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go/src/runtime/runtime.h

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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
* basic types
*/
typedef signed char int8;
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef signed int int32;
typedef unsigned int uint32;
typedef signed long long int int64;
typedef unsigned long long int uint64;
typedef float float32;
typedef double float64;
/*
* get rid of C types
*/
#define unsigned XXunsigned
#define signed XXsigned
#define char XXchar
#define short XXshort
#define int XXint
#define long XXlong
#define float XXfloat
#define double XXdouble
/*
* defined types
*/
typedef uint8 bool;
typedef uint8 byte;
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typedef struct String *string;
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typedef struct Array Array;
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typedef struct Gobuf Gobuf;
typedef struct G G;
typedef struct M M;
typedef struct Stktop Stktop;
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typedef struct Alg Alg;
typedef struct Lock Lock;
typedef union Note Note;
typedef struct Mem Mem;
typedef struct Usema Usema;
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/*
* per cpu declaration
*/
extern register G* g; // R15
extern register M* m; // R14
/*
* defined constants
*/
enum
{
// G status
Gidle,
Grunnable,
Grunning,
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Gwaiting,
Gmoribund,
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Gdead,
};
enum
{
true = 1,
false = 0,
};
/*
* structures
*/
struct Lock
{
uint32 key;
uint32 sema; // for OS X
};
struct Usema
{
uint32 u;
uint32 k;
};
union Note
{
struct { // Linux
Lock lock;
};
struct { // OS X
int32 wakeup;
Usema sema;
};
};
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struct String
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{
int32 len;
byte str[1];
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};
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struct Array
{ // must not move anything
byte* array; // actual data
uint32 nel; // number of elements
uint32 cap; // allocate3d number of elements
byte b[8]; // actual array - may not be contig
};
struct Gobuf
{
byte* SP;
byte* PC;
};
struct G
{
byte* stackguard; // must not move
byte* stackbase; // must not move
byte* stack0; // first stack segment
Gobuf sched;
G* alllink; // on allg
void* param; // passed parameter on wakeup
int16 status;
int32 goid;
int32 selgen; // valid sudog pointer
G* schedlink;
bool readyonstop;
M* m; // for debuggers
};
struct Mem
{
uint8* hunk;
uint32 nhunk;
uint64 nmmap;
uint64 nmal;
};
struct M
{
G* g0; // g0 w interrupt stack - must not move
uint64 morearg; // arg to morestack - must not move
uint64 cret; // return value from C - must not move
uint64 procid; // for debuggers - must not move
G* gsignal; // signal-handling G - must not move
G* curg; // current running goroutine
G* lastg; // last running goroutine - to emulate fifo
Gobuf sched;
Gobuf morestack;
byte* moresp;
int32 siz1;
int32 siz2;
Note havenextg;
G* nextg;
M* schedlink;
Mem mem;
uint32 machport; // Return address for Mach IPC (OS X)
};
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struct Stktop
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{
uint8* oldbase;
uint8* oldsp;
uint64 magic;
uint8* oldguard;
};
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struct Alg
{
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uint64 (*hash)(uint32, void*);
uint32 (*equal)(uint32, void*, void*);
void (*print)(uint32, void*);
void (*copy)(uint32, void*, void*);
};
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struct SigTab
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{
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int32 catch;
int8 *name;
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};
/*
* defined macros
* you need super-goru privilege
* to add this list.
*/
#define nelem(x) (sizeof(x)/sizeof((x)[0]))
#define nil ((void*)0)
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/*
* external data
*/
extern Alg algarray[3];
extern string emptystring;
G* allg;
int32 goidgen;
extern int32 gomaxprocs;
extern int32 panicking;
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extern int32 maxround;
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/*
* common functions and data
*/
int32 strcmp(byte*, byte*);
int32 findnull(int8*);
void dump(byte*, int32);
int32 runetochar(byte*, int32);
int32 chartorune(uint32*, byte*);
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/*
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* very low level c-called
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*/
int32 gogo(Gobuf*);
int32 gosave(Gobuf*);
int32 gogoret(Gobuf*, uint64);
void retfromnewstack(void);
void setspgoto(byte*, void(*)(void), void(*)(void));
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void FLUSH(void*);
void* getu(void);
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void throw(int8*);
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uint32 rnd(uint32, uint32);
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void prints(int8*);
void mcpy(byte*, byte*, uint32);
void* mal(uint32);
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uint32 cmpstring(string, string);
void initsig(void);
int32 gotraceback(void);
void traceback(uint8 *pc, uint8 *sp, G* gp);
void tracebackothers(G*);
int32 open(byte*, int32, ...);
int32 read(int32, void*, int32);
int32 write(int32, void*, int32);
void close(int32);
int32 fstat(int32, void*);
bool cas(uint32*, uint32, uint32);
void exit1(int32);
void ready(G*);
byte* getenv(int8*);
int32 atoi(byte*);
void newosproc(M *m, G *g, void *stk, void (*fn)(void));
void sigaltstack(void*, void*);
void signalstack(byte*, int32);
G* malg(int32);
void minit(void);
/*
* mutual exclusion locks. in the uncontended case,
* as fast as spin locks (just a few user-level instructions),
* but on the contention path they sleep in the kernel.
* a zeroed Lock is unlocked (no need to initialize each lock).
*/
void lock(Lock*);
void unlock(Lock*);
/*
* sleep and wakeup on one-time events.
* before any calls to notesleep or notewakeup,
* must call noteclear to initialize the Note.
* then, any number of threads can call notesleep
* and exactly one thread can call notewakeup (once).
* once notewakeup has been called, all the notesleeps
* will return. future notesleeps will return immediately.
*/
void noteclear(Note*);
void notesleep(Note*);
void notewakeup(Note*);
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/*
* low level go -called
*/
void sys·goexit(void);
void sys·gosched(void);
void sys·exit(int32);
void sys·write(int32, void*, int32);
void sys·breakpoint(void);
uint8* sys·mmap(byte*, uint32, int32, int32, int32, uint32);
void sys·memclr(byte*, uint32);
void sys·setcallerpc(void*, void*);
void* sys·getcallerpc(void*);
void sys·sigaction(int64, void*, void*);
void sys·rt_sigaction(int64, void*, void*, uint64);
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/*
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* runtime go-called
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*/
void sys·printbool(bool);
void sys·printfloat(float64);
void sys·printint(int64);
void sys·printstring(string);
void sys·printpc(void*);
void sys·printpointer(void*);
void sys·catstring(string, string, string);
void sys·cmpstring(string, string, int32);
void sys·slicestring(string, int32, int32, string);
void sys·indexstring(string, int32, byte);
void sys·intstring(int64, string);
bool isInf(float64, int32);
bool isNaN(float64);
/*
* User go-called
*/
void sys·readfile(string, string, bool);
void sys·bytestorune(byte*, int32, int32, int32, int32);
void sys·stringtorune(string, int32, int32, int32);