mirror of
https://github.com/golang/go
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365 lines
11 KiB
C
365 lines
11 KiB
C
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Memory allocator, based on tcmalloc.
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// http://goog-perftools.sourceforge.net/doc/tcmalloc.html
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// The main allocator works in runs of pages.
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// Small allocation sizes (up to and including 32 kB) are
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// rounded to one of about 100 size classes, each of which
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// has its own free list of objects of exactly that size.
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// Any free page of memory can be split into a set of objects
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// of one size class, which are then managed using free list
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// allocators.
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//
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// The allocator's data structures are:
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//
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// FixAlloc: a free-list allocator for fixed-size objects,
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// used to manage storage used by the allocator.
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// MHeap: the malloc heap, managed at page (4096-byte) granularity.
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// MSpan: a run of pages managed by the MHeap.
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// MHeapMap: a mapping from page IDs to MSpans.
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// MHeapMapCache: a small cache of MHeapMap mapping page IDs
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// to size classes for pages used for small objects.
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// MCentral: a shared free list for a given size class.
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// MCache: a per-thread (in Go, per-M) cache for small objects.
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// MStats: allocation statistics.
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//
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// Allocating a small object proceeds up a hierarchy of caches:
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//
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// 1. Round the size up to one of the small size classes
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// and look in the corresponding MCache free list.
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// If the list is not empty, allocate an object from it.
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// This can all be done without acquiring a lock.
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//
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// 2. If the MCache free list is empty, replenish it by
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// taking a bunch of objects from the MCentral free list.
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// Moving a bunch amortizes the cost of acquiring the MCentral lock.
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//
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// 3. If the MCentral free list is empty, replenish it by
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// allocating a run of pages from the MHeap and then
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// chopping that memory into a objects of the given size.
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// Allocating many objects amortizes the cost of locking
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// the heap.
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//
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// 4. If the MHeap is empty or has no page runs large enough,
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// allocate a new group of pages (at least 1MB) from the
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// operating system. Allocating a large run of pages
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// amortizes the cost of talking to the operating system.
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//
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// Freeing a small object proceeds up the same hierarchy:
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//
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// 1. Look up the size class for the object and add it to
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// the MCache free list.
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//
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// 2. If the MCache free list is too long or the MCache has
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// too much memory, return some to the MCentral free lists.
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//
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// 3. If all the objects in a given span have returned to
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// the MCentral list, return that span to the page heap.
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//
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// 4. If the heap has too much memory, return some to the
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// operating system.
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//
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// TODO(rsc): Steps 2, 3, 4 are not implemented.
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//
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// Allocating and freeing a large object uses the page heap
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// directly, bypassing the MCache and MCentral free lists.
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//
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// This C code was written with an eye toward translating to Go
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// in the future. Methods have the form Type_Method(Type *t, ...).
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typedef struct FixAlloc FixAlloc;
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typedef struct MCentral MCentral;
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typedef struct MCache MCache;
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typedef struct MHeap MHeap;
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typedef struct MHeapMap MHeapMap;
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typedef struct MHeapMapCache MHeapMapCache;
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typedef struct MSpan MSpan;
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typedef struct MStats MStats;
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enum
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{
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PageShift = 12,
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PageSize = 1<<PageShift,
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PageMask = PageSize - 1,
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};
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typedef uintptr PageID; // address >> PageShift
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enum
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{
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// Tunable constants.
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NumSizeClasses = 133, // Number of size classes (must match msize.c)
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MaxSmallSize = 32<<10,
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FixAllocChunk = 128<<10, // Chunk size for FixAlloc
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MaxMCacheListLen = 256, // Maximum objects on MCacheList
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MaxMCacheSize = 2<<20, // Maximum bytes in one MCache
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MaxMHeapList = 1<<(20 - PageShift), // Maximum page length for fixed-size list in MHeap.
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HeapAllocChunk = 1<<20, // Chunk size for heap growth
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};
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// SysAlloc obtains a large chunk of memory from the operating system,
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// typically on the order of a hundred kilobytes or a megabyte.
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//
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// SysUnused notifies the operating system that the contents
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// of the memory region are no longer needed and can be reused
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// for other purposes. The program reserves the right to start
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// accessing those pages in the future.
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//
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// SysFree returns it unconditionally; this is only used if
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// an out-of-memory error has been detected midway through
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// an allocation. It is okay if SysFree is a no-op.
