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go/internal/lsp/general.go

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package lsp
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"os"
"path"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/jsonrpc2"
"golang.org/x/tools/internal/lsp/debug"
"golang.org/x/tools/internal/lsp/debug/tag"
"golang.org/x/tools/internal/lsp/protocol"
"golang.org/x/tools/internal/lsp/source"
"golang.org/x/tools/internal/span"
)
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
func (s *Server) initialize(ctx context.Context, params *protocol.ParamInitialize) (*protocol.InitializeResult, error) {
s.stateMu.Lock()
if s.state >= serverInitializing {
defer s.stateMu.Unlock()
return nil, fmt.Errorf("%w: initialize called while server in %v state", jsonrpc2.ErrInvalidRequest, s.state)
}
s.state = serverInitializing
s.stateMu.Unlock()
s.supportsWorkDoneProgress = params.Capabilities.Window.WorkDoneProgress
s.inProgress = map[string]*WorkDone{}
options := s.session.Options()
defer func() { s.session.SetOptions(options) }()
// TODO: Handle results here.
source.SetOptions(&options, params.InitializationOptions)
options.ForClientCapabilities(params.Capabilities)
if !params.RootURI.SpanURI().IsFile() {
return nil, fmt.Errorf("unsupported URI scheme: %v (gopls only supports file URIs)", params.RootURI)
}
s.pendingFolders = params.WorkspaceFolders
if len(s.pendingFolders) == 0 {
if params.RootURI != "" {
s.pendingFolders = []protocol.WorkspaceFolder{{
URI: string(params.RootURI),
Name: path.Base(params.RootURI.SpanURI().Filename()),
}}
} else {
// No folders and no root--we are in single file mode.
// TODO: https://golang.org/issue/34160.
return nil, errors.New("gopls does not yet support editing a single file. Please open a directory.")
}
}
var codeActionProvider interface{} = true
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
if ca := params.Capabilities.TextDocument.CodeAction; len(ca.CodeActionLiteralSupport.CodeActionKind.ValueSet) > 0 {
// If the client has specified CodeActionLiteralSupport,
// send the code actions we support.
//
// Using CodeActionOptions is only valid if codeActionLiteralSupport is set.
codeActionProvider = &protocol.CodeActionOptions{
CodeActionKinds: s.getSupportedCodeActions(),
}
}
var renameOpts interface{} = true
if r := params.Capabilities.TextDocument.Rename; r.PrepareSupport {
renameOpts = protocol.RenameOptions{
PrepareProvider: r.PrepareSupport,
}
}
goplsVer := &bytes.Buffer{}
debug.PrintVersionInfo(ctx, goplsVer, true, debug.PlainText)
return &protocol.InitializeResult{
Capabilities: protocol.ServerCapabilities{
CodeActionProvider: codeActionProvider,
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
CompletionProvider: protocol.CompletionOptions{
TriggerCharacters: []string{"."},
},
DefinitionProvider: true,
TypeDefinitionProvider: true,
ImplementationProvider: true,
DocumentFormattingProvider: true,
DocumentSymbolProvider: true,
WorkspaceSymbolProvider: true,
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
ExecuteCommandProvider: protocol.ExecuteCommandOptions{
Commands: options.SupportedCommands,
},
FoldingRangeProvider: true,
HoverProvider: true,
DocumentHighlightProvider: true,
