(*)(void*))scheduler, nil);
}
void
gom0init(void)
{
scheduler();
}
void
sys·gosched(void)
{
if(gosave(&g->sched) == 0){
// (rsc) signal race here?
g = m->g0;
gogo(&m->sched);
}
}
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//
// the calling sequence for a routine that
// needs N bytes stack, A args.
//
// N1 = (N+160 > 4096)? N+160: 0
// A1 = A
//
// if N <= 75
// CMPQ SP, 0(R15)
// JHI 4(PC)
// MOVQ $(N1<<0) | (A1<<32)), AX
// MOVQ AX, 0(R14)
// CALL sys·morestack(SB)
//
// if N > 75
// LEAQ (-N-75)(SP), AX
// CMPQ AX, 0(R15)
// JHI 4(PC)
// MOVQ $(N1<<0) | (A1<<32)), AX
// MOVQ AX, 0(R14)
// CALL sys·morestack(SB)
//
void
oldstack(void)
{
Stktop *top;
uint32 siz2;
byte *sp;
// prints("oldstack m->cret = ");
// sys·printpointer((void*)m->cret);
// prints("\n");
top = (Stktop*)m->curg->stackbase;
m->curg->stackbase = top->oldbase;
m->curg->stackguard = top->oldguard;
siz2 = (top->magic>>32) & 0xffffLL;
sp = (byte*)top;
if(siz2 > 0) {
siz2 = (siz2+7) & ~7;
sp -= siz2;
mcpy(top->oldsp+16, sp, siz2);
}
m->morestack.SP = top->oldsp+8;
m->morestack.PC = (byte*)(*(uint64*)(top->oldsp+8));
// prints("oldstack sp=");
// sys·printpointer(m->morestack.SP);
// prints(" pc=");
// sys·printpointer(m->morestack.PC);
// prints("\n");
gogoret(&m->morestack, m->cret);
}
void
newstack(void)
{
int32 siz1, siz2;
Stktop *top;
byte *stk, *sp;
void (*fn)(void);
siz1 = m->morearg & 0xffffffffLL;
siz2 = (m->morearg>>32) & 0xffffLL;
// prints("newstack siz1=");
// sys·printint(siz1);
// prints(" siz2=");
// sys·printint(siz2);
// prints(" moresp=");
// sys·printpointer(m->moresp);
// prints("\n");
if(siz1 < 4096)
siz1 = 4096;
stk = mal(siz1 + 1024);
stk += 512;
top = (Stktop*)(stk+siz1-sizeof(*top));
top->oldbase = m->curg->stackbase;
top->oldguard = m->curg->stackguard;
top->oldsp = m->moresp;
top->magic = m->morearg;
m->curg->stackbase = (byte*)top;
m->curg->stackguard = stk + 160;
sp = (byte*)top;
if(siz2 > 0) {
siz2 = (siz2+7) & ~7;
sp -= siz2;
mcpy(sp, m->moresp+16, siz2);
}
g = m->curg;
fn = (void(*)(void))(*(uint64*)m->moresp);
// prints("fn=");
// sys·printpointer(fn);
// prints("\n");
setspgoto(sp, fn, retfromnewstack);
*(int32*)345 = 123; // never return
}
void
sys·morestack(uint64 u)
{
while(g == m->g0) {
// very bad news
*(int32*)123 = 123;
}
g = m->g0;
m->moresp = (byte*)(&u-1);
setspgoto(m->sched.SP, newstack, nil);
*(int32*)234 = 123; // never return
}