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void* SysAlloc(uintptr nbytes);
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void SysFree(void *v, uintptr nbytes);
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void SysUnused(void *v, uintptr nbytes);
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// FixAlloc is a simple free-list allocator for fixed size objects.
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// Malloc uses a FixAlloc wrapped around SysAlloc to manages its
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// MCache and MSpan objects.
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//
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// Memory returned by FixAlloc_Alloc is not zeroed.
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// The caller is responsible for locking around FixAlloc calls.
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struct FixAlloc
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{
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uintptr size;
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void *(*alloc)(uintptr);
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void *list;
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byte *chunk;
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uint32 nchunk;
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};
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void FixAlloc_Init(FixAlloc *f, uintptr size, void *(*alloc)(uintptr));
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void* FixAlloc_Alloc(FixAlloc *f);
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void FixAlloc_Free(FixAlloc *f, void *p);
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// Statistics.
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// Shared with Go: if you edit this structure, also edit ../lib/malloc.go.
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typedef struct MStats MStats;
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struct MStats
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{
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uint64 alloc;
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uint64 sys;
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};
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extern MStats mstats;
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// Size classes. Computed and initialized by InitSizes.
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//
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// SizeToClass(0 <= n <= MaxSmallSize) returns the size class,
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// 1 <= sizeclass < NumSizeClasses, for n.
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// Size class 0 is reserved to mean "not small".
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//
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// class_to_size[i] = largest size in class i
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// class_to_allocnpages[i] = number of pages to allocate when
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// making new objects in class i
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// class_to_transfercount[i] = number of objects to move when
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// taking a bunch of objects out of the central lists
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// and putting them in the thread free list.
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int32 SizeToClass(int32);
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extern int32 class_to_size[NumSizeClasses];
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extern int32 class_to_allocnpages[NumSizeClasses];
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extern int32 class_to_transfercount[NumSizeClasses];
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extern void InitSizes(void);
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// Per-thread (in Go, per-M) cache for small objects.
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// No locking needed because it is per-thread (per-M).
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typedef struct MCacheList MCacheList;
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struct MCacheList
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{
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void *list;
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uint32 nlist;
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};
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struct MCache
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{
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MCacheList list[NumSizeClasses];
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uint64 size;
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};
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void* MCache_Alloc(MCache *c, int32 sizeclass, uintptr size);
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void MCache_Free(MCache *c, void *p, int32 sizeclass, uintptr size);
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// An MSpan is a run of pages.
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enum
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{
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MSpanInUse = 0,
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MSpanFree
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};
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struct MSpan
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{
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MSpan *next; // in a span linked list
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MSpan *prev; // in a span linked list
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PageID start; // starting page number
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uintptr npages; // number of pages in span
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void *freelist; // list of free objects
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uint32 ref; // number of allocated objects in this span
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uint32 sizeclass; // size class
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uint32 state; // MSpanInUse or MSpanFree
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};
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void MSpan_Init(MSpan *span, PageID start, uintptr npages);
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// Every MSpan is in one doubly-linked list,
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// either one of the MHeap's free lists or one of the
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// MCentral's span lists. We use empty MSpan structures as list heads.
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void MSpanList_Init(MSpan *list);
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bool MSpanList_IsEmpty(MSpan *list);
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void MSpanList_Insert(MSpan *list, MSpan *span);
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void MSpanList_Remove(MSpan *span); // from whatever list it is in
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// Central list of free objects of a given size.
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typedef struct MCentral MCentral;
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struct MCentral
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{
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Lock;
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int32 sizeclass;
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MSpan nonempty;
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MSpan empty;
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int32 nfree;
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};
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void MCentral_Init(MCentral *c, int32 sizeclass);
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int32 MCentral_AllocList(MCentral *c, int32 n, void **start, void **end);
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void MCentral_FreeList(MCentral *c, int32 n, void *start, void *end);
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// Free(v) must be able to determine the MSpan containing v.
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// The MHeapMap is a 3-level radix tree mapping page numbers to MSpans.
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//
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// NOTE(rsc): On a 32-bit platform (= 20-bit page numbers),
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// we can swap in a 2-level radix tree.
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//
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// NOTE(rsc): We use a 3-level tree because tcmalloc does, but
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// having only three levels requires approximately 1 MB per node
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// in the tree, making the minimum map footprint 3 MB.
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// Using a 4-level tree would cut the minimum footprint to 256 kB.
