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go/pointer/TODO

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-*- text -*-
Pointer analysis to-do list
===========================
CONSTRAINT GENERATION:
- reflection intrinsics
- unsafe.Pointer conversions. Three options:
1) unsoundly (but type-safely) treat p=unsafe.Pointer(x) conversions as
allocations, losing aliases. This is what's currently implemented.
2) unsoundly (but type-safely) treat p=unsafe.Pointer(x) and T(p)
conversions as interface boxing and unboxing operations.
This may preserve some aliasing relations at little cost.
3) soundly track physical field offsets. (Summarise dannyb's email here.)
A downside is that we can't keep the identity field of struct
allocations that identifies the object.
PRESOLVER OPTIMISATIONS
- use HVN, HRU, LE, PE, HCD, LCD.
SOLVER:
- use BDDs and/or sparse bitvectors for ptsets
- use sparse bitvectors for graph edges
- use BDD-based relational composition for e.g. offset computations.
- experiment with different worklist algorithms:
priority queue (solver visit-time order)
red-black tree (node id order)
double-ended queue (insertion order)
fast doubly-linked list (See Zhanh et al PLDI'13)
(insertion order with fast membership test)
dannyb recommends sparse bitmap.