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
DocumentLinkProvider: protocol.DocumentLinkOptions{},
ReferencesProvider: true,
RenameProvider: renameOpts,
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
SignatureHelpProvider: protocol.SignatureHelpOptions{
TriggerCharacters: []string{"(", ","},
},
TextDocumentSync: &protocol.TextDocumentSyncOptions{
Change: protocol.Incremental,
OpenClose: true,
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
Save: protocol.SaveOptions{
IncludeText: false,
},
},
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
Workspace: protocol.WorkspaceGn{
WorkspaceFolders: protocol.WorkspaceFoldersGn{
Supported: true,
ChangeNotifications: "workspace/didChangeWorkspaceFolders",
},
},
},
ServerInfo: struct {
Name string `json:"name"`
Version string `json:"version,omitempty"`
}{
Name: "gopls",
Version: goplsVer.String(),
},
}, nil
}
func (s *Server) initialized(ctx context.Context, params *protocol.InitializedParams) error {
s.stateMu.Lock()
if s.state >= serverInitialized {
defer s.stateMu.Unlock()
return fmt.Errorf("%w: initalized called while server in %v state", jsonrpc2.ErrInvalidRequest, s.state)
}
s.state = serverInitialized
s.stateMu.Unlock()
options := s.session.Options()
defer func() { s.session.SetOptions(options) }()
var registrations []protocol.Registration
if options.ConfigurationSupported && options.DynamicConfigurationSupported {
registrations = append(registrations,
protocol.Registration{
ID: "workspace/didChangeConfiguration",
Method: "workspace/didChangeConfiguration",
},
protocol.Registration{
ID: "workspace/didChangeWorkspaceFolders",
Method: "workspace/didChangeWorkspaceFolders",
},
)
}
// TODO: this event logging may be unnecessary. The version info is included in the initialize response.
buf := &bytes.Buffer{}
debug.PrintVersionInfo(ctx, buf, true, debug.PlainText)
event.Log(ctx, buf.String())
s.addFolders(ctx, s.pendingFolders)
s.pendingFolders = nil
if options.DynamicWatchedFilesSupported {
for _, view := range s.session.Views() {
dirs, err := view.WorkspaceDirectories(ctx)
if err != nil {
return err
}
for _, dir := range dirs {
registrations = append(registrations, protocol.Registration{
ID: "workspace/didChangeWatchedFiles",
Method: "workspace/didChangeWatchedFiles",
RegisterOptions: protocol.DidChangeWatchedFilesRegistrationOptions{
Watchers: []protocol.FileSystemWatcher{{
GlobPattern: fmt.Sprintf("%s/**.go", dir),
Kind: float64(protocol.WatchChange + protocol.WatchDelete + protocol.WatchCreate),
}},
},
})
}
}
if len(registrations) > 0 {
s.client.RegisterCapability(ctx, &protocol.RegistrationParams{
Registrations: registrations,
})
}
}
return nil
}
func (s *Server) addFolders(ctx context.Context, folders []protocol.WorkspaceFolder) {
originalViews := len(s.session.Views())
viewErrors := make(map[span.URI]error)
for _, folder := range folders {
uri := span.URIFromURI(folder.URI)
view, snapshot, err := s.addView(ctx, folder.Name, uri)
if err != nil {
viewErrors[uri] = err
continue
}
// Print each view's environment.
buf := &bytes.Buffer{}
if err := view.WriteEnv(ctx, buf); err != nil {
event.Error(ctx, "failed to write environment", err, tag.Directory.Of(view.Folder()))
continue
}
event.Log(ctx, buf.String())
// Diagnose the newly created view.