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// On the other hand, it's just virtual address space: most of
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// the memory is never going to be touched, thus never paged in.
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typedef struct MHeapMap MHeapMap;
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typedef struct MHeapMapNode2 MHeapMapNode2;
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typedef struct MHeapMapNode3 MHeapMapNode3;
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enum
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{
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// 64 bit address - 12 bit page size = 52 bits to map
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MHeapMap_Level1Bits = 18,
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MHeapMap_Level2Bits = 18,
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MHeapMap_Level3Bits = 16,
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MHeapMap_TotalBits =
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MHeapMap_Level1Bits +
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MHeapMap_Level2Bits +
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MHeapMap_Level3Bits,
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MHeapMap_Level1Mask = (1<<MHeapMap_Level1Bits) - 1,
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MHeapMap_Level2Mask = (1<<MHeapMap_Level2Bits) - 1,
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MHeapMap_Level3Mask = (1<<MHeapMap_Level3Bits) - 1,
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};
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struct MHeapMap
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{
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void *(*allocator)(uintptr);
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MHeapMapNode2 *p[1<<MHeapMap_Level1Bits];
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};
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struct MHeapMapNode2
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{
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MHeapMapNode3 *p[1<<MHeapMap_Level2Bits];
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};
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struct MHeapMapNode3
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{
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MSpan *s[1<<MHeapMap_Level3Bits];
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};
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void MHeapMap_Init(MHeapMap *m, void *(*allocator)(uintptr));
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bool MHeapMap_Preallocate(MHeapMap *m, PageID k, uintptr npages);
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MSpan* MHeapMap_Get(MHeapMap *m, PageID k);
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void MHeapMap_Set(MHeapMap *m, PageID k, MSpan *v);
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// Much of the time, free(v) needs to know only the size class for v,
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// not which span it came from. The MHeapMap finds the size class
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// by looking up the span.
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//
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// An MHeapMapCache is a simple direct-mapped cache translating
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// page numbers to size classes. It avoids the expensive MHeapMap
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// lookup for hot pages.
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//
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// The cache entries are 64 bits, with the page number in the low part
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// and the value at the top.
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//
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// NOTE(rsc): On a machine with 32-bit addresses (= 20-bit page numbers),
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// we can use a 16-bit cache entry by not storing the redundant 12 bits
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// of the key that are used as the entry index. Here in 64-bit land,
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// that trick won't work unless the hash table has 2^28 entries.
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enum
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{
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MHeapMapCache_HashBits = 12
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};
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typedef struct MHeapMapCache MHeapMapCache;
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struct MHeapMapCache
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{
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uintptr array[1<<MHeapMapCache_HashBits];
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};
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// All macros for speed (sorry).
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#define HMASK ((1<<MHeapMapCache_HashBits)-1)
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#define KBITS MHeapMap_TotalBits
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#define KMASK ((1LL<<KBITS)-1)
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#define MHeapMapCache_SET(cache, key, value) \
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((cache)->array[(key) & HMASK] = (key) | ((uintptr)(value) << KBITS))
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#define MHeapMapCache_GET(cache, key, tmp) \
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(tmp = (cache)->array[(key) & HMASK], \
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(tmp & KMASK) == (key) ? (tmp >> KBITS) : 0)
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// Main malloc heap.
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// The heap itself is the "free[]" and "large" arrays,
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// but all the other global data is here too.
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typedef struct MHeap MHeap;
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struct MHeap
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{
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Lock;
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MSpan free[MaxMHeapList]; // free lists of given length
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MSpan large; // free lists length >= MaxMHeapList
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// span lookup
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MHeapMap map;
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MHeapMapCache mapcache;
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// central free lists for small size classes.
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// the union makes sure that the MCentrals are
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// spaced 64 bytes apart, so that each MCentral.Lock
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// gets its own cache line.
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union {
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MCentral;
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byte pad[64];
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} central[NumSizeClasses];
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FixAlloc spanalloc; // allocator for Span*
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FixAlloc cachealloc; // allocator for MCache*
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};
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extern MHeap mheap;
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void MHeap_Init(MHeap *h, void *(*allocator)(uintptr));
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MSpan* MHeap_Alloc(MHeap *h, uintptr npage, int32 sizeclass);
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void MHeap_Free(MHeap *h, MSpan *s);
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MSpan* MHeap_Lookup(MHeap *h, PageID p);
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