mirror of
https://github.com/golang/go
synced 2024-11-18 10:44:45 -07:00
174 lines
4.0 KiB
Go
174 lines
4.0 KiB
Go
|
package ssa
|
||
|
|
||
|
// Simple block optimizations to simplify the control flow graph.
|
||
|
|
||
|
// TODO(adonovan): opt: instead of creating several "unreachable" blocks
|
||
|
// per function in the Builder, reuse a single one (e.g. at Blocks[1])
|
||
|
// to reduce garbage.
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"os"
|
||
|
)
|
||
|
|
||
|
// If true, perform sanity checking and show progress at each
|
||
|
// successive iteration of optimizeBlocks. Very verbose.
|
||
|
const debugBlockOpt = false
|
||
|
|
||
|
// markReachable sets Index=-1 for all blocks reachable from b.
|
||
|
func markReachable(b *BasicBlock) {
|
||
|
b.Index = -1
|
||
|
for _, succ := range b.Succs {
|
||
|
if succ.Index == 0 {
|
||
|
markReachable(succ)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// deleteUnreachableBlocks marks all reachable blocks of f and
|
||
|
// eliminates (nils) all others, including possibly cyclic subgraphs.
|
||
|
//
|
||
|
func deleteUnreachableBlocks(f *Function) {
|
||
|
const white, black = 0, -1
|
||
|
// We borrow b.Index temporarily as the mark bit.
|
||
|
for _, b := range f.Blocks {
|
||
|
b.Index = white
|
||
|
}
|
||
|
markReachable(f.Blocks[0])
|
||
|
for i, b := range f.Blocks {
|
||
|
if b.Index == white {
|
||
|
for _, c := range b.Succs {
|
||
|
if c.Index == black {
|
||
|
c.removePred(b) // delete white->black edge
|
||
|
}
|
||
|
}
|
||
|
if debugBlockOpt {
|
||
|
fmt.Fprintln(os.Stderr, "unreachable", b)
|
||
|
}
|
||
|
f.Blocks[i] = nil // delete b
|
||
|
}
|
||
|
}
|
||
|
f.removeNilBlocks()
|
||
|
}
|
||
|
|
||
|
// jumpThreading attempts to apply simple jump-threading to block b,
|
||
|
// in which a->b->c become a->c if b is just a Jump.
|
||
|
// The result is true if the optimization was applied.
|
||
|
//
|
||
|
func jumpThreading(f *Function, b *BasicBlock) bool {
|
||
|
if b.Index == 0 {
|
||
|
return false // don't apply to entry block
|
||
|
}
|
||
|
if b.Instrs == nil {
|
||
|
fmt.Println("empty block ", b)
|
||
|
return false
|
||
|
}
|
||
|
if _, ok := b.Instrs[0].(*Jump); !ok {
|
||
|
return false // not just a jump
|
||
|
}
|
||
|
c := b.Succs[0]
|
||
|
if c == b {
|
||
|
return false // don't apply to degenerate jump-to-self.
|
||
|
}
|
||
|
if c.hasPhi() {
|
||
|
return false // not sound without more effort
|
||
|
}
|
||
|
for j, a := range b.Preds {
|
||
|
a.replaceSucc(b, c)
|
||
|
|
||
|
// If a now has two edges to c, replace its degenerate If by Jump.
|
||
|
if len(a.Succs) == 2 && a.Succs[0] == c && a.Succs[1] == c {
|
||
|
jump := new(Jump)
|
||
|
jump.SetBlock(a)
|
||
|
a.Instrs[len(a.Instrs)-1] = jump
|
||
|
a.Succs = a.Succs[:1]
|
||
|
c.removePred(b)
|
||
|
} else {
|
||
|
if j == 0 {
|
||
|
c.replacePred(b, a)
|
||
|
} else {
|
||
|
c.Preds = append(c.Preds, a)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if debugBlockOpt {
|
||
|
fmt.Fprintln(os.Stderr, "jumpThreading", a, b, c)
|
||
|
}
|
||
|
}
|
||
|
f.Blocks[b.Index] = nil // delete b
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
// fuseBlocks attempts to apply the block fusion optimization to block
|
||
|
// a, in which a->b becomes ab if len(a.Succs)==len(b.Preds)==1.
|
||
|
// The result is true if the optimization was applied.
|
||
|
//
|
||
|
func fuseBlocks(f *Function, a *BasicBlock) bool {
|
||
|
if len(a.Succs) != 1 {
|
||
|
return false
|
||
|
}
|
||
|
b := a.Succs[0]
|
||
|
if len(b.Preds) != 1 {
|
||
|
return false
|
||
|
}
|
||
|
// Eliminate jump at end of A, then copy all of B across.
|
||
|
a.Instrs = append(a.Instrs[:len(a.Instrs)-1], b.Instrs...)
|
||
|
for _, instr := range b.Instrs {
|
||
|
instr.SetBlock(a)
|
||
|
}
|
||
|
|
||
|
// A inherits B's successors
|
||
|
a.Succs = append(a.succs2[:0], b.Succs...)
|
||
|
|
||
|
// Fix up Preds links of all successors of B.
|
||
|
for _, c := range b.Succs {
|
||
|
c.replacePred(b, a)
|
||
|
}
|
||
|
|
||
|
if debugBlockOpt {
|
||
|
fmt.Fprintln(os.Stderr, "fuseBlocks", a, b)
|
||
|
}
|
||
|
|
||
|
f.Blocks[b.Index] = nil // delete b
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
// optimizeBlocks() performs some simple block optimizations on a
|
||
|
// completed function: dead block elimination, block fusion, jump
|
||
|
// threading.
|
||
|
//
|
||
|
func optimizeBlocks(f *Function) {
|
||
|
deleteUnreachableBlocks(f)
|
||
|
|
||
|
// Loop until no further progress.
|
||
|
changed := true
|
||
|
for changed {
|
||
|
changed = false
|
||
|
|
||
|
if debugBlockOpt {
|
||
|
f.DumpTo(os.Stderr)
|
||
|
MustSanityCheck(f, nil)
|
||
|
}
|
||
|
|
||
|
for _, b := range f.Blocks {
|
||
|
// f.Blocks will temporarily contain nils to indicate
|
||
|
// deleted blocks; we remove them at the end.
|
||
|
if b == nil {
|
||
|
continue
|
||
|
}
|
||
|
|
||
|
// Fuse blocks. b->c becomes bc.
|
||
|
if fuseBlocks(f, b) {
|
||
|
changed = true
|
||
|
}
|
||
|
|
||
|
// a->b->c becomes a->c if b contains only a Jump.
|
||
|
if jumpThreading(f, b) {
|
||
|
changed = true
|
||
|
continue // (b was disconnected)
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
f.removeNilBlocks()
|
||
|
}
|