go s.diagnoseDetached(snapshot)
}
if len(viewErrors) > 0 {
errMsg := fmt.Sprintf("Error loading workspace folders (expected %v, got %v)\n", len(folders), len(s.session.Views())-originalViews)
for uri, err := range viewErrors {
errMsg += fmt.Sprintf("failed to load view for %s: %v\n", uri, err)
}
s.client.ShowMessage(ctx, &protocol.ShowMessageParams{
Type: protocol.Error,
Message: errMsg,
})
}
}
func (s *Server) fetchConfig(ctx context.Context, name string, folder span.URI, o *source.Options) error {
if !s.session.Options().ConfigurationSupported {
return nil
}
internal/lsp: reorganize the generated Go code for the lsp protocol Code generation has been unified, so that tsprotocol.go and tsserver.go are produced by the same program. tsprotocol.go is about 900 lines shorter, partly from removing boilerplate comments that golint no longer requires. (And partly by generating fewer unneeded types.) The choice made for a union type is commented with the set of types. There is no Go equivalent for union types, but making themn all interface{} would replace type checking at unmarshalling with checking runtime conversions. Intersection types (A&B) are sometimes embedded (struct{A;B;}, and sometimes expanded, as they have to be if A and B have fields with the same names. There are fewer embedded structs, which had been verbose and confusing to initialize. They have been replaced by types whose names end in Gn. Essentially all the generated *structs have been removed. This makes no difference in what the client sends, and the server may send a {} where it previously might have sent nothing. The benefit is that some nil tests can be removed. Thus 'omitempty' in json tags is just documentation that the element is optional in the protocol. The files that generate this code will be submitted later, but soon. Change-Id: I52b997d9c58de3d733fc8c6ce061e47ce2bdb100 Reviewed-on: https://go-review.googlesource.com/c/tools/+/207598 Run-TryBot: Peter Weinberger <pjw@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-11-17 12:29:15 -07:00
v := protocol.ParamConfiguration{
ConfigurationParams: protocol.ConfigurationParams{
Items: []protocol.ConfigurationItem{{
ScopeURI: string(folder),
Section: "gopls",
}, {
ScopeURI: string(folder),
Section: fmt.Sprintf("gopls-%s", name),
}},
},
}
configs, err := s.client.Configuration(ctx, &v)
if err != nil {
return err
}
for _, config := range configs {
results := source.SetOptions(o, config)
for _, result := range results {
if result.Error != nil {
s.client.ShowMessage(ctx, &protocol.ShowMessageParams{
Type: protocol.Error,
Message: result.Error.Error(),
})
}
switch result.State {
case source.OptionUnexpected:
s.client.ShowMessage(ctx, &protocol.ShowMessageParams{
Type: protocol.Error,
Message: fmt.Sprintf("unexpected config %s", result.Name),
})
case source.OptionDeprecated:
msg := fmt.Sprintf("config %s is deprecated", result.Name)
if result.Replacement != "" {
msg = fmt.Sprintf("%s, use %s instead", msg, result.Replacement)
}
s.client.ShowMessage(ctx, &protocol.ShowMessageParams{
Type: protocol.Warning,
Message: msg,
})
}
}
}
return nil
}
// beginFileRequest checks preconditions for a file-oriented request and routes
// it to a snapshot.
// We don't want to return errors for benign conditions like wrong file type,
// so callers should do if !ok { return err } rather than if err != nil.
func (s *Server) beginFileRequest(ctx context.Context, pURI protocol.DocumentURI, expectKind source.FileKind) (source.Snapshot, source.FileHandle, bool, error) {
uri := pURI.SpanURI()
if !uri.IsFile() {
// Not a file URI. Stop processing the request, but don't return an error.
return nil, nil, false, nil
}
view, err := s.session.ViewOf(uri)
if err != nil {
return nil, nil, false, err
}
snapshot := view.Snapshot()
fh, err := snapshot.GetFile(ctx, uri)
if err != nil {
return nil, nil, false, err
}
if expectKind != source.UnknownKind && fh.Kind() != expectKind {
// Wrong kind of file. Nothing to do.
return nil, nil, false, nil
}
return snapshot, fh, true, nil
}
func (s *Server) shutdown(ctx context.Context) error {
s.stateMu.Lock()
defer s.stateMu.Unlock()
if s.state < serverInitialized {
event.Log(ctx, "server shutdown without initialization")
}
if s.state != serverShutDown {
// drop all the active views
s.session.Shutdown(ctx)
s.state = serverShutDown
}
return nil
}
func (s *Server) exit(ctx context.Context) error {
s.stateMu.Lock()
defer s.stateMu.Unlock()
// TODO: We need a better way to find the conn close method.
s.client.(io.Closer).Close()
if s.state != serverShutDown {
// TODO: We should be able to do better than this.
os.Exit(1)
}
// we don't terminate the process on a normal exit, we just allow it to
// close naturally if needed after the connection is closed.
return nil
}